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Marshyman69-Marshymans_ModPack-3.0.1 icon

Marshymans ModPack

A modpack with a harder difficulty than the vanilla exeperience. EXTENSIVE. Tested to be working on server and client on Valheim Hilder's Request update

Date uploaded 2 years ago
Version 3.0.1
Download link Marshyman69-Marshymans_ModPack-3.0.1.zip
Downloads 123
Dependency string Marshyman69-Marshymans_ModPack-3.0.1

This mod requires the following mods to function

Catharis-CrazyMagic-1.0.3 icon
Catharis-CrazyMagic

Destructive, Intense, and most certainly Magical

Preferred version: 1.0.3
Dreanegade-Eternal_Legends-1.0.2 icon
Dreanegade-Eternal_Legends

Rise as an immortal legend — clad in divine armor and relics of forgotten heroes

Preferred version: 1.0.2
Catharis-Crazy_Consumables-1.1.0 icon
Catharis-Crazy_Consumables

Powerful, and Delicious...

Preferred version: 1.1.0
MidnightMods-ValheimFortress-0.32.11 icon
MidnightMods-ValheimFortress

Feel like your massive fortress needs some practial use against hordes of enemies? Ever wanted to run an automated arena and be rewarded for defeating waves of enemies?

Preferred version: 0.32.11
OdinPlus-TravelingHaldor-1.1.6 icon
OdinPlus-TravelingHaldor

Bring a dynamic and immersive customizable trading experience to Valheim with Traveling Haldor.

Preferred version: 1.1.6
Dreanegade-Hunter_Legacy-1.0.5 icon
Dreanegade-Hunter_Legacy

Master the hunter's art of killing - a legacy shaped by bows, crossbows, and blades

Preferred version: 1.0.5
Marshyman69-Marshymans_BeeQueen_Raid-1.0.0 icon
Marshyman69-Marshymans_BeeQueen_Raid

Adds raids to BeeQueen by Odinplus. Read Description!

Preferred version: 1.0.0
cjayride-HotbarSwitch-0.3.2 icon
cjayride-HotbarSwitch

Fork of aedenthorn/HotbarSwitch for v0.217.46+ Switches hotbar row with a hotkey press.

Preferred version: 0.3.2
CookieMilk-MagicalMounts-2.4.0 icon
CookieMilk-MagicalMounts

Magical Creatures for you to use as mounts!

Preferred version: 2.4.0
Azumatt-SleepSkip-1.2.4 icon
Azumatt-SleepSkip

Server and Client mod that allows players to skip the night when a percentage of players agree to skip.

Preferred version: 1.2.4
ValheimModding-YamlDotNet-16.3.1 icon
ValheimModding-YamlDotNet

Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 16.3.1
vaffle1-FPSPlus-1.1.4 icon
vaffle1-FPSPlus

Optimizing the game without losing image quality

Preferred version: 1.1.4
Gia-Valheim_Legends-0.7.6 icon
Gia-Valheim_Legends

Adds selectable hero classes to the game, each with unique abilities and skills. The original author is TorannD. Visteus updated the mod until late 2024. I made minimal changes to get the mod working with the Call to Arms update in September 2025.

Preferred version: 0.7.6
Digitalroot-ForsakenJVL-2.0.40 icon
Digitalroot-ForsakenJVL

A port of Forsaken to JVL

Preferred version: 2.0.40
VentureValheim-World_Advancement_Progression-0.3.9 icon
VentureValheim-World_Advancement_Progression

Control skill levels, trader items, and manage world and individual player keys! Lock different actions behind an enforced boss progression to control the rate at which players advance.

Preferred version: 0.3.9
Xenofell-Skillful-0.3.0 icon
Xenofell-Skillful

Skillful adds various useful bonuses and utilities to existing skills, making for a deeper sense of character progression.

Preferred version: 0.3.0
BasilPanda-NoStamCosts-0.1.2 icon
BasilPanda-NoStamCosts

Removes stamina consumption while holding the hammer, hoe, and cultivator!

Preferred version: 0.1.2
Fantu-Sages_Vault-1.1.4 icon
Fantu-Sages_Vault

Sages Vault add some elegant clothing for a more civilized age and new Artifacts of incredible power

Preferred version: 1.1.4
thedefside-jtv_biomes-0.0.2 icon
thedefside-jtv_biomes

Adds Vegetation and Locations to the Mistlands, Deep North, and Ashlands

Preferred version: 0.0.2
HugotheDwarf-More_and_Modified_Player_Cloth_Colliders-3.1.0 icon
HugotheDwarf-More_and_Modified_Player_Cloth_Colliders

This Utility Tweaks the existing Cloth Colliders of the player, and adds more so that the Head, Arms, Lower Legs, and Feet can now interact with capes and cloaks. With much needed tweaks there are now two sets of colliders, 1 for capes, and 1 for armor.

Preferred version: 3.1.0
Smoothbrain-DualWield-1.0.10 icon
Smoothbrain-DualWield

Twice the weapons, twice the fun.

Preferred version: 1.0.10
Horem-Fee_Fi_Fo_Fum-0.1.9 icon
Horem-Fee_Fi_Fo_Fum

Six types of Giant.

Preferred version: 0.1.9
warpalicious-More_Ore_Deposits-1.3.5 icon
warpalicious-More_Ore_Deposits

Adds small ore deposits (gold, coal, iron, silver, and blackmetal) to the respective biomes

Preferred version: 1.3.5
Smoothbrain-StartupAccelerator-1.0.3 icon
Smoothbrain-StartupAccelerator

Makes mods load faster.

Preferred version: 1.0.3
Huntardys-EpicValheimsAdditions-2.1.2 icon
Huntardys-EpicValheimsAdditions

Enhances Valheim's biomes by introducing a plethora of new features, including Vegetation, Mobs, Weapons, Boss Altars, and Mini-bosses meticulously integrated into the Mistlands, Deepnorth, and Ashlands. EVA , Epic Valheim Additions , EpicValheimAdditions

Preferred version: 2.1.2
MSchmoecker-LocalizationCache-0.3.0 icon
MSchmoecker-LocalizationCache

A small mod that caches localization loading, which can help improve startup performance and reduce possible connection timeouts

Preferred version: 0.3.0
ComfyMods-SearsCatalog-1.8.0 icon
ComfyMods-SearsCatalog

Resize and reposition the build panel in-game.

Preferred version: 1.8.0
shudnal-MoreGatesExtended-1.0.2 icon
shudnal-MoreGatesExtended

MoreGates mod originally created by LordHayze. Localization support, configurable recipes, disableable pieces.

Preferred version: 1.0.2
RustyMods-Lumberyard-1.0.3 icon
RustyMods-Lumberyard

The Lumberyard introduces an automation system that streamlines lumber production. This tool facilitates efficient seed and fuel management, allowing players to effortlessly collect lumber.

Preferred version: 1.0.3
OdinPlus-BowOfFrey-1.0.6 icon
OdinPlus-BowOfFrey

The arcane enchanted bow of the legendary Viking marksman, Frey Aslaug.

Preferred version: 1.0.6
MonsterLabZFix-MonsterLabZ-3.0.12 icon
MonsterLabZFix-MonsterLabZ

Explore Valheim with new monsters to fight! This version is temporary fix until original mod is updated.

Preferred version: 3.0.12
Marshyman69-Marshymans_FeeFiFoFum_Raids-1.0.1 icon
Marshyman69-Marshymans_FeeFiFoFum_Raids

Adds raids to Horem's FeeFiFoFum mod. Read Description!

Preferred version: 1.0.1
Smoothbrain-GapFiller-1.0.6 icon
Smoothbrain-GapFiller

Fills the weapon gaps in the game.

Preferred version: 1.0.6
Horem-Fantasy_Armoury-0.1.8 icon
Horem-Fantasy_Armoury

Adds 33 fantasy themed Weapons and 9 Shields.

Preferred version: 0.1.8
coemt-Belts-1.1.6 icon
coemt-Belts

New belts with special powers that can be purchased at the trader or crafted, configurable

Preferred version: 1.1.6
Digitalroot-Triple_Bronze_JVL-1.1.52 icon
Digitalroot-Triple_Bronze_JVL

Triples the amount of bronze you get with each craft so that crafting bronze is consistent (1 tin ingot + 2 copper ingots = 3 bronze ingots)

Preferred version: 1.1.52
Digitalroot-Bounties-3.0.21 icon
Digitalroot-Bounties

Adds 275+ bounties to Epic Loot's Adventure mode.

Preferred version: 3.0.21
k942-MassFarming-1.11.0 icon
k942-MassFarming

Xeio's mod to assist with large scale farming in Valheim

Preferred version: 1.11.0
JewelHeim-Wizardry_Raids-0.0.3 icon
JewelHeim-Wizardry_Raids

Adds raids to Therzies Wizardry mod.

Preferred version: 0.0.3
Smoothbrain-Backpacks-1.3.8 icon
Smoothbrain-Backpacks

Adds a very nice backpack and Build Your Own Backpack™!

Preferred version: 1.3.8
JewelHeim-Monstrum_Raids-1.0.0 icon
JewelHeim-Monstrum_Raids

Adds raids to Therzies mods Monstrum and MonstrumDeepNorth.

Preferred version: 1.0.0
OdinPlus-BeeQueen-1.1.0 icon
OdinPlus-BeeQueen

A Bee Queen that will spawn around meadows on Clear Sky days!

Preferred version: 1.1.0
Therzie-Warfare-1.8.9 icon
Therzie-Warfare

Fills the weapon and shields gap in vanilla Valheim and with MANY new weapons and unique extras!

Preferred version: 1.8.9
Therzie-Wizardry-1.1.8 icon
Therzie-Wizardry

Fills the magical gap in vanilla Valheim with MANY unique extras!

Preferred version: 1.1.8
Therzie-Armory-1.3.1 icon
Therzie-Armory

Adds the Armory forge that offers new variants of original armors that upgrade to the next biome.

Preferred version: 1.3.1
Therzie-Monstrum-1.5.1 icon
Therzie-Monstrum

Adds new monsters and mini-bosses to fight and tame for original Valheim up till Mistlands.

Preferred version: 1.5.1
Therzie-WarfareFireAndIce-2.0.8 icon
Therzie-WarfareFireAndIce

Extends the Warfare end game content for the Deep North biome.

Preferred version: 2.0.8
Azumatt-XRayVision-2.2.5 icon
Azumatt-XRayVision

An admin mod to allow admins to see who built what, and some detailed object information. Install on server and all clients for best results.

Preferred version: 2.2.5
Azumatt-BowsBeforeHoes-1.3.14 icon
Azumatt-BowsBeforeHoes

Bow and Quiver mod. Some tweaks available for archery. 50% chance to return arrows on hit (configurable). This mod is a work in progress with more quivers and features to come.

Preferred version: 1.3.14
Therzie-MonstrumDeepNorth-2.0.6 icon
Therzie-MonstrumDeepNorth

Adds new monsters to fight and tame, locations and new forsaken bosses for the Deep North biome

Preferred version: 2.0.6
ASharpPen-This_Goes_Here-2.1.2 icon
ASharpPen-This_Goes_Here

Small mod for mod authors to run file operations in bepinex folders.

Preferred version: 2.1.2
RustyMods-MarketStall-1.1.4 icon
RustyMods-MarketStall

A buildable market to sell your goods at any time

Preferred version: 1.1.4
Azumatt-LimitWorkstationDiscovery-1.0.3 icon
Azumatt-LimitWorkstationDiscovery

A mod that reduces the discovery radius of workstations to 0 (configurable) so that you have to interact with them to gain the discovery, not just be near them.

Preferred version: 1.0.3
Azumatt-AzuContainerSizes-1.1.4 icon
Azumatt-AzuContainerSizes

Standalone mod that allows you to change the size of containers in the game. Supports custom containers.

Preferred version: 1.1.4
Azumatt-FirstPersonMode-1.3.12 icon
Azumatt-FirstPersonMode

Simple mod that allows First Person. It moves the camera into the player's head. It hides what is needed either through culling the character model or hiding the head by shrinking it (configuration value)

Preferred version: 1.3.12
MSchmoecker-HammerTime-0.3.11 icon
MSchmoecker-HammerTime

Moves all pieces from custom hammers to the vanilla hammer

Preferred version: 0.3.11
warpalicious-Underground_Ruins-1.0.8 icon
warpalicious-Underground_Ruins

Adds a new Blackforest dungeon with puzzles, randomly generated layouts, and vanilla-friendly progression.

Preferred version: 1.0.8
TastyChickenLegs-NoSmokeStayLit-2.3.8 icon
TastyChickenLegs-NoSmokeStayLit

Fixed Braziers. Now works with Oven smoke. Takes away smoke and keeps everything lit. Torches, Ovens, Hottubs, Smelters and adds Timed Torches

Preferred version: 2.3.8
JewelHeim-EpicLoot_Therzie-2.1.1 icon
JewelHeim-EpicLoot_Therzie

Patches made for Therzies mods, Warfare+, Monstrum+, Wizardry and Armory.

Preferred version: 2.1.1
VentureValheim-Venture_Multiplayer_Tweaks-0.11.7 icon
VentureValheim-Venture_Multiplayer_Tweaks

Commonly requested tweaks for servers and single player modes. Toggle the Valkyrie opening, track Hugin tutorials, customize arrival messages, hide the Trader/Temple map pins, PVP options, disable pings, and more!

Preferred version: 0.11.7
RandyKnapp-EpicLoot-0.12.10 icon
RandyKnapp-EpicLoot

Adds loot drops, magic items, and enchanting to Valheim.

Preferred version: 0.12.10
Smoothbrain-CreatureLevelAndLootControl-4.6.4 icon
Smoothbrain-CreatureLevelAndLootControl

Puts YOU in control of creature level and loot!

Preferred version: 4.6.4
DeathWizsh-LegendaryWeapons-1.0.5 icon
DeathWizsh-LegendaryWeapons

A mod that adds 3 new weapons to the game with different weapon modes! While holding the weapon you can press the weapon mode key (Default: Y) to change the weapon mode.

Preferred version: 1.0.5
ASharpPen-Spawn_That-1.2.18 icon
ASharpPen-Spawn_That

Advanced tool for customizing mob spawners throughout the world with configuration files.

Preferred version: 1.2.18
warpalicious-Forbidden_Catacombs-1.0.2 icon
warpalicious-Forbidden_Catacombs

Adds a new Swamp dungeon with randomly generated layouts and vanilla-friendly progression.

Preferred version: 1.0.2
ValheimModding-JsonDotNET-13.0.4 icon
ValheimModding-JsonDotNET

Shared version 13.0.3 of Json.NET from Newtonsoft, net45 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 13.0.4
southsil-SouthsilArmor-3.1.8 icon
southsil-SouthsilArmor

Adds over 30 entirely new armor sets, spread across all biomes!

Preferred version: 3.1.8
HappyDragoon-DragoonCapes-1.3.5 icon
HappyDragoon-DragoonCapes

Adds new capes with unique effects and revamps the vanilla ones

Preferred version: 1.3.5
ChangosOF-ValheimOptimizer-2.1.0 icon
ChangosOF-ValheimOptimizer

Performance optimizer for Valheim: adaptive GC sweeps, dynamic LOD & texture adjustments, zone prefetch, prefab pooling, gradual mob despawn, JIT warm‑up, multiplayer‑safe behavior.

Preferred version: 2.1.0
ASharpPen-Custom_Raids-1.8.1 icon
ASharpPen-Custom_Raids

Customize raid events, override existing, extend with your own raids.

Preferred version: 1.8.1
warpalicious-More_World_Locations_AIO-4.1.1 icon
warpalicious-More_World_Locations_AIO

Adds 153 new POI locations with traders, ports, puzzles, and shrines to enhance Valheim's world exploration.

Preferred version: 4.1.1
MidnightMods-ValheimArmory-1.26.0 icon
MidnightMods-ValheimArmory

ValheimArmory aims to create a more diverse selection of weapons to make all playstyles feel fully supported at each level.

Preferred version: 1.26.0
nbusseneau-Better_Cartography_Table-0.8.1 icon
nbusseneau-Better_Cartography_Table

Allows precise control over sharing pins and map exploration via cartography tables. Supports private pins, public pins, and guild pins. Supports NoMap runs, giving cartography tables a purpose in NoMap. Translations available.

Preferred version: 0.8.1
Shawesome-Shawesomes_Divine_Armaments-5.0.2 icon
Shawesome-Shawesomes_Divine_Armaments

Become your own Hero of Legend with this mythic end-game Valheim mod featuring god-tier weapons, armor, and relics. Ascend from mortal to legend with Asgardian gear, celestial effects, and epic lore to match. Wield power forged for the divine!

Preferred version: 5.0.2
Soloredis-RtDFairyTale-0.3.5 icon
Soloredis-RtDFairyTale

Fairies & Pixies! Venture out to find Pixie nests to smash and create Fae Totems to summon friendly Fairies that will heal and protect you!

Preferred version: 0.3.5
Soloredis-RtDAdditions-0.7.6 icon
Soloredis-RtDAdditions

Adds Armor, Weapons, Loot, and Foods to the DeepNorth. Now with default vanilla recipes to plug in and play as a stand alone mod. Automatically has recipes on installation, and unlocks more if RtDMonsters is detected.

Preferred version: 0.7.6
Soloredis-RtDMagic-0.6.0 icon
Soloredis-RtDMagic

A multitude of Magic staffs, wands, four tiers of healing staffs with AOE, early game Eitr food and mage armor. All magic weapons have secondary AOE spells. Automatically updates to custom recipes with RtDDungeons, default recipes are Vanilla items.

Preferred version: 0.6.0
Dzk-BossNBows-1.0.4 icon
Dzk-BossNBows

For bow lovers

Preferred version: 1.0.4
Soloredis-RtDMonsters-2.2.7 icon
Soloredis-RtDMonsters

Fae Spirits, Elfs, Bosses, Locations & Tameables. Drops loot required for gear unlocks in AshLands & DeepNorth via RtDItems/RtDMagic.

Preferred version: 2.2.7
Catharis-WildWeapons-2.6.2 icon
Catharis-WildWeapons

Adding unique weapons to all parts of the game. Weapons with unique visual effects, hit effects, weapon trails, animations, and more. New buffs, debuffs, status effects, and set bonuses!

Preferred version: 2.6.2
Soloredis-RtDHorrors-0.4.9 icon
Soloredis-RtDHorrors

Horror themed monsters that only spawn at night. Zombies, Demons, and Abominations from Hell. Spawns in all biomes including DeepNorth.

Preferred version: 0.4.9
Soloredis-RtDMonstrum-0.7.7 icon
Soloredis-RtDMonstrum

Multiple fantasy themed monsters & bosses for each biome up to Mistlands. Drops loot used for RtDMagic, RtDAdditions & RtDItems

Preferred version: 0.7.7
Yggdrah-BetterRiding-1.2.9 icon
Yggdrah-BetterRiding

Better Mount Riding, Mount Attack and Flying Experience

Preferred version: 1.2.9
Soloredis-RtDDungeons-0.3.6 icon
Soloredis-RtDDungeons

8 fully randomized dungeons. There is 1 dungeon per biome. Special loot can be farmed from these dungeons. Adds custom recipes to RtDItems & RtDMagic.

Preferred version: 0.3.6
Marshyman69-Marshymans_Rival_Ships-1.0.1 icon
Marshyman69-Marshymans_Rival_Ships

Adds a config to Spawn That to make ships with draugr and goblins (from Monsterlabz) roam the oceans after their respective bosses are defeated. READ DESCRIPTION

Preferred version: 1.0.1
ZenDragon-ZenBossStone-0.4.4 icon
ZenDragon-ZenBossStone

Each player sees their own version of reality: The boss trophies that they see hung at the start temple depends on their individual progression. Boss loot only drops when sacrificing the trophy.

Preferred version: 0.4.4
denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333
ValheimModding-Jotunn-2.27.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.27.1
Soloredis-RtDBiomes-2.9.6 icon
Soloredis-RtDBiomes

Overhauls all Biomes entirely, and is a great companion for ExpandWorld.

Preferred version: 2.9.6
Yggdrah-DragonRiders-2.1.1 icon
Yggdrah-DragonRiders

How to train your dragon.

Preferred version: 2.1.1
Advize-PlantEverything-1.20.0 icon
Advize-PlantEverything

Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.

Preferred version: 1.20.0
Neobotics-MaxAxe-0.5.10 icon
Neobotics-MaxAxe

Unleash Your Throwing Fury! Throw weapons and other stuff. Adds missing melee attacks, now including magic staffs. Realistic throwing dynamics and throwing skill. Stack throwable weapons. Frostner returns when thrown.

Preferred version: 0.5.10
Azumatt-AzuExtendedPlayerInventory-2.3.4 icon
Azumatt-AzuExtendedPlayerInventory

AzuEPI (Extended Player Inventory) is a comprehensive inventory expansion mod that adds more rows to inventory, equipment slots, quick slots, vanity customization, and loadout management to Valheim. Controller friendly.

Preferred version: 2.3.4
OdinPlus-OdinHorse-1.5.7 icon
OdinPlus-OdinHorse

Horse mount and new items! You can tame it, You can ride it, You can attach the Horse Cart, You can breed it, Add armor to your horse!

Preferred version: 1.5.7
Tristan-Player_Activity-1.2.1 icon
Tristan-Player_Activity

Saves a detailed history of player actions on the server.

Preferred version: 1.2.1
shudnal-Seasons-1.7.9 icon
shudnal-Seasons

Four customizable seasons. Different visual flavor for every season, seasonal impact on gameplay. Frozen water and ice floes in Winter. Different weather, raids, lightings and trader items. New special spring grass. Minimal impact on fps.

Preferred version: 1.7.9
Dreanegade-Magic_Supremacy-2.1.8 icon
Dreanegade-Magic_Supremacy

Experience magic like never before — deeper, greater and more diverse

Preferred version: 2.1.8
blacks7ar-CrystalCollector-1.1.7 icon
blacks7ar-CrystalCollector

Requested by a Nexusmod user, adds a build piece that collects cold air and turns it into crystal ice.

Preferred version: 1.1.7
blacks7ar-GuckCollector-1.1.7 icon
blacks7ar-GuckCollector

Adds a new build piece that collects guck from infested trees.

Preferred version: 1.1.7
blacks7ar-NoDropsFromMonsterKill-1.1.3 icon
blacks7ar-NoDropsFromMonsterKill

A simple mod that disables drops if a creature is killed by another creature.

Preferred version: 1.1.3
blacks7ar-OreMines-1.2.0 icon
blacks7ar-OreMines

Adds 8 mines/dungeons for ores (ie. copper, iron) across all biomes (except the last biome), that automatically resets (configurable reset day).

Preferred version: 1.2.0
blacks7ar-ResinCollector-1.1.6 icon
blacks7ar-ResinCollector

Requested by a NexusMod user, adds a new build piece that collects resins from trees.

Preferred version: 1.1.6
blacks7ar-SimpleElevators-1.3.0 icon
blacks7ar-SimpleElevators

A mod that adds a total of 41 small and large elevators, horizontal, vertical and diagonal platforms.

Preferred version: 1.3.0
blacks7ar-TarCollector-1.1.8 icon
blacks7ar-TarCollector

Adds a new build piece that collects tar if you build it near a tarpit.

Preferred version: 1.1.8
blacks7ar-WeaponAdditions-1.2.4 icon
blacks7ar-WeaponAdditions

Adds 40 new weapons (axes, bows, daggers, hammers, maces, swords, spears, scythes) and 4 shields, no lore no background story just weapon additions.

Preferred version: 1.2.4
JereKuusela-Server_devcommands-1.102.0 icon
JereKuusela-Server_devcommands

Enables devcommands and utilities for server admins.

Preferred version: 1.102.0
blacks7ar-BoatAdditions-1.4.2 icon
blacks7ar-BoatAdditions

Adds 3 small and 5 new large boats with anchors and lamps and a boatyard that can help you on your journey.

Preferred version: 1.4.2
blacks7ar-MagicPlugin-2.1.9 icon
blacks7ar-MagicPlugin

Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.

Preferred version: 2.1.9
blacks7ar-VillageNPCs-1.0.8 icon
blacks7ar-VillageNPCs

A requested mod, adds an item that you can craft to summon NPCs for your village or base.

Preferred version: 1.0.8
blacks7ar-RenegadeVikings-1.4.0 icon
blacks7ar-RenegadeVikings

Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.

Preferred version: 1.4.0
ZenDragon-Zen_ModLib-1.6.1 icon
ZenDragon-Zen_ModLib

Shared code library used in all ZenMods.

Preferred version: 1.6.1
blacks7ar-MagicBows-1.1.8 icon
blacks7ar-MagicBows

Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.

Preferred version: 1.1.8
Dreanegade-Historical_Heritage-1.0.0 icon
Dreanegade-Historical_Heritage

Armor and weapons inspired by various historical eras and cultures

Preferred version: 1.0.0
Advize-Armoire-1.1.2 icon
Advize-Armoire

Style your Viking your way! Unlock gear appearances, save up to 3 outfits, and override visuals via a buildable animated wardrobe. Fully gamepad and multiplayer compatible. Flaunt your fiercest fits with friends and make Odin weep with envy!

Preferred version: 1.1.2
PIXPIX-Marriage-0.8.1 icon
PIXPIX-Marriage

Get Married. Form Households. Grow stronger together.

Preferred version: 0.8.1
warpalicious-Procedural_Roads-1.4.1 icon
warpalicious-Procedural_Roads

Adds procedurally generated roads to your Valheim world.

Preferred version: 1.4.1
JoksterCube-ServerPlayerList-1.0.3 icon
JoksterCube-ServerPlayerList

Display currently online player number, list and distance.

Preferred version: 1.0.3
Yggdrah-IBelieveICanFly-1.0.3 icon
Yggdrah-IBelieveICanFly

Gliders by Yggdrah

Preferred version: 1.0.3
PIXPIX-BalancedGliders-0.8.2 icon
PIXPIX-BalancedGliders

Yep, jump off mountains and soar like Enshrouded. Balanced server cooldowns and leaderboards that turn every cliff, peak, and tower into a friendly competition - powered by IBelieveICanFly and the legendary Yggdrah.

Preferred version: 0.8.2
blacks7ar-NoTreeStump-1.0.3 icon
blacks7ar-NoTreeStump

A simple commissioned mod that removes the stump from all trees when cutted down.

Preferred version: 1.0.3
Azumatt-MyPitsDontLeak-1.0.0 icon
Azumatt-MyPitsDontLeak

Prevents the memory leak on vanilla tarpits by overriding and fixing the methods in the LiquidVolume component that causes it.

Preferred version: 1.0.0
blacks7ar-FeatherCollector-1.1.9 icon
blacks7ar-FeatherCollector

Adds a new build piece that collects feathers if you build it on a tree.

Preferred version: 1.1.9
Dumba-NoAFKRaids-2.0.0 icon
Dumba-NoAFKRaids

Prevents raids from starting near players that are AFK.

Preferred version: 2.0.0
tibijczyk-BetterNetworking_Valheim-2.3.4 icon
tibijczyk-BetterNetworking_Valheim

Improve multiplayer performance using compression, queue size, send rate, and other features.

Preferred version: 2.3.4
MSchmoecker-StartupHotfix-0.1.0 icon
MSchmoecker-StartupHotfix

Fixes issues with Valheim's 0.221.10 update by setting the correct DistributionPlatform earlier

Preferred version: 0.1.0
proflupin-Leech_VFX_Remover-1.0.2 icon
proflupin-Leech_VFX_Remover

A simple, yet profoundly powerful mod that removes certain VFXs from Leeches in the Swamps to greatly improve performance.

Preferred version: 1.0.2
Radamanto-Vikings_Warrior-1.0.2 icon
Radamanto-Vikings_Warrior

Added warrior-themed armor (vanilla variations) for each biome.

Preferred version: 1.0.2
Radamanto-Vikings_Archer-1.0.8 icon
Radamanto-Vikings_Archer

Archer-themed content added for all biomes.

Preferred version: 1.0.8
Azumatt-AAA_Crafting-2.1.6 icon
Azumatt-AAA_Crafting

AzuAnti-ArthriticCrafting. Gives you an input field to enter the amount of items you want to craft, a search filter feature, and recipe tracking. Controller friendly, with virtual keyboard.

Preferred version: 2.1.6
Radamanto-Vikings_Magic-1.0.3 icon
Radamanto-Vikings_Magic

Vikings Magic is a mod focused on expanding magic from the very beginning of the game and throughout its entire progression.

Preferred version: 1.0.3
Marlthon-OdinShip-0.7.4 icon
Marlthon-OdinShip

Add to your game the most beautiful and functional boats, in all there are 7 boats in the cargo and war categories.

Preferred version: 0.7.4
Marlthon-SeaAnimals-0.3.4 icon
Marlthon-SeaAnimals

Give life to Valheim’s oceans with dangerous creatures, rideable marine beasts, and true ocean exploration. The sea is no longer empty.

Preferred version: 0.3.4
Marlthon-SkyLands-0.0.4 icon
Marlthon-SkyLands

Take your creativity to new heights! SkyLands introduces floating islands, offering unique terrains and breathtaking views for the base of your dreams.

Preferred version: 0.0.4
Marlthon-Corsairs-0.2.3 icon
Marlthon-Corsairs

Fight to conquer treasures, free slaves and face Boss Rollo and recover the sword and shield stolen from the mod's creator.

Preferred version: 0.2.3
Marlthon-AirAnimals-0.2.6 icon
Marlthon-AirAnimals

Adds 10 types of birds, 6 types of butterflies and 4 types of beetles to your game.

Preferred version: 0.2.6
JereKuusela-Expand_World_Data-1.58.0 icon
JereKuusela-Expand_World_Data

Allows adding new biomes and changing most of the world generation.

Preferred version: 1.58.0
JereKuusela-Expand_World_Prefabs-1.49.0 icon
JereKuusela-Expand_World_Prefabs

Allows creating rules for objects being spawned, destroyed and more.

Preferred version: 1.49.0
Marshyman69-Skylands_by_Marlthon_In_World_Generation-1.0.0 icon
Marshyman69-Skylands_by_Marlthon_In_World_Generation

Uses Expand World to generate Marlthon's Skylands in the Mistlands and Plains. You will need to install the Skylands mod yourself

Preferred version: 1.0.0

README

WORKING AGAIN!

Description

In short, this modpack adds a ton of enemies, weapons, armor, locations, finishes the last 2 biomes, and adds QoL things, as well as new quests. It is designed to also give incentive for people to re-fight the bosses. The game really opens up after Yagluth, as yes the last two biomes have content now, but there are awesome new enemies, events, drops, and quests that start to happen once you finish the "traditional" vanilla game.

The intention for this server was to make it much harder than vanilla. I’ve spent so much time making it, and testing its compatibility, I’m not sure how hard it actually is. Use at your own risk! Furthermore, I intended this mod to be for a NO PORTAL PLAYTHROUGH. It's meant to be a sail-centric playthrough. The last thing I highyly suggest is the use of Mofo's Random Player Spawn Locations. Since this is meant to be a no-portal playthrough, I thought that with 10 people spawning in 10 different locations, and also with the use of the Server-Side Map mod, you'd have people make 10 little settlements, as they would be forced to before they got the materials to craft a ship and sail away. Thus, by the time you all were ready to fight the Elder, everyone would have made a little settlement, and you all could have met up at the middle of the map to start work on a village. I did add ValheimRaft as a dependency, and since the raft requires no bronze to craft, you could theoretically start sailing right at the beginning of the game, but I'll leave that up to you guys to decide if you would prefer to "pretend" it wasn't an option. The only reason I didn't add Mofo's Random Player Spawn Locations in this pack, is because my wife is playing with me, and I know if she had to do all the work on her own she'd lose interest quite quickly, she prefers to forage and kill things haha.

Yes the game is hard to start, but as soon as you get a lucky drop from the Epic Loot mod, it gets a lot easier. Without the really hard beginning, it would be too easy. My wife and I were stuck running around non-stop trying to pick up sticks and stones in the early games as so many things are trying to kill you. And yes, you will have a really tough time collecting wood, as RTD biomes makes the wood very scarce. However, we found, that upon finally making just a little shack, it felt so satisfying and made us vikings feel quite accomplished. There are many different types of trees that say "too hard" when you try to cut them. As you get more technologies, and once you get a cultivator and can plant seeds, this will get a lot easier, but until then you gotta work for it. I have already released patch 1.0.4, which made the game much easier, and I haven't played it myself too much since. However, I still feel that this modpack still creates a huge challenge. On top of it all there is insentive for you to actually get a couple of your skills to 100 (contact me on discord if you want me to spoil that for you), and so its even harder when you want to NOT DIE.... considering my wife and I have probably both died 15 times each in our first 6-8 hours of playing.

I keep adding to this READme as my wife and I play through this. Some survivability tips here: A decent armor set that doesn't require too much risk would be the horse set. Eikthyrs retibution set is also quite strong. So far, my wife and I have found the game is quite hard without a valheim legends class, and almost too easy with one. Almost... I cannot stress this enough, if you want any chance of surviving the early game, go and get yourself a class! Read the mod page for valheim legends

Please, please don't just try this modpack and decide it's too hard/too easy. I'm desperately trying to balance it but I'm IN DESPERATE NEED OF FEEDBACK. Right now it's just my wife helping me with it, but I really need a larger sample size. I EMPLORE you to visit the discord link at the top of this page and let me know what changes I should make.

In order to make forsakenmod work, you'll have to visit the mod page and follow the instructions there. If you can't be bothered, thats fine, the red text wont hurt the game, themod just won't load. However I must say, you'd be missing out on some really cool weapons.

I am quite proud of this. It was a TON of trial and error. Many, many hours went into this. I have made a couple of my own config files for Spawn that, Drop that, and Custom raids and they are included as well.

Note, Magical Mounts is almost completely disabled. The only part enabled is the summon part. Summons drop from Moder and Yagluth. I set it up so the cosmic versions are slightly faster, have a 2% drop chance, and only drop from Yagluth. All other versions have a 5% chance. The non-flying mounts drop from Moder, amd the flying ones drop from Yagluth.

I no longer have access to a server, so the following is no longer verified to be true: After extensive testing I can confirm this all works on a server!
In order to make this work, here is a list of plugins that DO need to be installed server-side (as for configs it might be easiest to just copy your whole config folder, except for the KeyManager folder, Bepinex.cfg, and org.bepinex.valheim.displayinfo.cfg):

CustomRaids

DropThat

SpawnThat

AzuContainerSizes

Mjolnir

WhereYouAt

MissingPieces

RenegadeVikings

ChebsMythicalWeapons

Birds

MagicalMounts

Wagon

BetterNetworking

Bounties

Forsaken

Valharvest

NoAFKEvents

DedsArmy

DoDMonsters

FancyFoods

FantasyArmoury

FantasyCreatures

FarmyardAnimals

FeeFiFoFum

FruitTrees

Minotaurs

SkitteringMadness

SupplyCrates

Wildlife

EpicValheimAdditions

ServerDevCommands

OdinShip

ValheimArmory

MonsterLabz

ItemHopper

MultiUserChest

ServerSideMap

BeeQueen

GoodestBoy

OdinArchitect

OdknBear

OdinHorse

HoneyPlus

EpicLoot

RtDBiomes

BoneAppetit

BuildItCastle

CreaturelevelAndLootControl

Resurrection

EikthyrsRetribution

Raft

JtvBiomes

Armory

Monstrum (all of them)

Warfare

WarfareFireAndIce

Outsiders

ValheimModding-Jotunn

XrayVision

Herbalist

TameableNeck

Legendary Weapons

Magic Plugin

Magic Bows

Boat Additions

If you and your friends had fun playing this, I'd really love to hear about it via my discord link. If I can't get my friends to stick with it, and I get busy with life or whatever, and then a Valheim patch breaks this creating an insane amount of work again, I may never get the chance to have enjoyed it and only have done the work to make it. I'd really like feedback on balancing as well.

CHANGELOG

1.0.0

  • Initial Release

1.0.1

  • Updated READme

1.0.2

  • Updated READme

1.0.3

  • Deleted Anticheat mod, as it was stopping my friends from connecting to the server.

1.0.4

  • Fixed excessive bear spawning. Bears now spawn in the mountains (at least mainly?) Also changed minimum star level to 0, decided that drops were too plentiful. Overall made playing a bit easier.

1.0.5

  • Updated READme

1.1.0

  • First big Fix. Also updated READme

  • MOVE ITEMS OUT OF THE LAST TWO ROWS OF YOUR INVENTORY AND UNEQUIP YOUR ARMOR BEFORE INSTALLING THIS UPDATE!!!!!

  • Deleted More Slots as it was preventing losing anything on death.

  • Added AzuExtendedPlayerInventory and RandyKnapp's EquipmentAndQuickSlots to do the job MoreSlots did better. NOW YOU ACTUALLY LOSE YOUR STUFF WHEN YOU DIE (you just get a gravestone like vanilla) These two mods already come with configs to work in tandem with one another.

  • Fixed an issue where a certain mob's prefab was written wrong and this not spawning

  • Added auto zoom to bows before hoes

  • Increased area that crafting benches will look for materials in chests from 15 to 25

  • Added extra raids to custom Raids

  • Re-added vanilla raids, didn't realize they were disabled

  • Increased level up chance of all creatures(this was on in version 1.0.0-1.0.4, however a setting for all mobs to be a minimum level of 1 star was on as well. This time it's not)

  • Increased creature size per star from 10% to 13% because cool

  • Lowered chance for additional loot per star for all creatures (not bosses) from 50% to 25% (will be considering lowering all drops in general by 20% in the future if this still feels too plentiful)

  • Changed days needed to level up world (creature level and loot control) to reflect the time it will take players to get through all the extra content. This will give more time before each level up, but not too much more than the vanilla settings for this mod.

  • Still having issues with bears.. bears (at least from the OdinBear mod) will only spawn in the day now.

  • Black bear (monstrum mod) will now only spawn in the mountains, and after bonemass is killed.

  • Grizzly bear (monstrum mod) will now only spawn in mountains, and after bonemass has been killed

  • Greatly increased crafting cost of Rune of Fehu and Rune of Hagalez

  • Enabled more Raids

  • Added custom container sizes mod by azumatt (seems there is just so many damned drops that you are filling up your little shack with chests like crazy, wood is already so scarce in this modpack, and the chests everywhere is rather messy. The amount of drops are plenty and the storage in the game should reflect that. This config will just change the first chest, to help get you up and running.

1.1.1

  • Updated Readme

1.1.2

  • Updated Readme

1.1.3

  • Updated Readme (Im new to this okay)

1.1.4

  • Updated Readme (Still)

1.1.5

  • Updated Readme (Spelling/Punctuation)

2.0.0

  • Complete redo of the modpack after Hilder's Update. START A NEW R2MM PROFILE.

2.0.1

  • Just some mod updates

2.0.2

  • Some more mod updates

2.0.3

  • Lowered spawn chances of all renegade vikings and now they will only show up after the boss of that biome has been defeated

2.0.4

  • Removed Renegade Vikings mod due to unlimited ammo and no wind up time when using the bow and arrow. Intention to add it back in when it is patched.

2.0.5

  • Added NoDropsFromMonsterKill. We decided that the mobs were dropping too much loot. Also added SeedTotem, as it has been patched. Significantly increased the chance of enemies spawning with higher stars.

2.0.6

  • Changes to Creature level and Loot Control to actually enable changes made from last patch.

2.0.7

  • Removed SeedTotem as a dependency as it was causing an insane amount of in-game issues. You will have to MANUALLY UNINSTALL it if you aren't making an R2MM Profile. General Mod Updates

2.0.8

  • Nerfed chance to retrieve arrows from 50% to 20%. Nerfed parts of the Endurance and Agility mods to make your character a lot less athletic (was starting to get way too fast and have an atack speed that was way too fast. I still fear this will have to be further nerfed.

2.0.9

  • Mod Updates

2.0.10

  • Mod Updates, Removed Herbalist from Modpack, as it created issues for trying to select some classes in Valheim Legends. At least the Dandilion. If this is not a problem for you, feel free to keep Herbalist installed/install it yourself.

2.0.11

  • Removed SnowDay mod as its build pieces had no cost.

2.0.12

  • Removed Wildlife as a dependency as some of my friends are reporting issues with fps drops and game freezing. Trying to reduce the load bu removing unecessary mods. Feel free to keep it, however, if you want it gone, you will have to manually uninstall it AFTER updating this modpack. Nerfed Agility mod again as people were just too damn athletic. On our current playtrhrough, we havent even defeated Eikthyr and yet with these skills at lvl 35 we are just way way too fast. This is the second nerf to the Agility mod, and it should hit much harder. Also fixed an issue where a couple of the Magical Mounts items were still craftable at a workbench. Now, as intended, the only way you can get the drops from the mod is by killing Moder/Yagluth.

2.0.13

  • Drastically increased Raid chances and Frequency.

2.0.14

  • Put Raid Check Frequency back to 46 (from 23), and left Raid Chances at 40% (from 20%)

2.0.15

  • Mod Updates

2.0.16

  • Deleted some Raids that were empty, as well as fixed recipes for MagicalMounts. DELETE YOUR SUPPLEMENTAL RAIDS FOLDER (inside Bepinex/config) FIRST, THEN DOWNLOAD THIS UPDATE

2.0.17

  • Fixed recipes for MagicalMounts that were meant to be rolled out in 2.0.16

2.0.18

  • Fixed issue with super strong Warefare items meant to cost 10000 coins showing up in the trader store for 1 coin. Now they should show up as 9999 coins. Thanks again to Einfitter for finding this issue.

2.0.19

  • Changed chance for bosses to spawn with mending affect to 0

2.0.20

  • Nerfs to Agility, Endurance, and Speedy Paths. Reduced Epic Loot drop rates for items from Judes Equipment, MagicPlugin, and Hugos Armory. Loot in dungeons now resets every 100 in game days. Not 1. Creatures in dungeons/camps respawn every 10 in game days. Reduced spawn chance of bees in meadows from 50% to 20%

2.0.21

  • Made changes to Epic Loot, including changing the ratio of Epic Loot crafting item drops to crafting material drops from 1:0 to 0.8:0.2. Changed the way the Bounties work so now you only get bounties from the biome after the last killed boss. Added new Raid to the Ocean that is harmless but makes bouts of bad weather that last 9999 seconds.

2.0.22

  • Nerfs to Speedypaths, has no affect on dirt. Increased speed by 20% on wood and 40% on stone paths (includes marble). Decreased stamina cost by 10% on wood and 20% on stone paths (includes marble). These weren't far off the default or maybe even are the default settings. I changed them a couple times but alas it should feel like a net-nerf. Big changes to loot as it continues to be too plentiful. Changed loot system from Creature Level and Loot Control from Caclulate Chance to Linear and set it so we have a 4% for extra loot per star. This should hopefully drastically reduce drops. Again with the continued nerfs. I am being told that it is too hard to start, and too easy once you get going so expect more changes in the very near future.

2.0.23

  • Changed Ocean Raid to only last 1000 seconds, but will pause when you leave it. This will create areas with choppy seas as you play the game. Removed Eikthyrs Retribution as a dependency as its been reported to me that using/consuming some parts of the mod completely crash the game. YOU WILL HAVE TO MANUALLY UNINSTALL. Future updates I'm looking into will be a reduction to the frequency of epic loot drops, and the spawn rates of all creatures in the game. Epic Loot changes are more likely, creature spawn rates will be based on feedback. You would still have the same variety of enemies, just less of them. I have yet to play the game passed the black forest, but I worry that after more progression is made, the amount of enemies currently spawning around you will just become more of a nuicance, like the greylings in the vanilla game x1000. To the point where playing the game is offputting because you just wanna get wood for your build but youre sick of enemies. Of course, there would be ways around that, like making an enclosed tree farm, but you get the idea. Once again this will be based on feedback, so I'd definitely appreciate some messages!

2.0.24

  • Added Shawesome Divine Armaments and Legendary Weapons (late game stuff). Nerfed run speed on both wood and stone from SpeedyPaths.

2.0.25

  • Cleaned up the config files a bit, you wouldnt notice this unless you started a new modpack, and yes, you would still have to do the valheimraft and forsaken mod fixes. This will mainly affect future downloaders, having them not download broken config files.

2.0.26

  • Just general mod updates.

2.0.27

  • Reduced spawn rates of bears. Massive changes to Creature Level and Loot Control, including more mobs needed to be killed before a sector level up, sector levels only lasting an in game day, star chances now scale based on age of world and not boss progression anymore (Progress fast ! ;) just kidding there is still ample time before stuff starts getting harder). You should see the difficulty more forgiving to start with, and it should scale better as you play now. Again, the more feedback the better. Huge shoutout to those who have already been giving me feedback, and my awesome wife for helping me with parabolic math and charts :P That Epic Loot update should be coming soon, as it stands right now, it will contain a nerf to total amount of Epic Loot items dropped, but a buff to the percentage of those drops being Epic or Legendary.

2.0.30

  • Made it easier to progress through sector levels, Also fixed an error that had thunderstorm raids crashing games.

2.0.31

  • Updated all mods, added Legendary Weapons to the list of mods that need to be installed on your server.

2.0.32

  • Removed Starvation as a dependency. It was brought to my attention how silly it is that the modpack has a mod that prevents afk raids, but then you starve to death when you go afk. Also edited some raid duration times, notably the Deathsquito Season, which someone pointed out to me lasted an hour.

2.0.33

  • updated to work with Valheim Patch 217.22

2.1.0

  • Actually Updated and Working again as of patch 217.25. Also changed spawn rate of Minotaur in Meadows from "1" to 0.20. I am not sure if the 1 meant 1% or 100% in the config but I have been told it spawns too much. So I am cutting it down here to see if it makes a difference. Thank you to Discord user Backlash for pointing this out.

2.1.1

  • FINALLY confirmed to be working on server and client as of patch 217.25. Added Boat Additions to list of mods that need to be installed on the server.

3.0.1

  • Made it so Wendigo raid only occurs after beating Elder. Updated to finally work with most recent patch (0.217.38). I don't have access to a server, so can't test connectivity. Working at least in single player.