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ShipConfig
Configure every ship: health, sail and paddle force, turning, drag, damage taken, weather wear and build cost per ship, plus global multipliers. Server synced, live config reload.
CHANGELOG
Changelog
1.4.2
- Store page: a fuller overview of what the mod does.
1.4.1
- Less work every frame: the ship panel, ship damage and wear, and building pieces loading.
- Joining a server with many changed ship values applies them once, not once per setting.
1.4.0
- Ship panel under the minimap while aboard: speed, speed multiplier and map explore radius (
Ship Panel). - With GrindstoneSkills: the panel lists your Sailing abilities with their cooldowns; hover one to read what it does.
1.3.3
- Faster loading: the config file is written once instead of once per setting.
1.3.2
- Less work every frame keeping the server's settings in sync.
1.3.1
- Shorter store page and changelog; nothing changes in game.
1.3.0
- New per-ship
SailForceOffset: lower it to make a ship heel and capsize less. - Fixed: joining a busy server no longer refuses a correct client.
1.2.0
- Every ship gets a full set of settings beside
Health: sail, paddle, steering, drag, damage, wear and build cost, defaulting to the ship's own values. - New
Multiplierssection on top of every ship's values. - A health change sets only the maximum; loaded ships keep their current health.
- Ships added by other mods after the world loads get settings too.
- Server sync moved to Charter, our own library; config files work unchanged.
- A version mismatch refuses the join with a named reason.
- New console command
charter(status,diff,versions).
1.1.5
- New store icon.
1.1.4
- Store page links to the GitHub repository.
1.1.3
- Rebuilt on the rewritten shared config libraries; no behaviour change.
- MIT licence added.
1.1.2
- Fixed: a frame rate loss.
1.1.1
- Fixed: Linux dedicated servers hung in an endless config reload.
1.1.0
- Updated for the current Valheim version.
- Jotunn no longer required.
- Config written on first start and reloaded on edit.
- Health changes apply to ships already in the world.
1.0.0
- Initial release.