MilkyTeam-ShipConfig icon

ShipConfig

Configure every ship: health, sail and paddle force, turning, drag, damage taken, weather wear and build cost per ship, plus global multipliers. Server synced, live config reload.

Last updated 2 days ago
Total downloads 2399
Total rating 1 
Categories Mods Server-side Client-side Utility AI Generated
Dependency string MilkyTeam-ShipConfig-1.4.2
Dependants 2 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

ShipConfig

Configure every ship in Valheim: health, speed, steering, damage and build cost, for vanilla and modded ships.

Features

  • Every ship gets its own settings, defaulting to its vanilla values (below).
  • Global multipliers on top: health, sail force, paddle force, turning, damage taken and build cost.
  • Modded ships get settings too (any ship with a Ship and a WearNTear component).
  • Changes apply at once, to new ships and to ships already in the world.
  • AshlandsOceanDamage off lets ships sail the Ashlands ocean unharmed (this skips the Drakkar's progression gate).
  • A small ship panel under the minimap while aboard (below).

Per ship

Raft, Karve, Longship, Drakkar and every modded ship each get:

  • Health: the ship's maximum health.
  • Sail force: top speed under sail; its height sets how far the ship heels.
  • Paddle force: speed while paddling.
  • Steering: rudder speed and turning force, under sail and paddling.
  • Drag and damping: top speed, sideways slide and how steady the deck is.
  • Damage: from every hit, rough seas, capsizing and the Ashlands ocean, or none at all.
  • Weather wear: health lost in rain and under water, on or off.
  • Build cost: a multiplier on every material.

Ship panel

  • Speed: how fast the ship moves, in km/h.
  • Speed multiplier: top speed against a vanilla ship of its kind.
  • Explore radius: how far around you the map uncovers as you sail.
  • Sailing abilities: with GrindstoneSkills, each ability and its cooldown; hover to read what it does.

Install

Needed on the server and every client. Install with r2modman or the Thunderstore app, or put ShipConfig.dll in BepInEx/plugins.

Configuration

BepInEx/config/com.ShipConfig.cfg; the ship entries appear after the first world load. Every setting is described in the file and applies without a restart; the server's values bind every player (Lock Configuration). Console: charter status shows whether the server binds your settings.

Links

Discord: https://discord.gg/DrFUyfuXzT

Bugs and ideas: https://github.com/geraldjglasgow/ValheimMods/issues (name the mod and version). Licence: GPL-3.0.

Shout outs

  • The BepInEx and Harmony teams, for the tools every Valheim mod stands on.
  • Iron Gate Studio, for Valheim.
  • Thunderstore, for hosting this page.
  • The Valheim modding community, for the hard work and dedication that keeps enhancing an already great game.
  • Every modder who keeps their mods open source so others can collaborate, learn and build on them.