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Turrets Redo
Modular ballista turret improvements with lead shots, spread control, configurable speed, range, cooldown, targeting, and ammo behavior.
| Last updated | a day ago |
| Total downloads | 99 |
| Total rating | 0 |
| Categories | Mods Tweaks AI Generated Deep North Update |
| Dependency string | MrGay-Turrets_Redo-0.0.4 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
shudnal-ConditionalConfigSync
Shared config synchronization and server policy library for Valheim mods. Installed as a dependency and compatible with Jotunn and ServerSync.
Preferred version: 1.0.8README
Turrets Redo
Adds modular ballista turret improvements inspired by Valheim Plus. Features are organized into independently configurable modules:
General
- Overall mod enable/disable toggle.
- Optional server authority through ConditionalConfigSync. When enabled, the server configuration controls gameplay settings for connected clients.
Turret behavior
- Turn speed adjustment as a percentage of the vanilla value.
- Projectile speed adjustment as a percentage of the vanilla value.
- View distance adjustment as a percentage of the vanilla value.
- Attack rate adjustment.
0is vanilla,100fires twice as fast, and higher values continue increasing the firing rate. - Configurable horizontal aim angle. Vanilla is 25 degrees on each side.
- Configurable vertical aim angle. Vanilla is 20 degrees above and below.
Accuracy and targeting
- Lead shots against moving targets using target position, collider center, movement velocity, and projectile speed.
- Option to remove vanilla projectile spread completely.
- When vanilla spread is enabled, spread is compensated for the configured view distance.
- Ignore players when selecting targets.
- Ignore tamed creatures when selecting targets.
- Ignore friendly Dvergr when selecting targets. Dvergr hostile to at least one player remain targetable.
- Optional projectile immunity for identities ignored by the targeting settings. This protects ignored players, tames, and friendly Dvergr from accidental turret hits.
Ammo and collision
- Infinite ammo mode. Turrets continue firing with one loaded missile and drop one missile when destroyed.
- Turret missiles do not collide with the turret that fired them.
Requirements
- BepInExPack Valheim, any compatible version
Install the packaged ZIP through a Thunderstore-compatible mod manager. The plugin is placed at BepInEx/plugins/TurretsRedo/TurretsRedo.dll.
An example configuration is available in TurretsRedo.cfg.example. Copy its contents into BepInEx/config/MrGay.TurretsRedo.cfg after installing the mod.