Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
GlymorsFeasts
A collection of placeable Valheim feasts by MrGlim. This release includes the Grizzled Platter: a pulled-bear feast with Swamp Dweller's Delight stats, 10 servings, and a steaming board.
| Last updated | an hour ago |
| Total downloads | 8 |
| Total rating | 0 |
| Categories | Mods Crafting AI Generated |
| Dependency string | MrGlim-GlymorsFeasts-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2360README
Glymor's Feasts
A collection of placeable Valheim feasts by Ben Hough (MrGlim). Each dish is crafted at the Food Preparation Table, set out with the Serving Tray, and eaten by anyone at the table until the servings are gone.
This 1.0.0 release includes one dish: the Grizzled Platter (the finished standalone Grizzled Platter / Pulled Bear Feast 1.0.9, now part of this collection). Further dishes will be added in later versions when they are ready.
Standalone package (read this if you used Grizzled Platter before)
The standalone Thunderstore package MrGlim-GrizzledPlatter (plugin GUID com.benhough.valheim.PulledBearFeast, assembly PulledBearFeast.dll) is superseded by this mod and must be removed from your profile. If both plugins load, they would try to register the same prefabs (FeastPulledBear / FeastPulledBear_Material). Glymor's Feasts detects the old GUID, logs a warning, and skips registering the Grizzled Platter so existing worlds do not clash. You will not get the collection plugin's dish until the standalone package is removed and the game is restarted.
Prefab names, localization token keys, and the in-game name Grizzled Platter are unchanged, so platters already placed in a world keep working.
The old config file was BepInEx/config/com.benhough.valheim.PulledBearFeast.cfg. This plugin uses BepInEx/config/com.benhough.valheim.GlymorsFeasts.cfg. Re-apply any custom recipe, stat, servings, or steam settings there if you had changed them.
Features
- A placeable, steaming Grizzled Platter of shredded pulled bear with roasted carrot and turnip chunks and woodland herb sprigs, on the Black Forest buffet board.
- Food stats matched to vanilla Swamp Dweller's Delight.
- Ten servings, with the same visual depletion stages as vanilla feasts (full, half, leftovers, then the bare board).
- Crafted at the Food Preparation Table and placed from the Serving Tray, Feasts tab.
- Vanilla feast steam (
fx_FoodSteam) while at least one serving remains. - Configurable recipe, stat multiplier, servings, and steam.
Food stats (Grizzled Platter)
Same as Swamp Dweller's Delight (FeastSwamps_Material) at the default multiplier of 1.0:
| Health | Stamina | Eitr | Regen | Duration | Servings | Weight | Stack |
|---|---|---|---|---|---|---|---|
| 35 | 35 | 0 | 3 hp/tick | 50 min | 10 | 10 | 5 |
Pulled Bear itself is a vanilla cauldron dish (37 health, 16 stamina, 3 regen, 30 min) and is not a feast in vanilla. This mod adds the feast version and keeps it on the same stat tier as Swamp Dweller's Delight and the Black Forest Buffet Platter.
Recipe (Grizzled Platter)
Crafted at the Food Preparation Table:
- 3× Pulled Bear
- 4× Carrot
- 3× Turnip
- 1× Thistle
- 1× Woodland Herb Blend (
SpiceForests)
Place it from the Serving Tray, Feasts tab, like any other feast. The hover prompt and empty platter pickup use the name Grizzled Platter. The empty platter can be removed with the Serving Tray after the servings are gone.
The Food Preparation Table ingredient row pages, so the fifth ingredient (Woodland Herb Blend) appears on the next page of the ingredient list. That is vanilla UI behavior, not a missing ingredient.
How it works
The placed piece uses Valheim's vanilla Feast component: servings are stored on the piece's ZDO, eat requests go through the usual feast RPCs, and the food visual is parented under the board's New transform at the same pose as other feasts. The wooden board stays visible at every serving stage. Steam is the vanilla fx_FoodSteam effect, looping while at least one serving remains and shutting off when the platter is empty.
A few fixes from the standalone 1.0.9 release are kept here:
- The food item's
m_itemTypeis forced toConsumable, andm_foodItemalways points at this mod's material item, soHumanoid.CanConsumeItemcan succeed when you use Eat. - The interact collider covers the full board (including the meat bed).
- The cloned vanilla feast's
m_appendToolTipis cleared so health, stamina, duration, and healing are not printed twice in the craft panel tooltip. - The item drop and item-stand / attach visual use this platter, not the cloned Swamp Dweller's board.
Internal prefab IDs remain FeastPulledBear and FeastPulledBear_Material. Localization tokens remain $item_feastpulledbear and $item_feastpulledbear_desc.
Requirements
- Valheim (current live version)
- BepInExPack Valheim 5.4.2360 or later
- Jötunn 2.30.2 or later
Install
- Install BepInExPack Valheim and Jötunn in your profile (a Thunderstore Mod Manager or r2modman profile is the usual way).
- Remove any standalone
MrGlim-GrizzledPlatteror olderPulledBearFeastplugin folder so the old GUID is not loaded. - Drop this package's folder (or just
GlymorsFeasts.dllplusicon.png) into the profile'sBepInEx/pluginsfolder. - Launch the game through that profile.
Multiplayer
Every player, including the host and every client, needs this mod. It adds custom item and piece prefabs. Players without it will not have the Grizzled Platter (or will see a missing prefab for platters already placed in the world).
Config is read locally when the plugin loads and requires a restart to apply. This version does not sync config from the host to clients. If you change the recipe, stats, or servings, use the same values on every player who should see the same numbers.
Config
BepInEx/config/com.benhough.valheim.GlymorsFeasts.cfg (restart after changes):
| Section | Key | Default | Notes |
|---|---|---|---|
| GrizzledPlatter - Food | StatMultiplier |
1.0 | Applied to health, stamina, eitr and regen copied from Swamp Dweller's Delight |
| GrizzledPlatter - Food | Servings |
10 | Portions on a placed feast |
| GrizzledPlatter - Crafting | Recipe |
PulledBear:3,Carrot:4,Turnip:3,Thistle:1,SpiceForests:1 |
PrefabName:Amount pairs, comma-separated |
| GrizzledPlatter - Visuals | EnableSteam |
true | Vanilla feast steam (fx_FoodSteam) while the platter still has food |
If a leftover standalone config still has an earlier default recipe (Queen's Jam or 4 Raspberries) and you paste it into this file, those old defaults are migrated to the Thistle recipe on the next launch. Custom recipes are left alone.
Known issues
- The Food Preparation Table shows five recipe ingredients across two pages. That is the vanilla craft-panel layout.
- If the retired standalone Grizzled Platter plugin is still installed, this mod skips the platter and logs a warning. Remove the standalone package to use the dish from Glymor's Feasts.
- Changing recipe or stats while a world is running requires a restart; already-placed platters keep the servings stored in that piece's ZDO.
Credits
- Valheim is by Iron Gate. This mod does not include game files.
- BepInEx and Jötunn are required libraries.
- Pulled Bear, Swamp Dweller's Delight, and the Black Forest buffet board are vanilla content; this mod adds a feast version of Pulled Bear and uses those as stat and visual references.
Source
Source, issues, and releases: github.com/ben-hough/valheim-mods/tree/main/GlymorsFeasts
AI disclosure
This mod was made with the help of generative AI. The code and this README were produced with an AI coding agent, directed by the author (MrGlim / Ben Hough). The assembly records AI_Assisted_Creation and AI_Model_Vendor metadata. The Thunderstore package is listed in the AI Generated category.
License
MIT, see LICENSE. The license covers this mod's own code and assets, not Valheim game assets or other authors' mods.