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DynamicStorageForge

Dynamic forge storage that grows as it fills, with server-synced capacities, presets, multiple ingot layouts, and per-piece visual customization.

CHANGELOG

Changelog

1.0.1

  • Fixed a potential item-loss issue when an incompatible item is dragged directly onto an occupied Forge storage slot.
  • Removed the obsolete inventory-content change notification when only a storage grid's dimensions change, preserving the existing 60-slot preload and safe downsizing behaviour.
  • Made ore/resource pile Looks Full At part of preset identity and application; default pile presets now restore Match Storage Capacity, and changing the value marks the preset as Custom.
  • Corrected visual-stage rounding so the final/full stage appears only when the configured Looks Full At threshold is actually reached.
  • Unified runtime, appearance-editor and mesh-debug visible-stage calculations while preserving one visible stage on empty Forge storage pieces.

1.0.0

Initial public release of DynamicStorage Forge.

  • Added dynamic ore, scrap and metal storage that visually grows as it fills.
  • Added separate server-synchronised 10 / 20 / 40 / 60 slot capacities for ore piles and ingot stacks.
  • Added per-piece saved appearance settings and configurable visual fill thresholds.
  • Added resource-specific visual presets with interchangeable supported layouts, models and materials.
  • Added generated ingot layouts including Cross-Stacked, Parallel Rows, Brick Stacked and misaligned variants.
  • Added configurable ingot width, depth, layer count and fill basis.
  • Added the Pile Appearance Editor for applying current appearance settings to existing storage.
  • Added storage downsizing protection.
  • Added a server-controlled visual-bar safety limit.
  • Added a client-local option to hide Forge build pieces from the Hammer menu.