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DynamicStorageForge
Dynamic forge storage that grows as it fills, with server-synced capacities, presets, multiple ingot layouts, and per-piece visual customization.
CHANGELOG
Changelog
1.0.1
- Fixed a potential item-loss issue when an incompatible item is dragged directly onto an occupied Forge storage slot.
- Removed the obsolete inventory-content change notification when only a storage grid's dimensions change, preserving the existing 60-slot preload and safe downsizing behaviour.
- Made ore/resource pile
Looks Full Atpart of preset identity and application; default pile presets now restoreMatch Storage Capacity, and changing the value marks the preset asCustom. - Corrected visual-stage rounding so the final/full stage appears only when the configured
Looks Full Atthreshold is actually reached. - Unified runtime, appearance-editor and mesh-debug visible-stage calculations while preserving one visible stage on empty Forge storage pieces.
1.0.0
Initial public release of DynamicStorage Forge.
- Added dynamic ore, scrap and metal storage that visually grows as it fills.
- Added separate server-synchronised 10 / 20 / 40 / 60 slot capacities for ore piles and ingot stacks.
- Added per-piece saved appearance settings and configurable visual fill thresholds.
- Added resource-specific visual presets with interchangeable supported layouts, models and materials.
- Added generated ingot layouts including Cross-Stacked, Parallel Rows, Brick Stacked and misaligned variants.
- Added configurable ingot width, depth, layer count and fill basis.
- Added the Pile Appearance Editor for applying current appearance settings to existing storage.
- Added storage downsizing protection.
- Added a server-controlled visual-bar safety limit.
- Added a client-local option to hide Forge build pieces from the Hammer menu.