Mushroom_Vikings-CraftableSpawners icon

CraftableSpawners

Build natural creature spawners with the hammer: greydwarf nest, evil bone pile, body pile, fire pillar and tar bone pile. Each unlocks with its trophy, refunds on removal, and keeps vanilla spawn behaviour.

Last updated 4 days ago
Total downloads 413
Total rating 0 
Categories Crafting Server-side Client-side Building
Dependency string Mushroom_Vikings-CraftableSpawners-0.2.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350
Mushroom_Vikings-MushroomSync-1.0.0 icon
Mushroom_Vikings-MushroomSync

Shared server-authoritative config sync used by the other Mushroom mods. No gameplay of its own. Required by Combat Adjustments, Craftable Spawners, Haldor Expansion and Random Yggdrasil.

Preferred version: 1.0.0

README

Craftable Spawners

Build the natural creature spawners yourself. Five pieces appear under the hammer's Misc tag once you have picked up the matching trophy:

Piece Spawns Unlocked by Default recipe
Evil bone pile Skeletons Skeleton trophy 40 Bone fragments, 5 Skeleton trophies
Greydwarf nest Greydwarves Greydwarf trophy 20 Greydwarf eyes, 10 Ancient seeds, 5 Greydwarf trophies
Body pile Draugr Draugr trophy 40 Entrails, 5 Draugr trophies
Fire pillar Surtlings Surtling trophy 20 Surtling cores, 20 Coal, 5 Surtling trophies
Bone pile Tar blobs Growth trophy 40 Tar, 5 Growth trophies
  • No workbench needed: hammer and materials only. Ground placement, any biome.
  • Spawn timers, caps and ranges are the vanilla spawner's. Fire pillar and Bone pile are rebuilt from the bone pile spawner and spawn every 20 seconds.
  • Hammer-remove refunds the full recipe to your inventory. Destroying one in combat drops the refund on the ground instead.

Configuration

BepInEx/config/CraftableSpawners.cfg on a client, or config/bepinex/ on a dedicated server. Each spawner can be turned off, and every recipe amount can be changed. With LockConfiguration on, the server's values apply to every connected client through Mushroom Sync.

Requirements

Requires Mushroom Sync, installed on the server and every client.

Source and issues: https://github.com/NickSpinosa/Valheim_Mushroom_Mods