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DemigodTrees
A skill tree for every Norse Demigods god: earn passives and abilities rank by rank, upgrade them, and optionally tie progress to Path of Valheiman's Halls of Oaths.
| Last updated | 29 minutes ago |
| Total downloads | 106 |
| Total rating | 0 |
| Categories | Mods Deep North Update Tweaks AI Generated Server-side Client-side |
| Dependency string | OblitusEsMods-DemigodTrees-0.7.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2360Alpus-NorseDemigods
Play as a demigod, chosen from a daughter or son of Odin, blessed with the powers of the gods. This mod adds unique RPG-like classes with magic, spells, abilities, items and more.
Preferred version: 1.9.3README
Demigod Trees
A skill tree for every Norse Demigods god. Pick your god as usual, then press K to open its tree: passives on the left, abilities on the right. Nothing is handed to you any more; you earn it point by point.
Version 0.7 is an early release.
Features
- A tree for all 11 gods: Brokkr, Eir, Fenrir, Freyja, Hel, Hraesvelgr, Kvasir, Njord, Surtr, Thor and Ullr. Each god keeps its own spent points when you switch.
- Points from your demigod skill: 1 point every 4 levels (25 at level 100).
- Passives are earned: every passive starts locked and has up to 3 ranks, each giving a larger share of what Norse Demigods normally gives.
- Abilities are earned: only your unarmed special attack is free. Every other ability costs a point to unlock.
- Upgrades and keystones: each unlocked ability opens a 3-rank upgrade (more damage, healing or duration, or a shorter cooldown) and a keystone.
- Resource nodes: abilities that can break trees, rocks and ores only do so after you take their Harvest node, and you still need the god's infusion for higher-tier resources.
- Base eitr: every god gives +20 base eitr when chosen. It is the only free bonus.
- Crafting untouched: runestones and infusions work exactly as in Norse Demigods.
- Its own window: left-click to add a rank, right-click to refund. Each tree has a backdrop in the god's colour and an icon for every passive.
- Fix: Brokkr's Lightning Torpedo now spends its eitr.
Optional: Path of Valheiman
All of this is off by default and only works with Path of Valheiman installed.
- Halls of Oaths points: tree points can come only from clearing Halls of Oaths floors and hall maps, instead of from demigod levels.
- Demigod ascendancy points: a second kind of point from the same clears, separate from Path of Valheiman's own ascension points (which are never touched). You choose what costs them: ability unlocks, higher upgrade ranks, keystones, resource nodes, higher passive ranks.
- Built-in bridge: demigod ability damage, healing and summons scale with your Path of Valheiman passive tree, and claw weapons get the claw swipe on every demigod. This is the NorseDemigodsPovBridge mod built in; do not run both.
Settings
The config file is BepInEx/config/OblitusEs.NorseDemigodsTree.cfg, created the first time you start the game with the mod. A Configuration Manager mod shows the same settings in game, with sliders for the percentages.
| Section | What it controls |
|---|---|
1 - General |
The key that opens the tree (default K). |
2 - Progression |
Levels per point, bonus points, a cap on points, base eitr, free refunds, and the upgrade rank needed before a keystone or resource node can be taken. |
3 - Window |
Window size, spacing between nodes, node and text size, how strong the backdrop is, portrait and guide rings on or off, and how much the game is dimmed behind the window. |
4 - Balance |
UpgradeStrength scales every upgrade and keystone at once (100 = as designed, 50 = half). PassiveStrength does the same for passives. The rest sets the bonus per upgrade rank, keystone bonuses, and how much resource damage a Harvest node gives. |
5 - Path of Valheiman |
Points from Halls of Oaths clears, and a switch for each kind of node that should cost ascendancy points. The ...FromRank settings pick the first rank that costs one (2 = rank 1 is a normal point, ranks 2 and 3 are ascendancy points). |
6 - PoV Bridge |
Enabled turns the built-in bridge on. The rest sets how the bonus is read, its cap, crit, and the claw swipe. |
7 - PoV Bridge Routes |
One line per ability: which Path of Valheiman stats boost it. |
9 - Debug |
Extra logging. |
Most settings apply right away. Window settings rebuild the tree window as soon as you change them.
Multiplayer
Install the mod on the server as well as on every player. The server's gameplay settings (sections 2, 4, 5, 6 and 7) are then sent to everyone who joins, and only admins can change them. The key, window and debug settings (sections 1, 3 and 9) stay each player's own. Without the mod on the server, each player uses their own settings.
Requirements
- BepInExPack Valheim, Jotunn and Norse Demigods (required).
- Norse Demigods UI (optional, recommended): if it is installed, the tree uses its god portraits and ability icons. Without it you get Norse Demigods' own ability icons.
- Path of Valheiman (optional): only for the settings in sections 5 to 7.
Good to know
- Installing this on an existing character locks your passives and abilities until you spend points on them. Your demigod level already counts, so the points are there to spend.
- A few Norse Demigods effects are not tied to a single passive and may stay active with no ranks (Brokkr's cold immunity and reduced fall damage, for example).
Feedback and contact
Found a bug, have a balance suggestion, or want to get in touch? Join the Discord: https://discord.gg/JBHuRAXk5N
Credits
- Norse Demigods by Alpus: the gods, abilities and passives this mod builds on. All of that work is his.
- Norse Demigods UI by RDMods: the god portraits and ability icons shown in the tree are loaded from that mod when it is installed. None of its art is included in this package.
- Path of Valheiman by treextr: the inspiration for the tree, and the Halls of Oaths that the optional settings connect to.
- Built with Jotunn and BepInEx.