OblitusEsMods-PersonalProgression icon

PersonalProgression

Every player earns their own boss progress. Locks boss powers and gear until you beat the boss yourself. Wear gear too early and you burn.

Last updated 2 hours ago
Total downloads 6
Total rating 0 
Categories Mods Tweaks AI Generated Server-side Client-side
Dependency string OblitusEsMods-PersonalProgression-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2
denikson-BepInExPack_Valheim-5.4.2360 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2360

README

Personal Progression

Every player earns their own progress. A new player joining a late-game world still has to fight their way up.

Features

  • Personal boss keys. Killing a boss gives its key to everyone within 50 m. The world's shared progress is left alone.
  • Boss powers locked. The start temple won't give you a Forsaken power until you've killed that boss yourself.
  • Gear gating. Each boss unlocks the next biome's materials: kill The Elder and iron is yours. Equip gear made from anything further ahead and you catch fire, with a message from the boss you skipped.
  • Your own messages. Each boss has its own lines, all editable in the config.
  • Grandfathering. Characters that join within 7 days of install get the world's existing keys.
  • Server-authoritative. The server keeps the key list, so editing a character file doesn't skip anything.
  • Admin commands. pp mykeys, pp keys <name>, pp grant, pp revoke, pp reset.
  • Works hosted or dedicated. Every player needs the mod.

Config

Everything is in BepInEx/config/OblitusEs.PersonalProgression.cfg and syncs from the server: kill credit range, punishment (Burn, Block or BlockAndBurn), burn damage, messages, and the material list for each boss. Each launch writes BepInEx/config/PersonalProgression/items.generated.txt, listing every item and the boss it needs.

Support

Questions, bug reports and suggestions: Discord