OdinPlus-OdinMountedCombat icon

OdinMountedCombat

Fight from the saddle of any rideable tame: Lox, Moose, Asksvin and more. Every weapon type, from swords and bows to greatswords, atgeirs and staffs, each switchable in the config.

CHANGELOG

1.0.1

  • Added patch for BetterRiding

1.0.0

  • First release: fight from the saddle of the Lox, Moose, Asksvin or any rideable tame you add to OdinPlus.OdinMountedCombat.MountSeats.yml.
  • Every weapon type has seated attacks, each with its own on/off switch under [Weapons]: swords, axes, clubs, spears, knives, torches, fists, greatswords, battleaxes, sledges, atgeirs, dual axes, dual knives, bows, crossbows, bombs, elemental and blood magic staffs, pickaxes and tools.
  • Melee weapon types have their own extra reach from the saddle (knives, dual knives and fists reach further by default).
  • Riding poses for every weapon type, turning in the saddle to aim (bows, crossbows and staffs share the Ranged turn limits), and mounted blocking.
  • Seat fitting per mount in the yml, with KeepRidingAnimation to keep a tame's own vanilla riding pose.
  • Works with OdinHorse: install both and the Odin Horse gets every weapon type too; OdinHorse hands over its horse and jousting lances, and the lance settings stay in OdinHorse's config.