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ZeroSkillDrain
Dying no longer costs skills. On the server it keeps every player's levels (players don't need it). Players who also install it keep their progress toward the next level too.
By RebornGeek
| Last updated | 4 days ago |
| Total downloads | 434 |
| Total rating | 1 |
| Categories | Mods Tweaks Server-side Client-side |
| Dependency string | RebornGeek-ZeroSkillDrain-1.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2360README
Zero Skill Drain
Dying in Valheim no longer costs you skills. That's all it does.
| Installed on | Skill levels | Progress toward the next level |
|---|---|---|
| Server only | Kept, for every player | Still resets on death |
| Server + a player's game | Kept | Kept, for that player |
| Single-player / hosting from your game | Kept | Kept |
Start with the server. Install it on your dedicated server, or on the game of whoever hosts the world. That alone keeps everyone's levels, and players can join with a vanilla game. Players who also install it keep their progress bars too.
How it works
On the server, the mod sets the world's skill reduction rate to 0, the
same as the vanilla -setkey "skillreductionrate 0" launch argument. The
server sends that rate to every player, so nobody's levels drop. It's
re-applied every time the server starts, after any -preset or -modifier
from your host's panel, so a preset can't undo it. That helps if your host's
control panel won't let you add launch arguments.
On a player's game, Valheim also empties every skill's progress bar when you die, even when no levels are lost, and only your own game can stop that. With the mod installed, your game skips the death penalty entirely, but only on worlds whose rate is 0. On any other server it does nothing, so it can't be used to dodge the death penalty where the server kept it.
- No config and nothing to set up.
- The "skills lowered" message on death goes away too, for players with the mod. Players without it still see it, even though nothing was lowered.
Good to know
- Achievements: a rate of 0 isn't one of the in-game menu options, so Valheim treats the world as modified and no achievements are earned on it.
- Skills already lost aren't restored. The mod only stops future losses.
- "Skills reset on death" worlds still wipe skills. That's a deliberate world setting, and the mod leaves it alone.
- Turning it off: remove the mod from the server. If your host's panel
starts the server with a preset, the next restart resets the rate.
Otherwise start the server once with
-resetmodifiers.
Installation
With a mod manager (r2modman, Thunderstore Mod Manager or your host's panel),
install it on the server profile, and on your own game profile if you want to
keep your progress bars. By hand, copy ZeroSkillDrain.dll to
BepInEx/plugins/ and restart.
When the server applies it, the server's BepInEx/LogOutput.log shows:
[Info :Zero Skill Drain] Skill drain on death disabled (skillreductionrate 0)
Support
If this saved you some time (or some skill levels), tips are always appreciated but never expected.