Decompiled source of ZeroSkillDrain v1.1.1

ZeroSkillDrain.dll

Decompiled 4 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: AssemblyCompany("ZeroSkillDrain")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.1+12975d863bd38cef1600bff4ca1a2a9b0718a3cd")]
[assembly: AssemblyProduct("ZeroSkillDrain")]
[assembly: AssemblyTitle("ZeroSkillDrain")]
[assembly: AssemblyVersion("1.1.1.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ZeroSkillDrain
{
	[BepInPlugin("thereborngeek.zeroskilldrain", "Zero Skill Drain", "1.1.1")]
	public class ZeroSkillDrainPlugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(ZoneSystem), "SetStartingGlobalKeys")]
		private static class SetStartingGlobalKeysPatch
		{
			private static void Postfix(ZoneSystem __instance)
			{
				float num = default(float);
				if (Object.op_Implicit((Object)(object)ZNet.instance) && ZNet.instance.IsServer() && (!__instance.GetGlobalKey((GlobalKeys)13, ref num) || num != 0f))
				{
					s_globalKeyAdd(__instance, "skillreductionrate 0", arg3: true);
					s_sendGlobalKeys(__instance, 0L);
					s_log.LogInfo((object)"Skill drain on death disabled (skillreductionrate 0)");
				}
			}
		}

		[HarmonyPatch(typeof(Skills), "OnDeath")]
		private static class SkillsOnDeathPatch
		{
			private static bool Prefix()
			{
				return Game.m_skillReductionRate != 0f;
			}
		}

		public const string Guid = "thereborngeek.zeroskilldrain";

		public const string Name = "Zero Skill Drain";

		public const string Version = "1.1.1";

		private const string Key = "skillreductionrate 0";

		private static readonly Action<ZoneSystem, string, bool> s_globalKeyAdd = AccessTools.MethodDelegate<Action<ZoneSystem, string, bool>>(AccessTools.Method(typeof(ZoneSystem), "GlobalKeyAdd", (Type[])null, (Type[])null), (object)null, true);

		private static readonly Action<ZoneSystem, long> s_sendGlobalKeys = AccessTools.MethodDelegate<Action<ZoneSystem, long>>(AccessTools.Method(typeof(ZoneSystem), "SendGlobalKeys", (Type[])null, (Type[])null), (object)null, true);

		private static ManualLogSource s_log;

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			s_log = ((BaseUnityPlugin)this).Logger;
			new Harmony("thereborngeek.zeroskilldrain").PatchAll(typeof(ZeroSkillDrainPlugin).Assembly);
		}
	}
}