SaltGaming-SpeedyBoi icon

SpeedyBoi

Sneak faster as your Sneak skill goes up. One config option to set the max speed multiplier.

Last updated 10 hours ago
Total downloads 238
Total rating 0 
Categories Mods Tweaks Client-side Deep North Update
Dependency string SaltGaming-SpeedyBoi-1.1.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333

README

SpeedyBoi

You spent a hundred hours crouch-walking behind boars to grind Sneak. The least the game could do is let you crouch-walk faster for your trouble.

SpeedyBoi scales your sneaking speed with your Sneak skill level. The higher your skill, the quicker you creep — no more shuffling along at the exact same snail's pace whether you're a fresh spawn or a shadow-footed murder-viking.

What it does

  • Crouch/sneak movement speed scales linearly with your Sneak skill, from normal speed at 0 skill up to a configurable max at 100 skill.
  • Everything else about sneaking (stealth detection, stamina drain, skill gain) is untouched. This mod only touches speed.
  • Does not affect jumping, running, or normal walking.

Config

Find this in BepInEx/config/saltgaming.valheim.speedyboi.cfg, or edit it live with Configuration Manager if you have it installed.

Setting Default What it does
MaxSpeedMultiplier 1.6 Crouch speed multiplier at 100 Sneak skill. 1.0 = no bonus, 2.0 = double speed.

Compatibility notes

  • Single-player and servers, but not server-enforced. The config value is read locally per client. On a dedicated server, each player's own config controls their own multiplier. That means a player could edit their local config for a personal speed advantage on someone else's server. Keep that in mind if you're running one for a playerbase.
  • Should be compatible with anything that doesn't also patch Character.UpdateWalking or directly write to m_crouchSpeed. If you're using another sneak-speed or movement-speed mod, expect them to fight over the same value.

Why this exists

There used to be a mod that did this. It broke on the 1.0 update and, as far as I could tell, hadn't been patched for it. So here's a clean-room version, built directly against the current Character.cs/Player.cs, that does the one thing and does it without touching your ability to jump.

License / feedback

Do whatever you want with this. If it breaks something, open an issue with your LogOutput.log — "it doesn't work" with no log is not a bug report, it's a haiku.