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HelmWind
Locks the wind to a fixed angle off your ship's heading while you are at the helm with sails up, so you sail where you want instead of where the weather allows. Client-side. Wind strength and ship stats are untouched.
By SirRomey
| Last updated | 3 hours ago |
| Total downloads | 323 |
| Total rating | 1 |
| Categories | Mods Client-side Vehicles Transportation AI Generated Deep North Update |
| Dependency string | SirRomey-HelmWind-1.0.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
HelmWind
While you are at the helm of a ship with the sails at half or full, HelmWind points the wind at a fixed angle off the bow instead of wherever the weather put it. Wind strength, ship stats and every sail force multiplier are left as vanilla computes them.
It is meant for people who like sailing but not tacking across the whole ocean to reach a trader.
Client-side only
Install it on your own machine. Nothing is synced and no version check is sent, so it works on vanilla servers and alongside players who do not have it. On a dedicated server it does nothing: the patch needs a local player at a helm.
Passengers see their own wind visuals, which will not match yours. Boat speed comes from the helmsman, so everyone aboard moves together.
Modes
One key cycles three states. It always starts in Offset when the game loads, and the current mode is never written back to the config file.
| Mode | Wind angle off the heading |
|---|---|
| Off | Not touched, vanilla wind |
| Dead astern | 0 degrees |
| Offset | Whatever Offset is set to, 60 by default |
The default key is F8. Each press shows the new mode in the top left corner.

Offset at the default 60 degrees. The fastest of the three, at the cost of the boat crabbing a little off its heading.

Dead astern puts the wind directly behind you. A touch slower, but the boat goes exactly where the bow is pointing.

Off leaves the wind alone. Same heading, and it is now coming across the bow.
To rebind it, edit ToggleKey in the config file or use a config manager mod. It is a
BepInEx keyboard shortcut, so LeftControl + F8 is a valid value. Holding Ctrl, Alt or
Shift will suppress a plain F8 binding, which is what keeps Ctrl + F8 separate from it;
movement keys and the rest of the keyboard do not interfere. The key is also ignored while
the console, chat or a text prompt has the keyboard, so typing it into chat will not flip
the mode.
Configuration
The config file is BepInEx/config/SirRomey.HelmWind.cfg, written the first time you run
the game with the mod installed. Changes take effect immediately, no restart needed.
| Setting | Default | What it does |
|---|---|---|
Enabled |
true |
Master switch. With this off the wind is never touched, whatever mode is showing |
Offset |
60 |
Angle in degrees between the wind and your heading, used by Offset mode. Range -90 to 90 |
ToggleKey |
F8 |
The key that cycles the three modes |
The sign of Offset picks which side the wind comes over. Valheim's sail physics is
symmetric about the centreline, so negative and positive values of the same size sail
identically and only change which way you heel. The magnitude is the part that matters.
Why 60 degrees
Sail force in Valheim is not best with the wind directly behind you. The curve peaks a bit past 60 degrees off dead astern, around 63, and 60 sits close enough to the top of it to make no practical difference. That is worth roughly 2.5% more forward speed than running dead downwind.
The trade is drift. At 60 degrees the boat crabs sideways about 19 degrees off its heading, so your actual track is not where the bow is pointing. Dead astern mode gives you zero sideways drift for that 2.5%, which is usually the better mode in a narrow channel or when threading islands.
Known behaviour
Not bugs, so no need to report them.
- The wind catches up to your heading in steps of about five seconds rather than smoothly. Valheim refuses a new wind target while a transition is running. That timer is global and drives every weather change in the game, so the mod leaves it alone.
- The boat crabs at 60 degrees, as described above. Use dead astern if it bothers you.
- The vanilla
windconsole command overrides the mod, so you can test against a known wind. - There is a short delay after taking the helm before the game agrees you own the ship. The mod does nothing until then.
Installation
With a mod manager: search for HelmWind and install it. The manager pulls in BepInEx for you.
By hand: install
BepInExPack Valheim
first, then drop HelmWind.dll into BepInEx/plugins inside your Valheim folder.
Compatibility
Built and tested against Valheim 1.0.7 with BepInEx 5.4.2350.
It patches one private method, EnvMan.SetTargetWind, and only rewrites the direction
argument. It does not touch wind intensity, ship fields, sail force factors or the wind
transition timer. A mod that also overwrites wind direction will fight it, and whichever
runs last wins.
If a future game update changes that method, the mod logs an error at startup naming it rather than failing quietly.
Credits
Written by SirRomey. Licensed MIT, see LICENSE.