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AchievementTracker
Achievement window (F7): what you can do now and what's missing, full requirements with guides, achievement and skill tracking, progress popups and stars on items still needed. English and Russian.
| Last updated | a week ago |
| Total downloads | 1323 |
| Total rating | 4 |
| Categories | Client-side Utility AI Generated Deep North Update |
| Dependency string | Slikfoul-AchievementTracker-1.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2README
AchievementTracker
Client-side helper for Valheim's built-in achievements. See what you can complete right now, what exactly is missing, and track progress while you play. Nothing to install on the server — each player installs it for themselves.
Earning achievements with mods: Valheim stops counting achievement progress when it detects mods (Jötunn marks the game as modded). This mod only shows achievements — to actually earn them while modded you also need a mod that lifts that restriction, for example Unshamed.
Screenshots
Achievement window (F7): what's doable now, full requirements, a "how to get it" guide and what's still missing.
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Progress popup and on-screen tracker: the counter pops up when you fell a tree; tracked achievements stay on screen.
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Stars at crafting stations: items you haven't crafted yet for achievements are marked (optional).
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Features
- Achievement window (F7) with filters: Doable now, Partly, Locked, Completed, Tracked, All. Resize it by dragging the bottom-right corner; the size is remembered. Font size is adjustable.
- Full requirements with real numbers, and for each one what blocks it: a biome to discover, a boss to defeat, a tool tier, missing materials or an unknown recipe.
- "How to get it" guide for every achievement. Names of bosses, items, biomes and places are taken from the game's own localization, so they match what you see in game.
- Where creatures live: spawn biomes plus dungeons and locations (e.g. Sunken Crypts (Swamp)). Dungeons are scanned once in the background on the first world load and cached until the game updates.
- On-screen tracking: tracked achievements stay on screen with a list of requirements you can complete right now. Completed ones untrack themselves after 10 seconds.
- Skill tracking: open the game's Skills window and Alt + left-click a skill, or use its checkbox in the left margin. Selected skills appear in the on-screen tracker with their current level, temporary level bonuses and a live progress bar to the next level. Click again to stop tracking. The selection is saved per character and stays tracked at level 100.
- Progress popups: e.g. The Lumberjack 132 / 500 when you fell a tree.
- Stars on what you still need (optional): unbuilt pieces in the build menu, uncrafted items at crafting stations, and in your inventory and chests — trophies not picked up yet, food not eaten yet, fish not caught yet, raw ingredients for dishes not cooked yet and seeds for plantings not made yet. Hold Alt over a starred item to see which achievements need it.
- English and Russian interface. Achievement names can be shown in the game's language, English, Russian or both.
Console commands
achtracker— open or close the window.achtracker dump— write a full breakdown of all achievements toBepInEx/AchievementTracker_dump.txt.achtracker rescan— scan dungeons and locations again.
Settings
All settings are in the Configuration Manager and are translated to the selected language.
| Section | Setting | Default |
|---|---|---|
| General | Language (Game / English / Russian) | Game |
| General | Achievement names (Game / English / Russian / Both) | Game |
| General | Window key | F7 |
| General | Window font size | 15 |
| General | Reveal secret achievements | On |
| General | Stars on what you still need | Off |
| Progress popups | For all achievements (otherwise only tracked) | On |
| Progress popups | Skip tracked achievements | On |
| Progress popups | Duration, vertical position, background opacity | 3 s, −120, 60 % |
| On-screen tracker | Show on screen | On |
| On-screen tracker | Horizontal and vertical position, background opacity | −20, −300, 45 % |
| On-screen tracker | List length | 5 |
| On-screen tracker | Show all requirements (otherwise only doable now) | Off |
Notes
- This mod was made with the help of AI (Claude) and tested in game by the author.
- It reads the game's data at runtime and does not ship any game assets.
- Source code: github.com/slikfoul/AchievementTracker (MIT license).