Swmarly-SwmarlyValheimNetworking icon

SwmarlyValheimNetworking

Unified Valheim networking and dedicated-server performance mod combining adaptive transport, dirty-set synchronization, compression, server tuning, and optional client smoothing.

Last updated a day ago
Total downloads 551
Total rating 1 
Categories Mods Server-side Client-side AI Generated
Dependency string Swmarly-SwmarlyValheimNetworking-0.1.9
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

Swmarly Valheim Networking

Unified server-first Valheim networking and performance tuning.

Features

  • Adaptive per-peer send budgets and queue recovery
  • Fixed-rate all-peer synchronization
  • Zstandard compression with vanilla-peer fallback
  • Dirty-set synchronization, relay throttling, and Top-K selection
  • Receive caps and persistent diagnostics
  • Steam send-rate, buffer, and low-latency tuning
  • Dedicated-server frame, save, GC, WearNTear, and ownership tuning
  • Optional client send budget, shared map, interpolation, and prediction
  • Floating item/log diagnostics and cleanup

Installation

Install SwmarlyValheimNetworking.dll and its bundled managed dependencies on the dedicated server under BepInEx/plugins/SwmarlyValheimNetworking/. Vanilla clients can join by default.

Remove SmoothServer, ValheimTune, FiresGhettoNetworking, BetterNetworking, ServerSideMap, and Serverside Simulations before enabling this package. Those mods patch overlapping Valheim networking/map methods.

Target build: Valheim 1.0.7 / network version 39 / BepInEx 5.4.2350.