Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
TECTONIC RP Mod Pack
The download to JOIN a real world map thats had a tectonic shift. We just a few UK Val lovers having a bash at a server.
| Date uploaded | 10 months ago |
| Version | 0.0.2 |
| Download link | TECTONIC_RP-TECTONIC_RP_Mod_Pack-0.0.2.zip |
| Downloads | 206 |
| Dependency string | TECTONIC_RP-TECTONIC_RP_Mod_Pack-0.0.2 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.26.1ZenDragon-ZenUI
Visual crafting panel with grouping, sorting, and searching. colored durability bars, colored food bars, ammo remaining, biome notifications, disable slide animations, auto open skills panel, remove lens dirt, etc.
Preferred version: 0.7.23ZenDragon-ZenHoverItem
Show hover icons on the cursor. Quickly identify things via the inventory item icon. The human brain recognizes images much faster than it recognizes text.
Preferred version: 0.4.11ZenDragon-ZenBossStone
Each player sees their own version of reality: The boss trophies that they see hung at the start temple depends on their individual progression. Boss loot only drops when sacrificing the trophy.
Preferred version: 0.3.4ZenDragon-ZenPlayer
Player related settings: control riding stamina usage and regen, equip gear after swim, equip while running, death & skill loss, durability, food, health, inventory, sleep, stamina, knowledge, autopickup, etc.
Preferred version: 0.5.9ZenDragon-ZenRecycle
The Obliterator preserves one randomly selected ingredient from each item. Smash trash on the ground anywhere.
Preferred version: 0.4.3ZenDragon-ZenPath
Run on paths using less stamina. Half on dirt paths. None on paved roads. Snow reduces movement speed
Preferred version: 0.3.2ZenDragon-ZenBreeding
Prevent exponential growth by sterilizing offspring. Protect your framerate from infinite replication of tames.
Preferred version: 0.3.5ZenDragon-ZenWorldSettings
Burn all woods, refill candles, hide sky tree, limit snowstorm particles. Prevent tombstone abuse. Protect newbies from hard spawns. Door keys: break/repair. Shield Gens: protect fires, eject fuel. Turrets multi-target
Preferred version: 0.8.5ZenDragon-ZenUseItem
Use items directly from inventory without needing to place them on the 1-8 hot bar first
Preferred version: 0.3.3ZenDragon-ZenMap
Show map at the cartography table. Copy the map to parchment and take it with you. Attach pins to Signs. The viewable map area is based on the table's position in the world. Ships, carts, bonfires, and tombstones are auto-tracked.
Preferred version: 0.8.6ZenDragon-ZenSign
Organize your hoard! Signs can display the quantity of items in nearby chests. Interact with a sign to highlight chests containing that item. Immersive alternative to craft from containers.
Preferred version: 1.3.8ZenDragon-ZenCombat
Dedicated dodge button, auto equip shield, spear ownership, arrow aim fix, riding mounts can attack and jump, parrying ranged attack does not stun attacker, hide other player's damage numbers, adjust pushback force.
Preferred version: 0.5.5ZenDragon-ZenCompass
Highly optimized craftable radial compass. Tracks time of day and wind direction. Automatic death pin cleanup
Preferred version: 1.2.5ZenDragon-ZenConstruction
Stations open nearest container, craft from container, equip torch and hammer at the same time, dedicated Build button, Quick Select Repair, adjust structure rules, and more...
Preferred version: 0.6.9ValheimModding-YamlDotNet
Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.
Preferred version: 16.3.1Vapok-AdventureBackpacks
A Valheim Mod to add a catalogue of Adventuring Backpacks to the Game. These packs will grow and become more useful as the game progresses.
Preferred version: 1.9.2ValheimModding-JsonDotNET
Shared version 13.0.3 of Json.NET from Newtonsoft, net45 package for use in Valheim mods. Maintained by the ValheimModding team.
Preferred version: 13.0.4RandyKnapp-EpicLoot
Adds loot drops, magic items, and enchanting to Valheim.
Preferred version: 0.11.4ASharpPen-This_Goes_Here
Small mod for mod authors to run file operations in bepinex folders.
Preferred version: 2.1.2JewelHeim-EpicLoot_Balanced
EpicLoot patches for a balanced gameplay that doesn't require CLLC but preferred for a better experience, overall performance fixed, check modpage for more information.
Preferred version: 1.1.2Therzie-MonstrumDeepNorth
Adds new monsters to fight and tame, locations and new forsaken bosses for the Deep North biome
Preferred version: 2.0.6Azumatt-BowsBeforeHoes
Bow and Quiver mod. Some tweaks available for archery. 50% chance to return arrows on hit (configurable). This mod is a work in progress with more quivers and features to come.
Preferred version: 1.3.11Therzie-WarfareFireAndIce
Extends the Warfare end game content for the Deep North biome.
Preferred version: 2.0.8Therzie-Monstrum
Adds new monsters and mini-bosses to fight and tame for original Valheim up till Mistlands.
Preferred version: 1.5.1Therzie-Armory
Adds the Armory forge that offers new variants of original armors that upgrade to the next biome.
Preferred version: 1.3.1Therzie-Wizardry
Fills the magical gap in vanilla Valheim with MANY unique extras!
Preferred version: 1.1.8Therzie-Warfare
Fills the weapon and shields gap in vanilla Valheim and with MANY new weapons and unique extras!
Preferred version: 1.8.9JewelHeim-EpicLoot_Therzie
Patches made for Therzies mods, Warfare+, Monstrum+, Wizardry and Armory.
Preferred version: 2.1.1Smoothbrain-Backpacks
Adds a very nice backpack and Build Your Own Backpack™!
Preferred version: 1.3.6AllTheHeims-EpicLootPatching_BowsBeforeHoes
Refine your Valheim bow skills with this patch for BowsBeforeHoes. Tailored for synergy with Gods Dominium and EpicLoot mods, also effective as a standalone enhancement.
Preferred version: 0.0.420AllTheHeims-EpicLootPatching_AdventureBackpacks
Optimize your Valheim adventure with this patch for AdventureBackpacks, tailored for seamless integration with Gods Dominium and EpicLoot mods, yet functional independently.
Preferred version: 0.0.420JamesJonesTV-EpicLoot_EnchantingPouch
Adds a backpack to store epicloot items.
Preferred version: 1.0.3RandyKnapp-EpicPatches_EpicLoot
Patches used to restore the original default mod values from the pre-Ashlands game update.
Preferred version: 0.1.1BlackViking-TherziePlusEpic
My favorites from Therzie + EpicLoot by RandyKnapp and some addons
Preferred version: 420.0.53shudnal-ExtraSlots
More inventory slots dedicated for equipment, food, ammo and misc items. Extra utility slots. Quick slots. Custom slots API. Player inventory resize. Gamepad friendly. Slot obtaining progression.
Preferred version: 1.0.43Advize-PlantEverything
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Preferred version: 1.20.0Azumatt-AzuAntiCheat
A minor anti-dickhead mod. Server files & folders dictate what mods are allowed. Admins/Moderators bypass the check for plugins.
Preferred version: 4.3.11Smoothbrain-ServerCharacters
Saves your character on the server, instead of your computer, to prevent you from messing with it.
Preferred version: 1.4.16Azumatt-SearchableBuildMenu
This mod introduces a powerful search functionality to the build menu, allowing players to quickly find pieces by name, mod origin, or specific resource requirements.
Preferred version: 1.0.4Azumatt-Build_Camera_Custom_Hammers_Edition
Adds a build camera to your vanilla and custom hammers. Taken over from the original mod by Azumatt.
Preferred version: 1.2.7Azumatt-AzuContainerSizes
Standalone mod that allows you to change the size of containers in the game. Supports custom containers.
Preferred version: 1.1.1Azumatt-MistrootTamer
MistrootTamer transforms the Mistlands biome in Valheim by centralizing mist generation around dynamic plants called Mistroots. This mod replaces the biome's global mist with localized sources, enhancing interaction and visual engagement.
Preferred version: 1.0.6Azumatt-CurrencyPocket
Adds a simple UI and a bit of functionality to store your coins in a "bank" on the player.
Preferred version: 1.0.9Azumatt-PetPantry
Mod to automatically feed tamed animals from nearby containers, ensuring your pets stay happy and healthy without manual intervention.
Preferred version: 1.0.5Azumatt-BossDirections
Always points your camera in the direction of the boss location after interacting with a Vegvisir, even when no map mode is not turned on. Does not add a pin for bosses and does not open the map.
Preferred version: 1.0.4JewelHeim-BossDirections_Therzie
Sacrifice items on a campfire to find Locations and Bosses, includes Monstrum and Monstrum DeepNorth, Check README for more detailed information.
Preferred version: 0.0.2Azumatt-PvPAlwaysOn
Remake of mine and TheDefiance2017's mod on nexus made again by request. This is a mod that is intended to be used on a forced PvP server. This mod makes it to where PvP cannot be toggled by the player, and PvP is set to always be on.
Preferred version: 2.1.2Azumatt-WardIsLove
A dedicated ward mod. Based around the idea that wards should be individually configurable. Managed with a simple GUI interface for admins and ward owners (if allowed).
Preferred version: 3.7.1blacks7ar-OreMines
Adds 8 mines/dungeons for ores (ie. copper, iron) across all biomes (except the last biome), that automatically resets (configurable reset day).
Preferred version: 1.2.0blacks7ar-CookingAdditions
Adds 23 new foods that you can cook and prepare, 2 pickable food/ingredient, 1 resource that you can mine, 3 cooking station, 2 new processing station and new way of making foods.
Preferred version: 1.2.9blacks7ar-RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.
Preferred version: 1.3.8blacks7ar-VikingsDoSwim
A simple mod that lets you configure Max Swim Speed at max swim skill level. Scales your swim speed, stamina regen and stamina consumption to your swim skill level. Adds a new diving mechanic that lets you swim underwater.
Preferred version: 1.4.0blacks7ar-BoatAdditions
Adds 3 small and 5 new large boats with anchors and lamps and a boatyard that can help you on your journey.
Preferred version: 1.4.1blacks7ar-WieldEquipmentWhileSwimming
A simple mod that lets you wield your equipments while swimming/diving or in water (Configurable).
Preferred version: 1.1.3blacks7ar-SimpleElevators
A mod that adds a total of 41 small and large elevators, horizontal, vertical and diagonal platforms.
Preferred version: 1.3.0blacks7ar-SeedBed
A mod inspired by enshrouded lets you plant seeds and other vanilla plantable items without cultivating a massive land (which hopefully helps lessen the lag caused by massive farms).
Preferred version: 1.2.8blacks7ar-RefinedStonePieces
Adds 103 build pieces made of a new material called refined stone which you can craft at the stonecutter.
Preferred version: 1.1.0blacks7ar-LazyVikings
A mod that automates your Kilns, Smelters, BlastFurnaces, SpinningWheels, Windmills, Beehives, SapCollectors, Fermenters, EitrRefineries, HotTubs, CookingStations, Ovens, Fire pits and other light sources.
Preferred version: 1.2.2blacks7ar-Herbalist
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 17 new pickable plants and 8 new elixirs.
Preferred version: 1.4.6blacks7ar-GlassPieces
Adds 63 new build pieces made of glass, iron and copper, 2 new materials, 1 new resource that you can mine, and 1 resource collector.
Preferred version: 1.2.5blacks7ar-FloraCollector
A simple commission mod, adds 5 new collectors that collects blueberries, cloudberries, mushrooms, yellowmushrooms and raspberries.
Preferred version: 1.1.2blacks7ar-FineWoodFurnitures
As requested, split FineWoodPieces into 3 separate mods (ClayBuildPieces, FineWoodBuildPieces and FineWoodFurnitures)
Preferred version: 1.1.1blacks7ar-FineWoodBuildPieces
As requested, split FineWoodPieces into 3 separate mods (ClayBuildPieces, FineWoodBuildPieces and FineWoodFurnitures)
Preferred version: 1.1.8blacks7ar-DarkWoodFurnitures
A requested mod, retextured variant of my FineWoodFurnitures.
Preferred version: 1.0.2blacks7ar-CoreWoodPieces
Extends vanilla corewood pieces and adds 23 more pieces that you can build.
Preferred version: 1.2.4blacks7ar-ClayBuildPieces
As requested, split FineWoodPieces into 3 separate mods (ClayBuildPieces, FineWoodBuildPieces and FineWoodFurnitures)
Preferred version: 1.2.6blacks7ar-MineableBarnacle
A simple mod that adds a mineable barnacle that spawns at the edge of black forest, swamp, and plains.
Preferred version: 1.0.3ComfyMods-PlantThings
Adds lots of buildable custom plants. Use the custom item called Shovel to place them.
Preferred version: 1.1.0ComfyMods-PotteryBarn
Public build extension that adds existing game prefabs to the Hammer.
Preferred version: 1.20.0CookieMilk-CarryMeMaster
Pickup and carry your tamed creatures in your arms and put them back down with no fuss!
Preferred version: 1.1.1CookieMilk-ElementalFalls
Elemental Falls, Geysers, Puddles, Sludges, Rivers, Waterwheels
Preferred version: 1.6.3Smoothbrain-CreatureLevelAndLootControl
Puts YOU in control of creature level and loot!
Preferred version: 4.6.4Smoothbrain-TargetPortal
Lets you target any portal, instead of having to connect two portals via a tag.
Preferred version: 1.2.0Smoothbrain-Network
Uncaps the sending and receiving limit for network traffic.
Preferred version: 1.0.2Smoothbrain-HildirsQuest
Makes Hildirs quests per player, instead of server wide.
Preferred version: 1.0.2shudnal-MoreGatesExtended
MoreGates mod originally created by LordHayze. Localization support, configurable recipes, disableable pieces.
Preferred version: 1.0.2Frogger-HiddenDoors
This mod just adds doors that look exactly like the walls.
Preferred version: 1.1.3JereKuusela-BetterContinents
This mod provides the tools to both improve the standard terrain generation of the game, and override aspects of it with image maps, allowing precise control over height, biomes, location placement, and forest coverage.
Preferred version: 0.7.29JereKuusela-Expand_World_Size
Allows configuring the world size and altitude settings.
Preferred version: 1.28.0MagicMike-Weedheim
Grow your own weed farm from 8 different strains! Roll fat doobies, smoke a bong, eat mushrooms for special buffs! Purchase special items from Loki the dealer, and much more!
Preferred version: 2.0.4MagicMike-WeedheimShip
Purchase Lokis special ship and roam the world in style!
Preferred version: 1.0.2Meldurson-AllTameableTamingOverhaul
Overhauls the taming system and allows you to tame and modify taming for almost any creature.
Preferred version: 1.5.3KGvalheim-Marketplace_And_Server_NPCs_Revamped
Mod adds Marketplace where people can sell/buy items and 8 more NPC's: Quests/ Trader / Banker / Teleporter / Info / Feedback / Gambler / Buffer
Preferred version: 9.7.0OdinPlus-OdinHorse
Horse mount and new items! You can tame it, You can ride it, You can attach the Horse Cart, You can breed it, Add armor to your horse!
Preferred version: 1.4.20RustyMods-Almanac
Achievements, Bounties, Treasure Hunt, Player Metrics, Leaderboard, Indexing, Marketplace, Lottery
Preferred version: 3.5.30shudnal-Seasons
Four customizable seasons. Different visual flavor for every season, seasonal impact on gameplay. Frozen water and ice floes in Winter. Different weather, raids, lightings and trader items. New special spring grass. Minimal impact on fps.
Preferred version: 1.6.8WackyMole-RareMagicPortalPlus
Rare Magic Portal Plus (RMPP) is a feature-rich mod designed to overhaul how portals function in Valheim.
Preferred version: 3.1.2warpalicious-More_World_Locations_AIO
Adds 119 new POI locations with puzzles, shrines, and raids to enhance Valheim's world exploration.
Preferred version: 2.0.8TastyChickenLegs-TreesReborn
Updated for Ashlands. Replant trees automatically when destroying a stump. Now with no tree spawning near workstations. Configure to randomize trees respawned
Preferred version: 1.1.1OdinPlus-OdinArchitect
Odin Architect is a mod that will allow you to build more with more structures and on a larger scale. You will find here not only larger counterparts of basic buildings but also completely new ones
Preferred version: 1.5.4JamesJonesTV-RavenwoodBalrondPieces
Adds 100+ building pieces from various Balrond Mods.
Preferred version: 1.0.4JamesJonesTV-RavenwoodDwarvenKingdoms
Adds 50 new Dwarven themed building pieces. Mountains, Walls, Towers, Massive Bridge Parts, Enterable Dwarven Mountain, Statues and more!
Preferred version: 1.0.9JamesJonesTV-RavenwoodRandomRelics
Adds 60+ random decoration building pieces.
Preferred version: 1.0.4JamesJonesTV-RavenwoodPieces
Adds 130+ new building pieces. Adds signs for tameable creatures. Adds Multiple Themed Massive Wall Pieces that defy physics. 15 Trees, 8 Hedges, 7 Road Items. Also adds 5 mushroom lights that stops monsters from spawning within 10-100m and more!
Preferred version: 2.0.4Azumatt-MaxPlayerCount
Change the max player count available for your server. Default value is the double that of vanilla's max of 10. Not needed if you have another mod that does it.
Preferred version: 1.2.4Azumatt-AzuWorkbenchTweaks
A mod that changes some behaviour of workbenches.
Preferred version: 1.0.5Xutz-ValheimCuisine
Adds more than 250 food recipes inspired on cultural nordic delicacies, with norse mythology references to fit the game.
Preferred version: 2.1.4ASharpPen-Spawn_That
Advanced tool for customizing mob spawners throughout the world with configuration files.
Preferred version: 1.2.18Horem-Farmyard_Animals
Adds Cows, Chickens, Sheep, Goats and Geese Animals/Enemies.
Preferred version: 0.4.7JereKuusela-Structure_Tweaks
Changes the game logic to allow invisible, invulnerable, non-colliding, non-interactable or untargetable objects. Also allow overriding visual wear and plant growth.
Preferred version: 1.35.0Azumatt-PerfectPlacement
Modular FreePlacementRotation, AdvancedBuildingMode, and AdvancedEditingMode from ValheimPlus. The author is not affiliated with the ValheimPlus team. See the description for full details and additional information
Preferred version: 1.2.2README
🌋 Techtonic RP — Real World Valheim
Welcome to Techtonic RP, a heavily-modded PvP-RP Valheim experience built on a real-world map — a land shaped by chaos, tectonic shifts, and Viking ambition.
⚔️ About the Server
We’re just a few lads from the UK crafting something truly special — a living, breathing world with deep mods, balanced progression, and a focus on both player-driven roleplay and intense PvP combat.
This isn’t your standard Valheim.
This is Techtonic RP — where every mountain, ocean, and ruin tells a story.
🌍 Key Features
- 🗺️ Real-World Map — Explore a faithful recreation of Earth within Valheim.
- ⚔️ PvP + RP Balance — Engage in territorial wars or forge alliances.
- 🔥 Heavily Modded — Hundreds of curated mods for immersion, quality of life, and endgame depth.
- 🏰 Faction & Economy Systems — Trade, craft, build empires, or raid your rivals.
- 🌦️ Dynamic World Events — Seasons, weather, and world bosses keep the map alive.
- 💪 Full Dedicated Hosting — Hosted on a powerful dedicated UK server for stability and performance.
🛠️ Modpack Info
This modpack includes everything you need to join the Techtonic RP server.
Simply install via Thunderstore Mod Manager (r2modman or Vortex) and connect to the server once you’re ready.
⚠️ Important:
Make sure you have the same mod versions as listed to avoid desync issues.
Always launch via the mod manager for proper load order and dependencies.
💬 Community
We’re a chill but ambitious community, building a world shaped by story, survival, and strength.
Come join the growing saga of Techtonic RP — whether you’re a builder, raider, merchant, or mercenary.
🪓 Discord coming soon!
(Invite link will be posted here once public.)
🧱 Server Details
| Setting | Description |
|---|---|
| 🌐 Region | UK / EU |
| 🧭 Mode | PvP-RP |
| 💾 Type | Dedicated Server |
| 🔧 Mod Support | Thunderstore / BepInEx |
| 📦 Auto-Install | Ready-to-play modpack |
⚙️ Credits
Built by Techtonic RP Team
A group of UK players with a passion for Valheim, modding, and Norse roleplay.
Special thanks to all the incredible mod developers who made this experience possible —
without you, this world wouldn’t exist.
🪓 Prepare. Survive. Conquer.
⚡ Join the tectonic shift today.
CHANGELOG
Reforge CORE – Valheim Overhaul 7.3.8 - ONLY A TEST UPLOAD
- 7.2.1
- updated dependencies to latest versions (available now)
- other non-reforge mods should be up-to-date with this
- removed a bunch of 3rd party mods:
- AfterDeath (turned out this makes to game too easy and not survival fun)
- Mining (rocks will have lower HP and more drops with next release)
- Lumberjacking (trees will have lower HP and more drops with next release)
- Ranching (INCOMPATIBILITY that did remove tamed creatures)
- this is NOT a full release update, yet, just preparing step-by-step
- 7.2.0
- updated dependencies, many reforge mod updated release
- added afterlife mod
- changed swimming key function, removing direct ascend function
- added oxygen bubble spawner in ocean
- 7.1.1
- updated drop config for blackforest
- updated dependencies
- 7.1.0
- updated dependencies for complete modpack with a lot of changes, see discord
- 7.0.7
- Krump's play testing changes to spawns and drops
- updated dependencies
- 7.0.6
- updated dependencies
- updated this goes here file to apply the correct fixes everywhere
- 7.0.5
- updated dependencies, should work for Valheim version 0.219.16
- removed azu extended inv mod, replaced it with extra slots more from shudnal
- fixed eagle spawn settings
- removed direct meat drops from creatures as carcasses will only be used from now
- fixed some VES configs
- 7.0.4
- updated dependencies
- checked raid configs, no source for spawning giant necks found
- removed tin drops from random rocks
- splits drops configs into more files per biome
- added first person mod
- added new drops for haugars
- 7.0.3
- updated dependencies
- removed foraging mod
- drops and spawn config updates
- 7.0.2
- readded Professions
- dependency updates
- added asfangstein drops
- 7.0.1
- updating reforge dependencies
- temporarily removed professions from dependencies, since it is still not uploaded in working version
- 7.0.0 -> v7 release preparations
- updated raids with new creatures
- updated dependencies
- reworked thisgoeshere configs
- added new creatures for spawning and dropping (partially)
- 6.2.1 -> updated dependencies
- 6.2.0 ->
- we added a bunch of QOL and play enhancement (new skills) mods to the mod packs dependencies
- the reason for adding some of them is that we anyways recommend players to add those, now we do not need to explain and explain configs for those anymore, some other mods add to the gameplay, where the vanilla skill set lacks features
- those mods are created by our favorite modders 'azumatt and 'theblaxxun
- added default configs for those mods
- mods added:
- AAA -> faster crafting and multiple crafting
- Area Repair -> repair multiple building pieces at once
- Auto Store -> helps storing items (hotkey "T") into boxes that have the same item already, also allows to add multiple items to smelter implementations (hotkey "T" + "E"), default distance for finding boxes is set to 50m
- Container Sizes -> increasing the default wood chest size from 8 to 24 fields (less pain for players in the beginning, worthy upgrades still by using our custom boxes later in game)
- Crafty Boxes (craft from boxes) -> helps to not need to have every item for a recipe in inventory for crafting, since there are sooooo many in reforge, reduced the tedious running back and forth while crafting; default range for box content discovery for crafting is set to 100m (allowing larger bases)
- Hover Stats -> enables showing box contents while hovering with mouse over it (other features disabled)
- Workbench Tweaks -> adds auto repairing when approaching a workbench, workbench range and extension ranges set to 50m
- Build Camera -> press "N" to get into build camera mode to have easier building options
- Config Manager -> press "F1" to get the config manager UI to adjust any configs in-game
- Building Skill -> the more you build the stronger (health and support) your buildings become (newly built pieces only)
- Evasion Skill -> requires less stamina for dodging per level
- Stamina regeneration from food -> adds some more stamina regeneration if you eat food (food buff)
- Foraging Skill -> increases the pickup range for pickables (no need to click many times for many pickables nearby) and adds pickable output (number of drops) per level
- Lumberjacking Skill -> do more damage to trees and gain more wood per level
- Mining Skill -> do more damage to mineables and gain more ore per level
- Pack Horse Skill -> carry more weight per level
- Ranching Skill -> gain more, unlock displayed helpful taming information on level 10, 20, 40
- Sailing Skill -> sail faster, stronger boats, more exploration radius per level
- Steady Regeneration -> will add health and stamina points continuously not in chunks
- Target Portal -> will change the way portals work from "you need to construct a pair of portals" to "contructing a portal allows you to connect to all other portals", press button "P" to display / hide target portal map icons
- Tenacity Skill -> increases damage resistance of the player per level (level gained by receiving damage)
- Vitality Skill -> increases the player health, health regen (from level 30), etc. per level - levels gained by eating food
- We are aware that adding some of those mods do change game behavior and might conflict with other mods used that try to do similar things, feel free to report inconvenient compatibility issues with the selected mods
- updated dependencies
- we added a bunch of QOL and play enhancement (new skills) mods to the mod packs dependencies
- 6.1.6 ->
- updated dependencies
- new content / content changes, see discord news post
- 6.1.5 -> updated dependencies
- 6.1.4 -> added this goes here settings to clean up the mess in the bad upload from 6.1.3
- 6.1.3 ->
- drunkard operation modpack )soory :D(
- adding mineshafts to black forest, but requires new map or genloc
- 6.1.1 -> added drops for the dungeon spiders
- 6.1.0 ->
- updates for 6.1 release:
- new black forest crypt replacing old crypt (burial chambers)
- copper ores only in crypt, not on surface anymore
- many more things, see discord message
- updated dependencies
- updates for 6.1 release:
- 6.0.2 ->
- updated dependencies
- replaced drops of Serpent also for the new Krump_Monsters_Ocean_Serpent, now it will drop loot
- 6.0.1 -> Release version 6 should be complete
- 6.0.0 -> !! PRE - RELEASE !!
- BEWARE: this is still NOT a full 6.0.0 release, since SOME MODS MISS UPDATES!!
- adjusted spawn that configs
- updated dependencies
- 5.0.4 ->
- updated dependencies
- 5.0.3 -> re-added reforge UI after fixing it
- 5.0.2 ->
- removed Reforge UI, since some mod of it might require fixing
- removed also meadows dungeon
- make sure that you remove those above, if previously installed, or even better -> create a new profile
- 5.0.1 ->
- added the missing locations mod after it could be uploaded finally
- updated some remaining dependencies
- 5.0.0 ->
- bumped version to align with other mods 5.0.0 version
- updated mods dependencies
- 1 major new mod still missing, will be fixed with TS ops soon, hopefully
- TBD updates on configs, etc.
- 4.0.3 ->
- updated dependencies
- outlaw and shark drops added
- 4.0.2 ->
- included / corrected the drop configurations to have all necessary creature drops for datys professions
- updated dependencies
- 4.0.1 ->
- turned off the config file deleting at game start, so, players can set the things in the config files (this was a very old left over mechanic back then required because recipes were added to config files)
- updated dependencies
- 4.0.0 ->
- drop and spawn updates for release
- updated dependencies
- many more things... see news post
- 3.1.6 ->
- more enchantment recipe preps
- disabled enchanting vfx on weapons
- eikthyr (new) drops added
- drops for the new elder added
- 3.1.5 ->
- fixed some ocean spawner settings
- 3.1.4 ->
- moved rat raid back to non-supplemental raids file, since it seems the mod is not loading supplemental raids properly...
- fixed Giant Neck spawning only at night
- 3.1.3 ->
- updated dependencies to pre-valheim patch 0.217.18, downloading 3.1.3 should work with default_old if you do not update any mod any further
- 3.1.2 ->
- reduced hay and hemp spawn a little due to too much resources now
- increased troll trophy drop chance, since now part of progress
- 3.1.1 ->
- be careful sailing or swimming too far out :D
- updated dependencies
- 3.1.0 ->
- updated core and other mods
- scenery update to fix terrain bug
- armor update to
- remove the mistlands armor (Ulf...) that accidentaly was available for crafting from iron
- reworked rope crafting
- new Hemp plant (not for smoking!)
- replaced straw and rope (from cotton) to rope made from Hemp
- replaced usage of straw rope with rope made from Hemp
- reworked fabric crafting
- Sheep do now have drops
- wool replaces cotton, cotton will be moved to Plains
- recipes already changed
- plant will be in future only growing in Plains
- spawns now only in Plains
- fabrics can be made from wool and cotton
- wool fabric is now used across armors
- reworked Spinning Wheel
- now uses Spools to create thread
- reworked some trophies, and added more of them
- changed Shadows in BF to Boss faction
- updated core and other mods
- 3.0.6 -> spawns the rocktopus
- 3.0.5 -> adding the startup accelerator as default
- 3.0.4 -> also now added AzuExtendedPlayerInventory with 4 extra rows and equipment and quickslots as defaults
- 3.0.2 & .3 -> updated dependencies and README
- 3.0.1 -> updated trophies
- 3.0.0 -> first upload