Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
ImprovedStations
Hover timers on fermenters, furnaces, ovens, beehives, sap collectors, crops, fires, shield generators and traps. Shift+Craft bulk crafts as fast as one craft.
By TheZerda
| Last updated | 2 hours ago |
| Total downloads | 26 |
| Total rating | 1 |
| Categories | Mods Tweaks AI Generated Deep North Update Crafting Server-side Client-side |
| Dependency string | TheZerda-ImprovedStations-0.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2360README
ImprovedStations
See when your stations finish, and bulk craft without the wait.
Station timers
Look at a station to see how long it still needs:
- Fermenter:
Ready in 38m 12s. - Furnaces, kilns, spinning wheel, windmill, eitr refinery: time to the next item and to the whole queue. If the fuel won't last, you see how long it lasts and how many items will finish.
- Cooking stations and ovens: time to the next item and to all of them, and a warning before finished food burns.
- Beehives and sap extractors: time to the next unit and until full.
- Crops and saplings: time until grown.
- Campfires, hearths, torches and other fires: how long the fuel lasts.
- Shield generators and traps: time until the attack is charged or the trap can be re-armed.
The timer is in the text you already see when looking at the station, on every part you can use. On a stone oven, that's both the food door and the fuel door.
When a station is stuck, it says why instead of counting down: Paused: no fuel, Paused: needs roof, Paused: no wind or covered.
Windmill times start with ~, because they depend on the wind.
Bulk crafting
Hold Shift and press Craft to make 5 at once, as in the base game. With this mod the batch takes the same time as a single craft (2 seconds, shorter with crafting skill) instead of 6 seconds. It costs the same materials as before.
Settings
In BepInEx/config/com.robert.improvedstations.cfg, created on first launch.
- Bulk crafting:
Enabled,BulkCraftSeconds(2 s). If the server has the mod, its values apply and only admins can change them in-game. - Station timers, each on by default and your own choice:
Fermenters,Smelters,CookingStations,Beehives,SapCollectors,Plants,Fireplaces,ShieldGenerators,Traps.
The server doesn't need this mod. If both you and the server have it, the versions must match.
If you use MyLittleUI, turn off its Hover - Smelters / Show estimated time, or Smelters here, so smelters don't show
two times.
Changes
- 0.1.1: New icon.
- 0.1.0: Station timers and faster bulk crafting.