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StickyKiln
Charcoal Kilns now have a chance to yield Resin alongside Charcoal. Deep North Ready!
| Last updated | 6 days ago |
| Total downloads | 38 |
| Total rating | 0 |
| Categories | Mods Tweaks Misc Tools Crafting Utility Deep North Update |
| Dependency string | The_Dungeon_Masters-StickyKiln-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
Sticky Kiln
Charcoal Kilns now drop a bonus Resin alongside their Charcoal.
Every time a Charcoal Kiln finishes a batch of wood, there is a 25% chance it also spits out 1 Resin right at the kiln's output.
Requirements
- Valheim: Deep North
- BepInExPack Valheim 5.4.2350 (or newer 5.x)
- Single player, or on any server where you (and any clients who want the byproduct to appear for them) have the mod installed
Install
- Thunderstore Mod Manager: copy
StickyKiln-1.0.0.zipand choose Install from local file / drag-and-drop it into the mod manager, then enable it for your profile. - Manual: extract
plugins/StickyKiln/StickyKiln.dllintoBepInEx/plugins/StickyKiln/next to your game, then start Valheim.
Configuration
On first launch a config file is generated at
BepInEx/config/wayfarers.stickykiln.cfg:
| Setting | Default | Description |
|---|---|---|
General ResinChance |
0.25 |
Chance (0-1) that a Charcoal Kiln run yields extra Resin. |
General ResinAmount |
1 |
How much Resin is dropped when the chance hits. |
Requires a restart of the game to take effect.
How it works
The Charcoal Kiln is a vanilla Smelter. Sticky Kiln patches
Smelter.Spawn(string ore, int stack). When the ore is Wood (only the
Charcoal Kiln converts Wood), it rolls the chance and, if successful, spawns the
vanilla Resin prefab at the kiln's output point using the same code path as
vanilla charcoal (including the ItemDrop.OnCreateNew / cheat-check logic).
The roll happens once per finished batch, not per individual piece of charcoal.
Data safety
Adds no new items, prefabs, or world data. If you remove the mod, existing worlds and kilns are completely unaffected.