Decompiled source of StickyKiln v1.0.0

plugins/StickyKiln/StickyKiln.dll

Decompiled 6 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: AssemblyCompany("StickyKiln")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("StickyKiln")]
[assembly: AssemblyTitle("StickyKiln")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace StickyKiln
{
	[BepInPlugin("wayfarers.stickykiln", "Sticky Kiln", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string GUID = "wayfarers.stickykiln";

		public const string Name = "Sticky Kiln";

		public const string Version = "1.0.0";

		public static ConfigEntry<float> ResinChance;

		public static ConfigEntry<int> ResinAmount;

		private Harmony _harmony;

		private void Awake()
		{
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Expected O, but got Unknown
			ResinChance = ((BaseUnityPlugin)this).Config.Bind<float>("General", "ResinChance", 0.25f, "Chance (0-1) that a Charcoal Kiln run yields extra Resin alongside the Charcoal.");
			ResinAmount = ((BaseUnityPlugin)this).Config.Bind<int>("General", "ResinAmount", 1, "How much Resin is dropped when the chance hits.");
			_harmony = new Harmony("wayfarers.stickykiln");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Resin Extractor (Charcoal Kiln byproduct) is loaded.");
		}

		private void OnDestroy()
		{
			Harmony harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
	[HarmonyPatch(typeof(Smelter), "Spawn")]
	public static class ResinByproduct
	{
		private static void Postfix(Smelter __instance, string ore, int stack)
		{
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			if (ore != "Wood" || Plugin.ResinChance.Value <= 0f || Plugin.ResinAmount.Value <= 0 || Random.value > Plugin.ResinChance.Value)
			{
				return;
			}
			ZNetView value = Traverse.Create((object)__instance).Field("m_nview").GetValue<ZNetView>();
			Transform value2 = Traverse.Create((object)__instance).Field("m_outputPoint").GetValue<Transform>();
			if ((Object)(object)value == (Object)null || !value.IsValid() || (Object)(object)value2 == (Object)null)
			{
				return;
			}
			GameObject prefab = ZNetScene.instance.GetPrefab("Resin");
			if ((Object)(object)prefab == (Object)null)
			{
				return;
			}
			ItemDrop component = Object.Instantiate<GameObject>(prefab, value2.position, value2.rotation).GetComponent<ItemDrop>();
			if (!((Object)(object)component == (Object)null) && component.m_itemData != null)
			{
				component.m_itemData.m_stack = Plugin.ResinAmount.Value;
				bool flag = value.GetZDO().GetBool(ZDOVars.s_cheatedQueued, false);
				if (!flag)
				{
					flag = value.GetZDO().GetBool(ZDOVars.s_cheated, false);
				}
				bool value3 = Traverse.Create(typeof(PlayerProfile)).Property("s_bypassCheatChecks", (object[])null).GetValue<bool>();
				flag = flag && !value3;
				ItemDrop.OnCreateNew(component, flag);
			}
		}
	}
}