Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Staffs of the Forsaken
Craft a legendary staff from each boss trophy and channel their power. 8 unique abilities — lightning stomps, frost roots, chain lightning, meteor strikes, poison pools, and more.
| Last updated | a week ago |
| Total downloads | 148 |
| Total rating | 0 |
| Categories | Mods Crafting Client-side AI Generated Deep North Update |
| Dependency string | YouDied-Staffs_of_the_Forsaken-1.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2README
Staffs of the Forsaken
Version 1.1.0 · by YouDied!
Craft a legendary staff from each of Valheim's boss trophies and channel their power against your enemies. Each staff grants a unique ability tied to the boss it was forged from.
Staffs
| Staff | Boss | Ability |
|---|---|---|
| Staff of the Meadows | Eikthyr | Lightning stomp — expanding shockwave of lightning radiates from the impact point |
| Staff of the Forest | The Elder | Vine volley — a burst of root projectiles with a direct-damage AoE at the target |
| Staff of the Mire | Bonemass | Poison pool — a lingering toxic cloud deals burst + tick poison damage for 10 seconds |
| Staff of the Mountain | Moder | Cold breath — a wide frost cone up to 30m, damage falling off with distance |
| Staff of the Plains | Yagluth | Meteor nova — expanding fire/lightning burst followed by a 10-second linger zone |
| Staff of the Mist | The Queen | Seeker summon — calls 3–5 allied Seekers that fight for you |
| Staff of the Ash | Fader | Meteor strike — calls down 3 meteors at the target with a 2-second warning delay |
| Staff of the Deep North (Experimental) | Kall Fimbulbringer | Frost roots + chain lightning — ice tendrils erupt from the ground then chain lightning jumps between nearby enemies |
Crafting
Each staff is crafted at the appropriate station with boss materials. Higher-tier staffs require higher station levels.
The Staff of the Deep North is disabled by default. Enable it in the config (Experimental → EnableDeepNorthStaff = true) and fully restart Valheim for it to appear.
Configuration
All values are adjustable via BepInEx Configuration Manager.
Cooldowns (0.5 – 30 seconds, default 30s each):
- Changes take effect immediately — no restart needed
- Lowering the cooldown mid-timer scales the remaining wait proportionally; it does not grant a free cast
Damage (1 – 500, per-staff defaults):
- Controls the base damage of each staff's ability
Requirements
- Jotunn 2.30.2+
- Valheim 1.0.17+
Changelog
1.1.0
- Staff of the Deep North: Completely reworked ability — ice tendrils now erupt from the ground around the target, followed by chain lightning that jumps between nearby enemies
- Fixed cooldown timer behavior when changing config values mid-cooldown (no longer resets to ready)
- Icon loading rewritten to work reliably across all Unity 6 builds
- Config description for Deep North staff now clearly states a full game restart is required
1.0.2
- Initial public release
- 7 craftable boss staffs (Deep North staff experimental/disabled by default)