Zenox-ServerConnect icon

ServerConnect

Adds a one-click main menu button that connects straight to a configured server address and password, skipping the server browser.

Last updated 3 weeks ago
Total downloads 6990
Total rating 2 
Categories AI Generated Utility Client-side Deep North Update
Dependency string Zenox-ServerConnect-1.0.14
Dependants 5 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

ServerConnect

Adds a one-click button to the main menu that connects straight to a configured server, skipping the server browser and manual IP/password entry entirely.

Bugs / suggestions: Discord

ServerConnect screenshot

Behaviour

  • Adds a button above "Start Game" on the main menu, labelled with your configured server name.
  • Clicking it connects directly to the configured ip:port, submitting the configured password automatically, then proceeds straight to character select like a normal server join.
  • The button shows whether the server is reachable: green text and dot when it answers a status query, red when it doesn't (checked every 10 seconds while offline, about every minute once online). The button always stays clickable either way.

Configuration

Settings live in BepInEx/config/zenox.serverconnect.cfg, generated on first run. The defaults are placeholders - set your own server's details before use:

Setting Default Description
Enabled true Enable/disable the menu button.
Label My Server Text shown on the button.
Address 127.0.0.1:2456 Server address (ip:port) the button connects to.
Password changeme Password submitted automatically when connecting.
StatusCheckEnabled true Color the button text green/red depending on whether the server answers a status query. false turns the check off completely (no network traffic).
StatusDot true Small colored dot next to the button text (green online, red offline, grey = no answer yet).
QueryPort 0 UDP port for the status query. 0 = automatic (game port from Address + 1, the standard Steam query port).
StatusCheckInterval 10 Seconds between status checks while the server is offline / unknown (1-60; at least 10 while PlayFabFallback is on).
StatusCheckIntervalOnline 60 Seconds between status checks once the server is online (1-60).
StatusColorText true Tint the button text green/red. false keeps the normal menu text color (the dot still shows the status).
PlayFabFallback true If the Steam query gets no answer (servers started with -crossplay don't answer it), ask PlayFab whether the server is registered and online.

Why the dot can stay red

The status check asks the server's Steam query port (game port + 1, so UDP 2457 for the default 2456), which must be reachable from the internet. Servers with -crossplay don't answer it, which the PlayFab fallback covers; for them the server has to reach PlayFab (outbound HTTPS and UDP). If your server is online but the dot stays red, check that UDP game port + 1 is forwarded, or set StatusCheckEnabled = false - the button works either way.