beijing_carlo-ForgeOfTruePotential icon

ForgeOfTruePotential

Makes the Forge of Potential more rewarding, forgiving, and progression-focused with safer upgrades and evolving idol tiers.

Last updated a week ago
Total downloads 900
Total rating 3 
Categories Mods Tweaks Enemies Gear Crafting Server-side Client-side AI Generated Deep North Update
Dependency string beijing_carlo-ForgeOfTruePotential-1.0.3
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

Forge of True Potential

A Valheim 1.0 mod that reworks the Forge of Potential refinement system.

Features

Safer Refinement

Refining equipment is no longer an all-or-nothing gamble.

  • 75% base chance of success
  • On failure, the item loses 1 quality level
  • A failed refinement does not destroy the item
  • Successful refinements increase the item's quality as normal

This makes the Forge of Potential less punishing while keeping failure meaningful.

Increasing Idol Cost

Higher-quality refinements require progressively more idols.

Refinement level Idol cost
First refinement 1
Second refinement 3
Third refinement 5
Fourth refinement 7

Idol Tier Progression

Idols progress through the biome tiers as you perform refinements.

After 4 upgrades using an idol tier, the required idol advances to the next biome tier and the upgrade cost resets to 1 idol.

For example:

Current idol tier Upgrades Minimum required idols for next tier Next tier
Meadows 4 ( 1 + 3 + 5 + 7 ) 16 Forest
Forest 4 16 Swamp
Swamp 4 16 Mountain
Mountain 4 16 Plains
Plains 4 16 Mistlands
Mistlands 4 ( 1 + 3 + 5 + 7 ) 16 Ashlands
Ashlands 4 ( 1 + 3 + 5 + 7 ) 16 Deep North
Deep North inf ( 1 + 3 + 5 + 7 + ... ) inf N/A

This means each idol tier supports four refinements before progression to the next tier. The first refinement using the new tier always starts at 1 idol again.

Items still start at their respective idols, e.g. Bronze Axe starts with Iron Battle Idols, and never needs bronze or wood idols.

The system is designed to make progression through the Forge feel like a journey through Valheim's biomes rather than an endlessly increasing resource cost, and to be able to keep spicific item sets relevant later in the game, without being over powered.

Crafting Skill Interaction

Your crafting skill can affect idol consumption.

Depending on the configured settings, sufficiently skilled players may have a chance to perform a refinement without consuming the required idol.

Biome-Based Idol Drops

Idol tiers are associated with world progression and biome progression, including the Deep North, providing a natural source of materials for increasingly powerful refinements.

Multiplayer

Should be multiplayer compatible, but please raise any issues found, so I can fix it.

For multiplayer, install compatible versions of the mod on both the server and clients.

Configuration

Gameplay values are configurable through the BepInEx configuration file generated after the first launch:

BepInEx/config/

Installation

  1. Install BepInEx for Valheim 1.0.
  2. Copy the mod DLL into: BepInEx/plugins/
  3. Launch Valheim once to generate the configuration file.
  4. Adjust the configuration if desired.
  5. Restart the game/server.

For multiplayer, make sure the server and clients use compatible versions.

Compatibility

This mod changes Forge of Potential gameplay and may conflict with other mods that modify Forge refinement, crafting, item quality, or Forge idols.

If you encounter problems, test with other Forge-related mods disabled first.