Decompiled source of AdvancedSigns v0.6.0

AdvancedSigns.dll

Decompiled a week ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.6.0")]
[assembly: AssemblyInformationalVersion("0.6.0+7ea477afb0bf2a944ab01c21d6b4523c02de09a0")]
[assembly: AssemblyVersion("0.6.0.0")]
namespace AdvancedSigns;

[BepInPlugin("cjayride.AdvancedSigns", "Advanced Signs", "0.6.0")]
public class BepInExPlugin : BaseUnityPlugin
{
	[HarmonyPatch(typeof(Sign), "Awake")]
	private static class Sign_Awake_Patch
	{
		private static void Postfix(Sign __instance)
		{
			ApplySignStyle(__instance);
		}
	}

	[HarmonyPatch(typeof(Sign), "OnCheckPermissionCompleted")]
	private static class Sign_OnCheckPermissionCompleted_Patch
	{
		private static void Postfix(Sign __instance)
		{
			ApplyDisplayedText(__instance);
		}
	}

	private Harmony harmony;

	public static ConfigEntry<bool> modEnabled;

	public static ConfigEntry<bool> useRichText;

	public static ConfigEntry<string> fontName;

	public static ConfigEntry<string> defaultColor;

	public static ConfigEntry<bool> removeRichText;

	public static ConfigEntry<Vector2> textPositionOffset;

	public static ConfigEntry<Vector3> signScale;

	private static TMP_FontAsset currentFont;

	private static string lastFontName;

	private static Dictionary<string, TMP_FontAsset> fontCache;

	private static readonly FieldRef<Sign, bool> isViewableRef = AccessTools.FieldRefAccess<Sign, bool>("m_isViewable");

	private static readonly FieldRef<Sign, string> currentTextRef = AccessTools.FieldRefAccess<Sign, string>("m_currentText");

	private void Awake()
	{
		//IL_003f: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Unknown result type (might be due to invalid IL or missing references)
		//IL_013e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0148: Expected O, but got Unknown
		modEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable this mod");
		signScale = ((BaseUnityPlugin)this).Config.Bind<Vector3>("Signs", "SignScale", new Vector3(1f, 1f, 1f), "Sign scale (w,h,d)");
		textPositionOffset = ((BaseUnityPlugin)this).Config.Bind<Vector2>("Signs", "TextPositionOffset", new Vector2(0f, 0f), "Text position offset");
		useRichText = ((BaseUnityPlugin)this).Config.Bind<bool>("Signs", "UseRichText", true, "Enable rich text");
		fontName = ((BaseUnityPlugin)this).Config.Bind<string>("Signs", "FontName", "AveriaSerifLibre-Bold", "Font name");
		defaultColor = ((BaseUnityPlugin)this).Config.Bind<string>("Signs", "DefaultColor", "#00ffffff", "Default color");
		removeRichText = ((BaseUnityPlugin)this).Config.Bind<bool>("Signs", "RemoveRichText", false, "Remove rich text");
		if (modEnabled.Value)
		{
			((BaseUnityPlugin)this).Config.SettingChanged += OnSettingChanged;
			harmony = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
			harmony.PatchAll();
		}
	}

	private void OnDestroy()
	{
		((BaseUnityPlugin)this).Config.SettingChanged -= OnSettingChanged;
		Harmony obj = harmony;
		if (obj != null)
		{
			obj.UnpatchSelf();
		}
	}

	private static void OnSettingChanged(object sender, SettingChangedEventArgs e)
	{
		fontCache = null;
		currentFont = null;
		lastFontName = null;
		Sign[] array = Object.FindObjectsByType<Sign>((FindObjectsInactive)1, (FindObjectsSortMode)0);
		for (int i = 0; i < array.Length; i++)
		{
			ApplySignStyle(array[i]);
			ApplyDisplayedText(array[i]);
		}
	}

	private static void ApplySignStyle(Sign sign)
	{
		//IL_0029: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0035: Unknown result type (might be due to invalid IL or missing references)
		//IL_003a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0048: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
		if (modEnabled.Value && !((Object)(object)sign == (Object)null) && !((Object)(object)sign.m_textWidget == (Object)null))
		{
			Vector3 value = signScale.Value;
			if (((Component)sign).transform.localScale != value)
			{
				((Component)sign).transform.localScale = value;
			}
			TMP_Text textWidget = (TMP_Text)(object)sign.m_textWidget;
			bool value2 = useRichText.Value;
			if (textWidget.richText != value2)
			{
				textWidget.richText = value2;
			}
			if (sign.m_characterLimit != 0)
			{
				sign.m_characterLimit = 0;
			}
			if ((Object)(object)((Graphic)textWidget).material != (Object)null)
			{
				((Graphic)textWidget).material = null;
			}
			RectTransform rectTransform = textWidget.rectTransform;
			Vector2 value3 = textPositionOffset.Value;
			if (rectTransform.anchoredPosition != value3)
			{
				rectTransform.anchoredPosition = value3;
			}
			TMP_FontAsset val = ResolveFont();
			if ((Object)(object)val != (Object)null && (Object)(object)textWidget.font != (Object)(object)val)
			{
				textWidget.font = val;
			}
		}
	}

	private static void ApplyDisplayedText(Sign sign)
	{
		if (!modEnabled.Value || (Object)(object)sign == (Object)null || (Object)(object)sign.m_textWidget == (Object)null || !isViewableRef.Invoke(sign))
		{
			return;
		}
		string text = currentTextRef.Invoke(sign);
		if (string.IsNullOrEmpty(text))
		{
			return;
		}
		string text2 = text;
		if (removeRichText.Value)
		{
			if (text.IndexOf('<') >= 0)
			{
				text2 = StringExtensionMethods.RemoveRichTextTags(text);
			}
		}
		else
		{
			string value = defaultColor.Value;
			if (useRichText.Value && !string.IsNullOrEmpty(value) && text.IndexOf('<') < 0)
			{
				text2 = "<color=" + value + ">" + text;
			}
		}
		if (currentTextRef.Invoke(sign) != text2)
		{
			currentTextRef.Invoke(sign) = text2;
		}
		TMP_Text textWidget = (TMP_Text)(object)sign.m_textWidget;
		if (textWidget.text != text2)
		{
			textWidget.text = text2;
		}
	}

	private static TMP_FontAsset ResolveFont()
	{
		string value = fontName.Value;
		if ((Object)(object)currentFont != (Object)null && lastFontName == value)
		{
			return currentFont;
		}
		lastFontName = value;
		EnsureFontCache();
		if (fontCache.TryGetValue(value, out var value2))
		{
			currentFont = value2;
			return value2;
		}
		currentFont = null;
		return null;
	}

	private static void EnsureFontCache()
	{
		if (fontCache != null)
		{
			return;
		}
		TMP_FontAsset[] array = Resources.FindObjectsOfTypeAll<TMP_FontAsset>();
		fontCache = new Dictionary<string, TMP_FontAsset>(array.Length);
		foreach (TMP_FontAsset val in array)
		{
			if ((Object)(object)val != (Object)null && !fontCache.ContainsKey(((Object)val).name))
			{
				fontCache.Add(((Object)val).name, val);
			}
		}
	}
}