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BuildingHealthDisplay
Fork of aedenthorn/BuildingHealthDisplay. Building health bar with optional integrity text and custom colours. Updated for Valheim 1.0.
CHANGELOG
v0.8.1
- Re-upload to tag for Deep North Update on Thunderstore
v0.8.0
- Updated for Valheim 1.0 (Unity 6)
- Rebuilt against the live 1.0 client (Unity 6000.0.75f1)
- Piece health now reads
ZDOVars.s_healthinstead of the string ZDO key - Call
WearNTear.GetSupport/GetMaxSupportvia Harmony Traverse (those methods are still private) - Harmony patch targets
Hud.UpdateCrosshair(Player, float)by name; extra HUD children are null-checked - Build against the game's Managed Unity assemblies (Unity 6 dropped
unstripped_corlib/TextCoreModule) - BepInEx dependency updated to denikson-BepInExPack_Valheim-5.4.2350
- Piece highlight / custom integrity colours remain disabled (same as 0.7.1)
v0.7.1
- Commented out piece highlighting until a fix can be provided. Health bar and text still work.
v0.7.0
- Removed terminal reload
- Added compatibility for v0.217.46
0.6.2
- Fixed potential issue with missing assembly file
0.6.1
- Changed config file name to cjayride.BuildingHealthDisplay.cfg
0.6.0
- 2 changes (commits) by "Aedenthorn" on Aug 24, 2023 and Oct 6, 2023
0.4.1
- Verified works on Mistlands update
- Changed config file name to cjayride.BuildingHealthDisplay.cfg
- Changed default value of ShowIntegrityText = false