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ClaimPickup
Take ownership of ground loot, plants, and beehives on your client before pickup, so auto loot does not wait on a distant player. Client only.
CHANGELOG
1.0.2
- Ground drops from area harvest are claimed as soon as auto-pickup looks at them, instead of waiting on a RequestOwn to the server. Still skipped when another player is within NearbyMeters.
1.0.1
- Do not claim a drop if another player is within NearbyMeters (default 5). Stacked combat stays on vanilla ownership so both of you do not pick up the same shield.
1.0.0
- Claim ownership on your client before a ground drop, plant, or beehive is picked up, so auto loot and area harvest do not wait on whoever loaded the zone first.
- Ships and carts are left alone.
- Client-side. Dedicated server does not need it.