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Decompiled source of NoWoodWaterDamage v1.0.0
plugins/cjayride-NoWoodWaterDamage/Cjayride.NoWoodWaterDamage.dll
Decompiled 8 hours agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("assembly_valheim")] [assembly: TargetFramework(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")] [assembly: AssemblyCompany("Cjayride.NoWoodWaterDamage")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Cjayride.NoWoodWaterDamage")] [assembly: AssemblyTitle("Cjayride.NoWoodWaterDamage")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Cjayride.NoWoodWaterDamage { [BepInPlugin("cjayride.NoWoodWaterDamage", "No Wood Water Damage", "1.0.0")] public class Plugin : BaseUnityPlugin { public const string PluginGuid = "cjayride.NoWoodWaterDamage"; public const string PluginName = "No Wood Water Damage"; public const string PluginVersion = "1.0.0"; private void Awake() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("cjayride.NoWoodWaterDamage").PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Wood, hardwood, and timberwood pieces no longer wear from being in water. Rain on an unroofed piece still does."); } } [HarmonyPatch(typeof(WearNTear), "IsWet")] internal static class SkipSubmergedWood { private static void Postfix(WearNTear __instance, ref bool __result) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Invalid comparison between Unknown and I4 //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Invalid comparison between Unknown and I4 if (__result && !((Object)(object)__instance == (Object)null)) { MaterialType materialType = __instance.m_materialType; if (((int)materialType == 0 || (int)materialType == 3 || (int)materialType == 8) && !((Object)(object)((Component)__instance).GetComponentInParent<Ship>() != (Object)null) && __instance.IsUnderWater()) { __result = false; } } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }