cjayride-SeneaLHudLayout icon

SeneaLHudLayout

Moves SeneaL UI's hotbar to the bottom left and keeps compass, health, boss bars, and Passive Powers readable.

CHANGELOG

Changelog

1.1.31

  • Changing highlight or check color and size updates marks that are already on screen. You do not have to reselect the item.
  • Turning Highlight or CornerPip on marks whatever is already selected, including at login. Turning them off clears those marks.

1.1.30

  • Selected hotbar items and equipped gear get a soft gold glow around the button's own edge. [Slots] Highlight is on by default. [Slots] HighlightColor defaults to gold (FFD700). [Slots] HighlightSize is how far it spreads, default 4.
  • A green check sits on top of the item border for the selected hotbar item and equipped gear. [Slots] CornerPip is on by default. [Slots] CornerPipSize defaults to 18. [Slots] CheckColor is the check color.
  • Turning Highlight or CornerPip off clears marks that are already on screen. Turning them on marks whatever is already selected.
  • Equip countdown stays in the inventory window ([Slots] ShowEquipCue). [Slots] ShowGearBarCue also shows it on the hotbar, only while worn gear is being equipped or unequipped. Weapon and tool swaps do not show it.
  • Health numbers sit just below the bar, so the name stays above it.
  • SeneaL UI's login server-rules window stays hidden. [Notices] HideServerRules is on by default. Server limits still apply.

1.1.15

  • Equipped and selected weapons, tools, and armor get a brighter blue frame. Config: [Slots] SelectionGlow (0 to 3, default 1.4). 0 leaves SeneaL's own glow.
  • Equipping or unequipping an item shows a white whole-second countdown on the item icon (5, 4, 3, 2, 1). Config: [Slots] ShowEquipCue (on by default).

1.1.8

  • Creature and player health bars show current/max just above the bar. Config: [WorldHud] ShowHealthNumbers (on by default).
  • Fixed a crash while creating that label. TextMesh Pro threw when an outline was applied to a font with no outline material.
  • Passive Powers size slider: [Powers] Scale, from 0.5 to 1.5. 1 is the previous size.
  • Optional always-visible stamina, eitr, and adrenaline bars. All default off, so SeneaL UI still fades them:
    • [Vitals] AlwaysShowStamina
    • [Vitals] AlwaysShowEitr
    • [Vitals] AlwaysShowAdrenaline
  • Hovering a Grillspett Item Drawer shows one slot and the total stored count, instead of every stack.
  • Fixed the drawer-preview patch failing to load. SeneaL UI names the container parameter c.

1.1.3

  • Hotbar, action slots, and food quick slots move to the bottom left.
  • Health and food sit above that hotbar. Compass stays at the top.
  • Boss bars and center messages are nudged. Minimap cluster shifts left.
  • SeneaL's unused guardian-power circle can be hidden. Passive Powers sit beside the food column.