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Mods that depend on BepInExPack Valheim
Reduces network pressure and desync with adaptive ZDO scheduling, smarter ownership recovery, payload reduction, compression, and safe visual RPC filtering, all controlled by simple unified sliders.
Last updated: 3 days ago
Protects thrown spears from disappearing on long throws and adds a `!myspear` chat command to pin tracked spears on the map. Also removes deathpins when tombstones are recovered.
Last updated: 3 days ago
In-game training meter for practical damage(DPS) and XP testing.Configurable training dummy damage. Dummies can hunt players at night. Discourages unattended macro skill farming with smart stationary fatigue and per-skill gain/loss tuning.
Last updated: 3 days ago
Chain attack combo on trees, Configurable chop damage per axe type, Immersive tree health UI, Supress lunge distance while chopping
Last updated: 3 days ago
Tunes Therzie Warfare and WarfareFireAndIce weapon effects through server-synced YAML, assigning native effects to any prefab. Adds durability-based throwing axes, health-scaled damage fixes, and safer Chain Lightning.
Last updated: 3 days ago
Standalone inventory actions split from InventorySlots mod: hold containers to quick stack/restock, favorite slots, sort inventories/containers, set restock limits, and trash selected items.
Last updated: 3 days ago
Simple Tidy and Unique Ward to protect your base from other players without pushing them out. Auto closing doors within ward area. Best to use with Guild mod.
Last updated: 3 days ago
Forsaken powers overhaul, despawn abandoned bosses with offering refunds, hover an altar to see the offering and boss, rotate Forsaken Powers remotely, block duplicate summons, personalize boss stones, and pressure tames near bosses.
Last updated: 3 days ago
You can place Modded Foods with ServingTray!
Last updated: 3 days ago
Faster loading with large size mods by caching asset bundles
Last updated: 3 days ago
Dynamic combat rhythm system. Perfect parries accumulate Momentum, increasing damage and attack speed up to 5 stacks.
Last updated: 3 days ago
In-game Valheim profiling toolkit for Harmony patches, MonoBehaviour callbacks, update loops, logs, and dedicated-server network diagnostics.
Last updated: 3 days ago
Multiplayer-synced rogue ocean waves for Valheim sailing.
Last updated: 4 days ago
Adds craftable dual sword weapons to Valheim. Currently includes Tempered Blades - a pair of Iron and Bronze swords.
Last updated: 4 days ago
Progressive weapons you can carry throughout your entire journey, getting stronger throughout each biome, unlocking new effects, and eventually evolving!
Last updated: 4 days ago
Fixes long portal loading screens caused by Render Limits.
Last updated: 4 days ago
Client companion for the gs dashboard: posts your Valheim combat (weapon & boss damage, DPS, hardest hit), kills, crafts, materials, skills, trophies and per-life deaths. Multiplayer-aware. Pairs with the server-side gs emitter.
Last updated: 4 days ago
Server-synced ward access control and PvE base protection: per-ward settings, connected ward networks, protected interactions, inactive ward expiration, passive protection, offerings and multipliers.
Last updated: 4 days ago
Adds Vanaheim-themed bosses, encounters, rewards, and custom assets.
Last updated: 4 days ago
Let you create indestructible or destructible, mob spawners with any piece appearance
Last updated: 4 days ago
Keeps some area active even there are no players nearby. More details on the mod page.
Mods
Tweaks
Server-side
Client-side
Utility
Hildir's Request Update
Ashlands Update
Bog Witch Update
Last updated: 4 days ago
Custom location-based music and ambience zones for Valheim, configured with live-reloading YAML.
Last updated: 5 days ago
Adds rain resistant versions of vanilla crafting workbench, wood, darkwood, and ashwood build pieces to Valheim. Includes optional extended-range placement, removal, hover highlighting, and copy-piece functionality for waterproof pieces.
Last updated: 5 days ago