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PlayerPinSnap
Other players' map pins jump to them after a teleport instead of crawling across the map, and positions update more often than every 2 seconds.
CHANGELOG
Changelog
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The version is set in one place — PlayerPinSnapPlugin.Version in src/PlayerPinSnapPlugin.cs.
0.1.0
- First release. Other players' map pins jump to them when they are further than 100 m from the new position (a teleport, a portal) instead of gliding at 200 m/s. Player positions are sent every 0.5 s instead of every 2 s (on the server: the list for everyone; on a client: its own position). Snap distance, glide speed and send interval configurable.