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ProgressGuard
Protects the least-progressed connected character from post-boss ambient roamers.
CHANGELOG
Changelog
0.1.0 - 2026-08-07
- Initial ProgressGuard implementation.
- Record per-character progression from in-range ZenBossStone trophy sacrifices.
- Automatically import existing per-character ZenBossStone guardian-power keys on spawn.
- Synchronize the authoritative world registry and gate configuration to required clients.
- Gate post-Yagluth, post-Queen, and post-Fader ambient roamers outside their native biomes.
- Make the least-progressed connected character the default server-wide ambient-spawn safety ceiling.
- Enable early-game boss-key roamer protection by default.
- Fail safe for new ambient entries that use recognized vanilla boss-unlock keys.
- Remove already-loaded managed creatures that exceed the online ceiling outside their native biome, while exempting raids, bosses, tamed creatures, and native-biome enemies.
- Preserve raids, native-biome spawns, dungeons, fixed spawners, and boss summons.
- Add world-scoped atomic persistence and remote administrator commands.
- Add pure behavior tests and installed-API compatibility checks.