jg224-RegeneratingWorld icon

RegeneratingWorld

Server-owned terrain, dungeon, camp and resource regeneration with crafting-station protection.

By jg224
Last updated 7 hours ago
Total downloads 172
Total rating 0 
Categories Mods Server-side Client-side World Generation
Dependency string jg224-RegeneratingWorld-0.5.0
Dependants 1 other package depends on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333
jg224-ModCore-0.5.0 icon
jg224-ModCore

Gameplay-neutral coordination, compatibility, diagnostics, and shared service core for JG224 Valheim mods.

Preferred version: 0.5.0

README

RegeneratingWorld

Restores used areas of your world so players can explore and gather there again.

What regenerates

Content Default timing Result
Digging, raised/flattened ground, cultivation and ground paint 30 in-game days Unprotected terrain cells return to their world-generated state
Dungeons, including crypts, caves and interior locations 30 in-game days Native generation restores authored contents while preserving a matching saved dungeon layout
Fuling camps, Dvergr sites and Ashlands fortresses 30 in-game days Native structures, creatures, spawners, loot chests and naturally generated crops return
Tracked wild vegetation with a plantable equivalent Three times that plant's normal growth duration The resource returns at its recorded position and scale
Tracked ore, rocks and vegetation without a planted growth duration 30 in-game days Depleted resources return; partially exhausted mining deposits also renew

Player Protection

Crafting stations protect a 40-meter horizontal radius, even in unloaded areas. Nearby players delay resets with an additional 100-meter safety buffer.

Player builds, planted crops, storage, tombstones, dropped items, and tamed animals also block nearby resets. A protected dungeon or camp waits rather than resetting only part of it.

Traders, starting stones, and outdoor boss arenas are excluded. Boss progression, inventories, and explored maps stay unchanged.