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SeneaL UI Radar
Add-on for SeneaL UI: monsters, bosses, traders, NPCs, tamed creatures, animals and fish on the minimap and the world map.
| Date uploaded | 2 weeks ago |
| Version | 1.0.0 |
| Download link | seneaL-SeneaL_UI_Radar-1.0.0.zip |
| Downloads | 1738 |
| Dependency string | seneaL-SeneaL_UI_Radar-1.0.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202seneaL-SeneaL_UI
Complete Valheim UI redesign: HUD, inventory with equipment and quick slots, chests, crafting, build menu, world map, character windows, in-game settings. The server sets the gameplay rules.
Preferred version: 1.1.7README
SeneaL UI Radar
An add-on for SeneaL UI: creatures on the minimap and the world map.
Needs SeneaL UI 1.1.7 or newer. Install it like any other mod, next to SeneaL UI, and restart the game.
| Marker | Who |
|---|---|
| Red dot | a monster |
| Red dot with a ping | a monster that is hunting |
| Red diamond | a big dangerous monster: 500+ health (trolls, abominations, starred elites) |
| Gold badge with a star | a boss |
| Coin badge | a trader (Haldor, Hildir, the Bog Witch) |
| Blue dot | a peaceful NPC, such as the Dvergr |
| Green dot | a tamed creature |
| Pale dot | an animal: deer, hares, birds |
| Small blue fish | a fish (optional, [Radar] Fish) |
The markers sit under the map pins; on the minimap they never leave its circle. Other players are not shown: the game's own map does that.
Point at a marker on the world map to see a card with the creature's face (its trophy), name, stars, health, what it is doing and how far away it is.
Servers
A server running SeneaL UI can limit the radar in [Server] of its seneaL.valheim.ui.cfg: Radar (On / MinimapOnly / Off), MaxRadarRange (metres) and RadarMonsters (false = no monsters or bosses). It can also forbid the add-on (DeniedAddons = seneaL.valheim.ui.radar) or require the same build as its own (CheckAddonBuilds). The card in F7 → Add-ons says what the server allows. On a server without SeneaL UI the radar stays off, like the mod's other gameplay features.
Settings
SeneaL UI → F7 → Add-ons → SeneaL UI Radar, or BepInEx/config/seneaL.valheim.ui.radar.cfg:
| Setting | Default | What it does |
|---|---|---|
[Radar] Enabled |
on | markers on the minimap |
[Radar] Range |
80 | how far away creatures are shown, in metres (10–200); the minimap edge limits it too |
[Radar] LargeMap |
on | also on the large world map, within the same range |
[Radar] Animals |
on | animals |
[Radar] Tamed |
on | tamed creatures |
[Radar] Neutral |
on | traders and peaceful NPCs |
[Radar] Fish |
off | fish in the water |
Performance
Creatures around you are looked up four times a second; every frame only the markers already on screen move, without allocations. One small Harmony patch keeps the list of traders. The cost is shown as addon.radar in SeneaL UI's debug timings (about 0.01–0.06 ms per frame).
Changelog
See CHANGELOG.md.
CHANGELOG
Changelog
1.0.0
- First release: creatures around you on the minimap and the world map of SeneaL UI (
[Radar] LargeMapturns the world map off). Soft dots with a dark rim that read on any ground: monsters red (a monster that hunts sends out a red ping), big dangerous monsters (500+ health: trolls, abominations, starred elites) a red diamond, bosses a gold badge with a star and a slow halo, traders (Haldor, Hildir, the Bog Witch) a coin badge, peaceful NPCs such as the Dvergr blue, tamed creatures green, animals pale, fish (optional,[Radar] Fish) small blue fish that turn the way they swim. The markers sit under the map pins and never leave the minimap circle. - Point at a creature on the world map for a card with its face (its trophy), name, stars, health, what it is doing (hunting, calm, tamed…) and how far away it is.
- Settings in SeneaL UI → F7 → Add-ons with a legend of every marker (and in
seneaL.valheim.ui.radar.cfg): on/off, range (10–200 m, 80 by default), world map, animals, tamed creatures, traders and NPCs, fish. - Servers running SeneaL UI 1.1.7 can limit the radar (
[Server] Radar= On / MinimapOnly / Off,MaxRadarRange,RadarMonsters) or forbid the add-on; its card says what the server allows and greys out what is locked. On a server without SeneaL UI the radar stays off, like the mod's other gameplay features. - Its cost shows as its own
addon.radarline in SeneaL UI's debug timings (F7 → General → Debug).