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DataForge
Easy way to configure recipes, items, pieces and effects by organized reference system. Item cloning with visual tweaks and localization. Weight, stack, amount multiplier for items. Shows comfort group and value in hammer tab.
CHANGELOG
Changelog
1.0.3
- Added a client-side hammer highlight for crafting stations and their station extensions.
- Changed the weight multiplier option to apply to all item weights while preserving explicit item YAML
weightoverrides. - Kept stack multiplier behavior limited to stackable items.
1.0.2
- Changed the mod author/GUID to
sighsorry.DataForge.
1.0.1
- Removed dynamic loading of
UnityEngine.ImageConversionModulefrom item and status-effect icon loaders. - Added a static
UnityEngine.ImageConversionModulebuild reference so custom icon loading and auto-icon cache PNG export keep working without runtime module probing. - Improved package validation compatibility for Thunderstore by avoiding dynamic Unity module loading.
- Added status-effect ownership interop support so DataForge-owned status effects can be treated as exclusive by companion mods.
- Improved hammer comfort UI behavior, including same comfort-group highlighting and hidden-piece masking compatibility.
- Documented
stationExtensionadd/remove behavior for piece overrides.
1.0.0
- Initial public release of DataForge.