Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
HarnessPrefabs
Unlock and harness existing Valheim and modded prefabs with server-synced YAML policy, public Hammer access, admin-only debug tabs, safer prefab filtering.
CHANGELOG
Version |
Update Notes |
|---|---|
| 1.0.3 | - Fix Pickable and ItemStand removal drops, and limit secret-door recovery to player-built Harness pieces. - Harden fermenter setup, temporary runtime state restoration, config reloads, and retryable MVBP fixups. - Normalize Hammer category aliases and casing while reducing repeated discovery, cleanup, category growth, and rule serialization work. - Refresh generated reference ownership correctly and fix the Pickable_Flax_Wild default entry.- Generate versioned Thunderstore and Nexus packages automatically for Release builds while keeping game deployment opt-in. |
| 1.0.2 | - Format public prefab fallback names with MVBP-compatible naming rules instead of exposing raw prefab IDs. - Preserve explicit display names and YAML localization overrides. |
| 1.0.1 | - Require players to know a public piece's build materials before showing it in the Hammer. - Keep the last valid prefab and localization policy when a live YAML edit is malformed. - Reject unresolved requirement items, invalid amounts, and missing crafting stations instead of registering a broken piece. - Track Harness-added pieces by prefab identity to avoid removing same-named pieces owned by other mods. - Improve refresh performance, file reload debouncing, prefab discovery, and component-based Hammer sorting. |
| 1.0.0 | - Initial Release |