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HarnessPrefabs

Unlock and harness existing Valheim and modded prefabs with server-synced YAML policy, public Hammer access, admin-only debug tabs, safer prefab filtering.

CHANGELOG

Version Update Notes
1.0.3 - Fix Pickable and ItemStand removal drops, and limit secret-door recovery to player-built Harness pieces.
- Harden fermenter setup, temporary runtime state restoration, config reloads, and retryable MVBP fixups.
- Normalize Hammer category aliases and casing while reducing repeated discovery, cleanup, category growth, and rule serialization work.
- Refresh generated reference ownership correctly and fix the Pickable_Flax_Wild default entry.
- Generate versioned Thunderstore and Nexus packages automatically for Release builds while keeping game deployment opt-in.
1.0.2 - Format public prefab fallback names with MVBP-compatible naming rules instead of exposing raw prefab IDs.
- Preserve explicit display names and YAML localization overrides.
1.0.1 - Require players to know a public piece's build materials before showing it in the Hammer.
- Keep the last valid prefab and localization policy when a live YAML edit is malformed.
- Reject unresolved requirement items, invalid amounts, and missing crafting stations instead of registering a broken piece.
- Track Harness-added pieces by prefab identity to avoid removing same-named pieces owned by other mods.
- Improve refresh performance, file reload debouncing, prefab discovery, and component-based Hammer sorting.
1.0.0 - Initial Release