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Homestead
All-in-one construction mod with blueprints, blueprint shop to trade blueprints, area save/dismantle, adjustable dvergr circlet light attached to buildcamera and placement helpers
CHANGELOG
Version |
Update Notes |
|---|---|
| 1.1.2 | - Preview Ghost Color now defaults to #FFFFFF40 (RGBA 1, 1, 1, 0.25). - Blueprint Store offer dialogs now prefill the seller's listed price. - Build camera HUD distances now show one decimal place when needed. - Large blueprint icons now keep extra front-visible layers so dense builds look less hollow. - Homestead hammer tab now sorts saved blueprints by filename. - Now the mod includes 3 blueprint samples. |
| 1.1.1 | ![]() - Blueprint, plan, station, and store preview ghosts now preserve source piece textures while applying the configured preview color. - Preview Ghost Color now defaults to #FFFFFFFF, and store preview ghosts use the same preview color option as other blueprint ghosts. - Added a safe text-input visibility fallback so Homestead no longer logs repeated errors when another mod patches TextInput.IsVisible before its UI is ready. |
| 1.1.0 | - Blueprint placement, preview, icon rendering, and store validation now ignore missing prefab entries and recipe-only prefabs without WearNTear, treating only Homestead-loadable WearNTear pieces as buildable entries. - Lowered the default Preview Ghost Color alpha to 0.05 for subtler unfinished blueprint previews. |
| 1.0.10 | - Switched Homestead blueprints to the native .blueprint format with PlanBuild/Infinity Hammer-compatible metadata and simplified local blueprint handling. (No legacy support for hsbp.yml format. Regenerate your config and catalog.yml) - Simplified Blueprint Store, build camera, area tool, Dvergr circlet, preview, and remote visual config options. - Added comfort-scaled build camera distance, placement distance, and resource pickup range HUD support. - Improved Blueprint Store upload/listing/purchase flows, icon limits, cleanup behavior, and RPC response handling. - Refactored blueprint save/menu, hammer table, material escrow, price input, and store UI internals for lower duplication and easier maintenance. |
| 1.0.9 | - Improved Blueprint Store save safety, chest cleanup, RPC handling, and purchase completion VFX behavior. |
| 1.0.8 | - Added compat for VeildRecipes so that blueprint icon is not veiled. - Minor config cleanup. |
| 1.0.7 | - Added compat to InventorySlots mod - Reduced minimum dgree of rotation to 0.5 from 1 - Fixed initial rotation offset |
| 1.0.6 | - Readme Fix |
| 1.0.5 | - Removed ZoneSavior part - Added exclamation mark for the withdrawls - Added depth/width control with area save/dismantle |
| 1.0.4 | - changed default rotation step to 22.5% - Fixed blueprint store flickering for some clients - HUD now shows piece rotation too |
| 1.0.3 | - Various optimizations and fix for dedi - Added localization file |
| 1.0.2 | - Fixed VFX not showing up on dedi |
| 1.0.1 | - Improved dedicated server compatibility for blueprint store, purchase, payout, and blueprint plan chest placement, including safer chest metadata setup and client-side placement VFX playback. - Fixed blueprint store chest lookup edge cases, including purchase offer matching and registry fallback behavior, to avoid incorrect matches and large synchronous ZDO scans. - Added PlayerId/SteamId-aware store identity handling for ownership, hidden listings, and debug diagnostics. - Reduced server hitch risk in blueprint/store RPC paths by tightening payload handling, cooldowns, queue limits, and removing expensive fallback scans. - Improved Homestead build-tool UX with throttled hammer/menu refreshes, better key hints, and reduced forced HUD rebuilds. - Strengthened auto archive and zone bundle restore behavior, including safer eligibility diagnostics, creator handling, and terrain restore planning. |
| 1.0.0 | - Initial Release |
