Decompiled source of UsefulTankards v1.0.0

UsefulTankards.dll

Decompiled 8 hours ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("UsefulTankards")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("sighsorry")]
[assembly: AssemblyProduct("UsefulTankards")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("C4125E26-AB66-46F5-B6B3-4A4C3D11E57E")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace UsefulTankards
{
	[BepInPlugin("sighsorry.UsefulTankards", "UsefulTankards", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public sealed class UsefulTankardsPlugin : BaseUnityPlugin
	{
		internal enum Toggle
		{
			On = 1,
			Off = 0
		}

		private sealed class ConfigurationManagerAttributes
		{
			public int? Order;
		}

		public const string ModName = "UsefulTankards";

		public const string ModVersion = "1.0.0";

		public const string Author = "sighsorry";

		public const string ModGuid = "sighsorry.UsefulTankards";

		private const string ValheimCuisineGuid = "XutzBR.ValheimCuisine";

		internal static ManualLogSource Log = null;

		private static readonly ConfigSync ConfigSync = new ConfigSync("sighsorry.UsefulTankards")
		{
			DisplayName = "UsefulTankards",
			CurrentVersion = "1.0.0",
			MinimumRequiredVersion = "1.0.0"
		};

		private static ConfigEntry<Toggle> ServerConfigLocked = null;

		internal static ConfigEntry<float> MovementWhileDrinking = null;

		internal static ConfigEntry<float> TankardAnimationSpeed = null;

		private readonly Harmony _harmony = new Harmony("sighsorry.UsefulTankards");

		private static bool _roundingMovementWhileDrinking;

		private static bool _roundingTankardAnimationSpeed;

		internal static float MovementWhileDrinkingMultiplier => Math.Min(1f, Math.Max(0f, MovementWhileDrinking.Value));

		internal static float TankardAnimationSpeedMultiplier => Math.Min(3f, Math.Max(1f, TankardAnimationSpeed.Value));

		private void Awake()
		{
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Expected O, but got Unknown
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			ServerConfigLocked = ConfigEntry("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only.", synchronizedSetting: true, 1000);
			ConfigSync.AddLockingConfigEntry<Toggle>(ServerConfigLocked);
			MovementWhileDrinking = ConfigEntry("1 - General", "Movement While Drinking", 0.5f, new ConfigDescription("Movement and rotation speed multiplier while drinking through a tankard. 0 keeps vanilla movement lock; 1 allows normal movement.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()), synchronizedSetting: true, 900);
			TankardAnimationSpeed = ConfigEntry("1 - General", "Tankard Animation Speed", 2f, new ConfigDescription("Drinking animation speed multiplier for tankards. 1 keeps vanilla speed; 2 is twice as fast; 3 is three times as fast.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 3f), Array.Empty<object>()), synchronizedSetting: true, 850);
			RoundMovementWhileDrinking();
			RoundTankardAnimationSpeed();
			MovementWhileDrinking.SettingChanged += OnMovementWhileDrinkingChanged;
			TankardAnimationSpeed.SettingChanged += OnTankardAnimationSpeedChanged;
			TankardLocalization.Register();
			TankardTweaks.RegisterProfile(this, "02 - Tankard", "Tankard", 10, 0.1f, 0.1f, 3);
			TankardTweaks.RegisterProfile(this, "03 - Anniversary Tankard", "TankardAnniversary", 15, 0.2f, 0.2f, 4);
			TankardTweaks.RegisterProfile(this, "04 - Dvergr Tankard", "Tankard_dvergr", 20, 0.3f, 0.3f, 5);
			if (Chainloader.PluginInfos.ContainsKey("XutzBR.ValheimCuisine"))
			{
				TankardTweaks.RegisterProfile(this, "05 - Goblet of Kings", "VC_GoK", 20, 0.3f, 0.3f, 5);
			}
			TankardRecipes.RegisterRecipe(this, "02 - Tankard", "Tankard", "piece_workbench, 1", "FineWood:5, Resin:2");
			TankardRecipes.RegisterRecipe(this, "03 - Anniversary Tankard", "TankardAnniversary", "piece_workbench, 1", "Bronze:2, TrollHide:2, Iron:2");
			_harmony.PatchAll();
		}

		private static void OnMovementWhileDrinkingChanged(object sender, EventArgs args)
		{
			RoundMovementWhileDrinking();
		}

		private static void OnTankardAnimationSpeedChanged(object sender, EventArgs args)
		{
			RoundTankardAnimationSpeed();
		}

		private static void RoundMovementWhileDrinking()
		{
			if (MovementWhileDrinking == null || _roundingMovementWhileDrinking)
			{
				return;
			}
			float num = (float)Math.Round(Math.Min(1f, Math.Max(0f, MovementWhileDrinking.Value)), 2, MidpointRounding.AwayFromZero);
			if (Math.Abs(MovementWhileDrinking.Value - num) <= 0.0001f)
			{
				return;
			}
			try
			{
				_roundingMovementWhileDrinking = true;
				MovementWhileDrinking.Value = num;
			}
			finally
			{
				_roundingMovementWhileDrinking = false;
			}
		}

		private static void RoundTankardAnimationSpeed()
		{
			if (TankardAnimationSpeed == null || _roundingTankardAnimationSpeed)
			{
				return;
			}
			float num = (float)Math.Round(Math.Min(3f, Math.Max(1f, TankardAnimationSpeed.Value)), 2, MidpointRounding.AwayFromZero);
			if (Math.Abs(TankardAnimationSpeed.Value - num) <= 0.0001f)
			{
				return;
			}
			try
			{
				_roundingTankardAnimationSpeed = true;
				TankardAnimationSpeed.Value = num;
			}
			finally
			{
				_roundingTankardAnimationSpeed = false;
			}
		}

		private void OnDestroy()
		{
			_harmony.UnpatchSelf();
		}

		internal ConfigEntry<T> ConfigEntry<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true, int? order = null)
		{
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Expected O, but got Unknown
			object[] array = description.Tags ?? Array.Empty<object>();
			if (order.HasValue)
			{
				object[] array2 = new object[array.Length + 1];
				Array.Copy(array, array2, array.Length);
				array2[array.Length] = new ConfigurationManagerAttributes
				{
					Order = order.Value
				};
				array = array2;
			}
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, array);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			ConfigSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		internal ConfigEntry<T> ConfigEntry<T>(string group, string name, T value, string description, bool synchronizedSetting = true, int? order = null)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			return ConfigEntry(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting, order);
		}
	}
	internal static class TankardLocalization
	{
		internal const string OpenHintKey = "$ut_tankard_open_hint";

		internal const string CooldownReductionKey = "$ut_tankard_cooldown_reduction";

		internal const string BuffDurationBonusKey = "$ut_tankard_buff_duration_bonus";

		internal const string StoredMeadsKey = "$ut_tankard_stored_meads";

		private const string OpenHintWord = "ut_tankard_open_hint";

		private const string CooldownReductionWord = "ut_tankard_cooldown_reduction";

		private const string BuffDurationBonusWord = "ut_tankard_buff_duration_bonus";

		private const string StoredMeadsWord = "ut_tankard_stored_meads";

		private const string EnglishLanguage = "english";

		private static readonly MethodInfo? AddWordMethod = AccessTools.Method(typeof(Localization), "AddWord", new Type[2]
		{
			typeof(string),
			typeof(string)
		}, (Type[])null);

		private static readonly Dictionary<string, string> OpenHintByLanguage = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase)
		{
			["english"] = "Press <b>$KEY_Use</b> to open tankard storage.",
			["korean"] = "<b>$KEY_Use</b>를 눌러 탱커드 저장소를 엽니다."
		};

		private static readonly Dictionary<string, string> CooldownReductionByLanguage = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase)
		{
			["english"] = "Potion cooldown reduction: {0}%",
			["korean"] = "포션 재사용 대기시간 감소: {0}%"
		};

		private static readonly Dictionary<string, string> BuffDurationBonusByLanguage = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase)
		{
			["english"] = "Buff duration bonus: {0}%",
			["korean"] = "버프 지속시간 증가: {0}%"
		};

		private static readonly Dictionary<string, string> StoredMeadsByLanguage = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase)
		{
			["english"] = "Stored meads:",
			["korean"] = "저장된 벌꿀주:"
		};

		internal static void Register()
		{
			if (Localization.instance != null)
			{
				Register(Localization.instance);
			}
		}

		internal static void Register(Localization localization)
		{
			if (localization != null)
			{
				string languageName = NormalizeLanguageName(localization.GetSelectedLanguage());
				AddWord(localization, "ut_tankard_open_hint", Get(OpenHintByLanguage, languageName));
				AddWord(localization, "ut_tankard_cooldown_reduction", Get(CooldownReductionByLanguage, languageName));
				AddWord(localization, "ut_tankard_buff_duration_bonus", Get(BuffDurationBonusByLanguage, languageName));
				AddWord(localization, "ut_tankard_stored_meads", Get(StoredMeadsByLanguage, languageName));
			}
		}

		internal static string Localize(string key)
		{
			if (Localization.instance == null)
			{
				return key;
			}
			string text = Localization.instance.Localize(key);
			if (!text.Contains("$"))
			{
				return text;
			}
			return Localization.instance.Localize(text);
		}

		private static string NormalizeLanguageName(string languageName)
		{
			if (!string.IsNullOrWhiteSpace(languageName))
			{
				return languageName.Trim().Replace(" ", string.Empty).ToLowerInvariant();
			}
			return "english";
		}

		private static string Get(Dictionary<string, string> translations, string languageName)
		{
			if (!translations.TryGetValue(languageName, out string value))
			{
				return translations["english"];
			}
			return value;
		}

		private static void AddWord(Localization localization, string key, string value)
		{
			AddWordMethod?.Invoke(localization, new object[2] { key, value });
		}
	}
	[HarmonyPatch(typeof(Localization), "SetupLanguage")]
	internal static class UsefulTankardsLocalizationSetupLanguagePatch
	{
		private static void Postfix(Localization __instance)
		{
			TankardLocalization.Register(__instance);
		}
	}
	internal sealed class TankardRecipeProfile
	{
		internal string PrefabName { get; }

		internal ConfigEntry<UsefulTankardsPlugin.Toggle> Enabled { get; }

		internal ConfigEntry<string> Station { get; }

		internal ConfigEntry<string> Resources { get; }

		internal TankardRecipeProfile(string prefabName, ConfigEntry<UsefulTankardsPlugin.Toggle> enabled, ConfigEntry<string> station, ConfigEntry<string> resources)
		{
			PrefabName = prefabName;
			Enabled = enabled;
			Station = station;
			Resources = resources;
		}
	}
	internal static class TankardRecipes
	{
		private static readonly Dictionary<string, TankardRecipeProfile> Profiles = new Dictionary<string, TankardRecipeProfile>(StringComparer.OrdinalIgnoreCase);

		private static readonly HashSet<string> WarnedMessages = new HashSet<string>(StringComparer.OrdinalIgnoreCase);

		internal static void RegisterRecipe(UsefulTankardsPlugin plugin, string section, string prefabName, string defaultStation, string defaultResources)
		{
			TankardRecipeProfile tankardRecipeProfile = new TankardRecipeProfile(prefabName, plugin.ConfigEntry(section, "Recipe Enabled", UsefulTankardsPlugin.Toggle.On, "If on, UsefulTankards updates this tankard recipe. If off, the recipe is disabled.", synchronizedSetting: true, 950), plugin.ConfigEntry(section, "Recipe Station", defaultStation, "Crafting station and minimum level for this tankard recipe. Format: StationPrefab, Level. Use None, 1 for hand crafting.", synchronizedSetting: true, 940), plugin.ConfigEntry(section, "Recipe Resources", defaultResources, "Resources required to craft this tankard. Format: Item:Amount, OtherItem:Amount.", synchronizedSetting: true, 930));
			tankardRecipeProfile.Enabled.SettingChanged += delegate
			{
				ApplyRecipeDefinitions();
			};
			tankardRecipeProfile.Station.SettingChanged += delegate
			{
				ApplyRecipeDefinitions();
			};
			tankardRecipeProfile.Resources.SettingChanged += delegate
			{
				ApplyRecipeDefinitions();
			};
			Profiles[prefabName] = tankardRecipeProfile;
		}

		internal static void ApplyRecipeDefinitions()
		{
			if ((Object)(object)ObjectDB.instance == (Object)null || (Object)(object)ZNetScene.instance == (Object)null)
			{
				return;
			}
			foreach (TankardRecipeProfile value in Profiles.Values)
			{
				ApplyRecipeDefinition(value);
			}
			RefreshLocalCraftingUi();
		}

		private static void ApplyRecipeDefinition(TankardRecipeProfile profile)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			Recipe val = FindRecipe(profile.PrefabName) ?? CreateRecipe(profile.PrefabName);
			if ((Object)val == (Object)null)
			{
				return;
			}
			if (profile.Enabled.Value != UsefulTankardsPlugin.Toggle.On)
			{
				val.m_enabled = false;
				return;
			}
			ItemDrop val2 = ResolveItemDrop(profile.PrefabName);
			string station;
			int level;
			CraftingStation station2;
			Requirement[] requirements;
			if ((Object)val2 == (Object)null)
			{
				WarnOnce("Could not apply recipe for '" + profile.PrefabName + "': item prefab was not found.");
			}
			else if (!TryParseCraftingStationWithLevel(profile.Station.Value, out station, out level) || !TryResolveCraftingStation(station, out station2))
			{
				WarnOnce("Could not apply recipe for '" + profile.PrefabName + "': crafting station '" + profile.Station.Value + "' was invalid or not found.");
			}
			else if (!TryParseRequirements(profile.Resources.Value, out requirements))
			{
				WarnOnce("Could not apply recipe for '" + profile.PrefabName + "': resources '" + profile.Resources.Value + "' were invalid.");
			}
			else
			{
				val.m_item = val2;
				val.m_amount = 1;
				val.m_enabled = true;
				val.m_craftingStation = station2;
				val.m_minStationLevel = level;
				val.m_requireOnlyOneIngredient = false;
				val.m_qualityResultAmountMultiplier = 1f;
				val.m_resources = requirements;
			}
		}

		private static Recipe FindRecipe(string prefabName)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			foreach (Recipe recipe in ObjectDB.instance.m_recipes)
			{
				if (!((Object)recipe == (Object)null) && (string.Equals(((Object)recipe).name, GetRecipeName(prefabName), StringComparison.OrdinalIgnoreCase) || IsRecipeForPrefab(recipe, prefabName)))
				{
					return recipe;
				}
			}
			return null;
		}

		private static Recipe CreateRecipe(string prefabName)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Expected O, but got Unknown
			ItemDrop val = ResolveItemDrop(prefabName);
			if ((Object)val == (Object)null)
			{
				return null;
			}
			Recipe val2 = ScriptableObject.CreateInstance<Recipe>();
			((Object)val2).name = GetRecipeName(prefabName);
			val2.m_item = val;
			ObjectDB.instance.m_recipes.Add(val2);
			return val2;
		}

		private static bool IsRecipeForPrefab(Recipe recipe, string prefabName)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			if ((Object)recipe.m_item == (Object)null)
			{
				return false;
			}
			return string.Equals(NormalizePrefabName(((Object)((Component)recipe.m_item).gameObject).name), NormalizePrefabName(prefabName), StringComparison.OrdinalIgnoreCase);
		}

		private static bool TryParseRequirements(string definition, out Requirement[] requirements)
		{
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Expected O, but got Unknown
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Expected O, but got Unknown
			List<Requirement> list = new List<Requirement>();
			requirements = Array.Empty<Requirement>();
			string[] array = (definition ?? "").Split(new char[4] { ',', ';', '\n', '\r' }, StringSplitOptions.RemoveEmptyEntries);
			for (int i = 0; i < array.Length; i++)
			{
				string text = array[i].Trim();
				if (text.Length != 0)
				{
					string[] array2 = text.Split(new char[1] { ':' });
					if (array2.Length != 2)
					{
						return false;
					}
					string text2 = NormalizePrefabName(array2[0]);
					if (!int.TryParse(array2[1].Trim(), NumberStyles.Integer, CultureInfo.InvariantCulture, out var result) || result < 0)
					{
						return false;
					}
					ItemDrop val = ResolveItemDrop(text2);
					if ((Object)val == (Object)null)
					{
						WarnOnce("Could not resolve recipe resource item '" + text2 + "'.");
						return false;
					}
					list.Add(new Requirement
					{
						m_resItem = val,
						m_amount = result,
						m_amountPerLevel = 1,
						m_recover = true
					});
				}
			}
			requirements = list.ToArray();
			return true;
		}

		private static bool TryParseCraftingStationWithLevel(string value, out string station, out int level)
		{
			station = "None";
			level = 1;
			string[] array = (value ?? "").Split(new char[1] { ',' });
			if (array.Length == 0 || array.Length > 2)
			{
				return false;
			}
			station = NormalizePrefabName(array[0]);
			if (station.Length == 0)
			{
				station = "None";
			}
			if (array.Length == 2)
			{
				if (int.TryParse(array[1].Trim(), NumberStyles.Integer, CultureInfo.InvariantCulture, out level))
				{
					return level >= 1;
				}
				return false;
			}
			return true;
		}

		private static bool TryResolveCraftingStation(string value, out CraftingStation station)
		{
			station = null;
			string text = NormalizePrefabName(value);
			if (IsNone(text))
			{
				return true;
			}
			GameObject val = ResolvePrefab(text);
			if ((Object)(object)val != (Object)null)
			{
				return val.TryGetComponent<CraftingStation>(ref station);
			}
			return false;
		}

		private static ItemDrop ResolveItemDrop(string itemName)
		{
			string text = NormalizePrefabName(itemName);
			ObjectDB instance = ObjectDB.instance;
			GameObject val = ((instance != null) ? instance.GetItemPrefab(text) : null);
			if ((Object)(object)val == (Object)null)
			{
				val = ResolvePrefab(text);
			}
			ItemDrop result = default(ItemDrop);
			if (!((Object)(object)val != (Object)null) || !val.TryGetComponent<ItemDrop>(ref result))
			{
				return null;
			}
			return result;
		}

		private static GameObject ResolvePrefab(string prefabName)
		{
			string text = NormalizePrefabName(prefabName);
			if ((Object)(object)ZNetScene.instance != (Object)null)
			{
				GameObject prefab = ZNetScene.instance.GetPrefab(text);
				if ((Object)(object)prefab != (Object)null)
				{
					return prefab;
				}
			}
			ObjectDB instance = ObjectDB.instance;
			if (instance == null)
			{
				return null;
			}
			return instance.GetItemPrefab(text);
		}

		private static void RefreshLocalCraftingUi()
		{
			if (!((Object)(object)Player.m_localPlayer == (Object)null))
			{
				Player.m_localPlayer.UpdateKnownRecipesList();
				if ((Object)(object)InventoryGui.instance != (Object)null)
				{
					InventoryGui.instance.UpdateCraftingPanel(false);
					InventoryGui.instance.UpdateRecipe(Player.m_localPlayer, 0f);
				}
			}
		}

		private static void WarnOnce(string message)
		{
			if (WarnedMessages.Add(message))
			{
				UsefulTankardsPlugin.Log.LogWarning((object)message);
			}
		}

		private static string GetRecipeName(string itemName)
		{
			return "Recipe_" + NormalizePrefabName(itemName);
		}

		private static bool IsNone(string value)
		{
			if (value.Length != 0 && !string.Equals(value, "None", StringComparison.OrdinalIgnoreCase))
			{
				return string.Equals(value, "null", StringComparison.OrdinalIgnoreCase);
			}
			return true;
		}

		private static string NormalizePrefabName(string value)
		{
			value = (value ?? "").Trim();
			if (!value.EndsWith("(Clone)", StringComparison.Ordinal))
			{
				return value;
			}
			return value.Substring(0, value.Length - "(Clone)".Length).Trim();
		}
	}
	internal sealed class TankardProfile
	{
		internal string PrefabName { get; }

		internal ConfigEntry<int> Durability { get; }

		internal ConfigEntry<UsefulTankardsPlugin.Toggle>? CanBeRepaired { get; }

		internal ConfigEntry<float> CooldownReduction { get; }

		internal ConfigEntry<float> DurationBonus { get; }

		internal ConfigEntry<int> StorageSlots { get; }

		internal int DurabilityUses => Math.Max(0, Durability.Value);

		internal bool Repairable
		{
			get
			{
				ConfigEntry<UsefulTankardsPlugin.Toggle>? canBeRepaired = CanBeRepaired;
				if (canBeRepaired == null)
				{
					return false;
				}
				return canBeRepaired.Value == UsefulTankardsPlugin.Toggle.On;
			}
		}

		internal int TankardStorageSlots => Math.Max(0, StorageSlots.Value);

		internal float CooldownReductionMultiplier => Math.Max(0f, 1f - Clamp(CooldownReduction.Value, 0f, 0.95f));

		internal float DurationBonusMultiplier => 1f + Math.Max(0f, DurationBonus.Value);

		internal float CooldownReductionPercent => Clamp(CooldownReduction.Value, 0f, 0.95f) * 100f;

		internal float DurationBonusPercent => Math.Max(0f, DurationBonus.Value) * 100f;

		internal TankardProfile(string prefabName, ConfigEntry<int> durability, ConfigEntry<UsefulTankardsPlugin.Toggle>? canBeRepaired, ConfigEntry<float> cooldownReduction, ConfigEntry<float> durationBonus, ConfigEntry<int> storageSlots)
		{
			PrefabName = prefabName;
			Durability = durability;
			CanBeRepaired = canBeRepaired;
			CooldownReduction = cooldownReduction;
			DurationBonus = durationBonus;
			StorageSlots = storageSlots;
		}

		private static float Clamp(float value, float min, float max)
		{
			if (value < min)
			{
				return min;
			}
			if (!(value > max))
			{
				return value;
			}
			return max;
		}
	}
	internal static class TankardTweaks
	{
		private readonly struct DurabilityBaseline
		{
			private readonly bool _useDurability;

			private readonly bool _destroyBroken;

			private readonly bool _canBeRepaired;

			private readonly float _maxDurability;

			private readonly float _durabilityPerLevel;

			private readonly float _useDurabilityDrain;

			private readonly float _durabilityDrain;

			private DurabilityBaseline(SharedData shared)
			{
				_useDurability = shared.m_useDurability;
				_destroyBroken = shared.m_destroyBroken;
				_canBeRepaired = shared.m_canBeReparied;
				_maxDurability = shared.m_maxDurability;
				_durabilityPerLevel = shared.m_durabilityPerLevel;
				_useDurabilityDrain = shared.m_useDurabilityDrain;
				_durabilityDrain = shared.m_durabilityDrain;
			}

			internal static DurabilityBaseline From(SharedData shared)
			{
				return new DurabilityBaseline(shared);
			}

			internal void Restore(SharedData shared)
			{
				shared.m_useDurability = _useDurability;
				shared.m_destroyBroken = _destroyBroken;
				shared.m_canBeReparied = _canBeRepaired;
				shared.m_maxDurability = _maxDurability;
				shared.m_durabilityPerLevel = _durabilityPerLevel;
				shared.m_useDurabilityDrain = _useDurabilityDrain;
				shared.m_durabilityDrain = _durabilityDrain;
			}
		}

		private static readonly Dictionary<string, TankardProfile> Profiles = new Dictionary<string, TankardProfile>(StringComparer.OrdinalIgnoreCase);

		private static readonly Dictionary<string, DurabilityBaseline> DurabilityBaselines = new Dictionary<string, DurabilityBaseline>(StringComparer.OrdinalIgnoreCase);

		[ThreadStatic]
		private static TankardProfile? _currentUseContext;

		internal static TankardProfile? CurrentUseContext
		{
			get
			{
				return _currentUseContext;
			}
			set
			{
				_currentUseContext = value;
			}
		}

		internal static void RegisterProfile(UsefulTankardsPlugin plugin, string section, string prefabName, int durability, float cooldownReduction, float durationBonus, int storageSlots, bool canBeRepairedConfig = true)
		{
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Expected O, but got Unknown
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Expected O, but got Unknown
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Expected O, but got Unknown
			ConfigEntry<UsefulTankardsPlugin.Toggle> canBeRepaired = (canBeRepairedConfig ? plugin.ConfigEntry(section, "Can Be Repaired", UsefulTankardsPlugin.Toggle.Off, "If on, this tankard can be repaired at a valid repair station. If off, durability is limited-use only.", synchronizedSetting: true, 350) : null);
			TankardProfile tankardProfile = new TankardProfile(prefabName, plugin.ConfigEntry(section, "Durability Uses", durability, new ConfigDescription("Tankard uses before it can no longer be used. 0 disables durability changes for this tankard.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 1000), Array.Empty<object>()), synchronizedSetting: true, 400), canBeRepaired, plugin.ConfigEntry(section, "Potion Cooldown Reduction", cooldownReduction, new ConfigDescription("Multiplier-style reduction for pure over-time potions drunk through this tankard. 0.10 means -10%.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 0.95f), Array.Empty<object>()), synchronizedSetting: true, 300), plugin.ConfigEntry(section, "Buff Duration Bonus", durationBonus, new ConfigDescription("Duration bonus for non-over-time buffs drunk through this tankard. 0.10 means +10%.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 10f), Array.Empty<object>()), synchronizedSetting: true, 200), plugin.ConfigEntry(section, "Storage Slots", storageSlots, new ConfigDescription("Number of mead storage slots in this tankard. 0 disables storage for this tankard.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 20), Array.Empty<object>()), synchronizedSetting: true, 100));
			tankardProfile.Durability.SettingChanged += delegate
			{
				ApplyItemDefinitions();
			};
			if (tankardProfile.CanBeRepaired != null)
			{
				tankardProfile.CanBeRepaired.SettingChanged += delegate
				{
					ApplyItemDefinitions();
				};
			}
			Profiles[prefabName] = tankardProfile;
		}

		internal static bool TryGetProfile(ItemData? item, out TankardProfile profile)
		{
			profile = null;
			if (item == null)
			{
				return false;
			}
			string prefabName = GetPrefabName(item);
			if (prefabName.Length > 0)
			{
				return Profiles.TryGetValue(prefabName, out profile);
			}
			return false;
		}

		internal static bool TryGetProfile(GameObject? prefab, out TankardProfile profile)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			profile = null;
			if ((Object)(object)prefab == (Object)null || (Object)prefab == (Object)null)
			{
				return false;
			}
			string text = CleanPrefabName(((Object)prefab).name);
			if (text.Length > 0)
			{
				return Profiles.TryGetValue(text, out profile);
			}
			return false;
		}

		internal static void ApplyItemDefinitions()
		{
			if ((Object)(object)ObjectDB.instance != (Object)null)
			{
				foreach (GameObject item in ObjectDB.instance.m_items)
				{
					ApplyItemDefinition(item);
				}
			}
			if ((Object)(object)ZNetScene.instance == (Object)null)
			{
				return;
			}
			foreach (TankardProfile value in Profiles.Values)
			{
				ApplyItemDefinition(ZNetScene.instance.GetPrefab(value.PrefabName));
			}
		}

		internal static void ModifyEffectForCurrentTankard(StatusEffect effect)
		{
			TankardProfile currentUseContext = CurrentUseContext;
			if (currentUseContext != null && !(effect.m_ttl <= 0f))
			{
				float num = (IsPureOverTimeEffect(effect) ? currentUseContext.CooldownReductionMultiplier : currentUseContext.DurationBonusMultiplier);
				effect.m_ttl *= num;
			}
		}

		internal static void AppendTankardTooltip(ItemData item, ref string tooltip)
		{
			if (!TryGetProfile(item, out TankardProfile profile))
			{
				return;
			}
			List<string> list = new List<string>();
			if (profile.TankardStorageSlots > 0)
			{
				list.Add(TankardLocalization.Localize("$ut_tankard_open_hint"));
			}
			if (profile.CooldownReductionPercent > 0f)
			{
				list.Add(FormatTooltip("$ut_tankard_cooldown_reduction", profile.CooldownReductionPercent));
			}
			if (profile.DurationBonusPercent > 0f)
			{
				list.Add(FormatTooltip("$ut_tankard_buff_duration_bonus", profile.DurationBonusPercent));
			}
			List<string> storedDrinkTooltipLines = TankardStorageSystem.GetStoredDrinkTooltipLines(item);
			if (storedDrinkTooltipLines.Count > 0)
			{
				list.Add(TankardLocalization.Localize("$ut_tankard_stored_meads"));
				list.AddRange(storedDrinkTooltipLines);
			}
			if (list.Count > 0)
			{
				tooltip = tooltip + "\n\n<color=orange>" + string.Join("\n", list.Where((string line) => !string.IsNullOrWhiteSpace(line))) + "</color>";
			}
		}

		private static string FormatTooltip(string key, float percentage)
		{
			string format = TankardLocalization.Localize(key);
			string arg = percentage.ToString("0.#", CultureInfo.InvariantCulture);
			return string.Format(CultureInfo.InvariantCulture, format, arg);
		}

		private static void ApplyItemDefinition(GameObject? prefab)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Expected O, but got Unknown
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Expected O, but got Unknown
			if ((Object)(object)prefab == (Object)null || (Object)prefab == (Object)null)
			{
				return;
			}
			string key = CleanPrefabName(((Object)prefab).name);
			if (!Profiles.TryGetValue(key, out TankardProfile value))
			{
				return;
			}
			ItemDrop component = prefab.GetComponent<ItemDrop>();
			if (!((Object)component == (Object)null))
			{
				SharedData shared = component.m_itemData.m_shared;
				if (!DurabilityBaselines.ContainsKey(key))
				{
					DurabilityBaselines[key] = DurabilityBaseline.From(shared);
				}
				if (value.DurabilityUses <= 0)
				{
					DurabilityBaselines[key].Restore(shared);
					return;
				}
				shared.m_useDurability = true;
				shared.m_maxDurability = value.DurabilityUses;
				shared.m_durabilityPerLevel = 0f;
				shared.m_useDurabilityDrain = 1f;
				shared.m_durabilityDrain = 0f;
				shared.m_canBeReparied = value.Repairable;
				shared.m_destroyBroken = false;
			}
		}

		private static bool IsPureOverTimeEffect(StatusEffect effect)
		{
			//IL_0296: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ec: Expected O, but got Unknown
			SE_Stats val = (SE_Stats)(object)((effect is SE_Stats) ? effect : null);
			if (val == null)
			{
				return false;
			}
			if (!(val.m_healthOverTime > 0f) && val.m_staminaOverTime == 0f && val.m_eitrOverTime == 0f)
			{
				return false;
			}
			if (val.m_tickInterval == 0f && val.m_healthPerTick == 0f && val.m_healthPerTickMinHealthPercentage == 0f && val.m_healthUpFront == 0f && val.m_staminaUpFront == 0f && val.m_staminaDrainPerSec == 0f && val.m_runStaminaDrainModifier == 0f && val.m_jumpStaminaUseModifier == 0f && val.m_attackStaminaUseModifier == 0f && val.m_blockStaminaUseModifier == 0f && val.m_blockStaminaUseFlatValue == 0f && val.m_dodgeStaminaUseModifier == 0f && val.m_swimStaminaUseModifier == 0f && val.m_homeItemStaminaUseModifier == 0f && val.m_sneakStaminaUseModifier == 0f && val.m_runStaminaUseModifier == 0f && val.m_adrenalineUpFront == 0f && val.m_adrenalineModifier == 0f && val.m_staggerModifier == 0f && val.m_timedBlockBonus == 0f && val.m_eitrUpFront == 0f && val.m_healthRegenMultiplier == 1f && val.m_staminaRegenMultiplier == 1f && val.m_eitrRegenMultiplier == 1f && val.m_addArmor == 0f && val.m_armorMultiplier == 0f && val.m_raiseSkillModifier == 0f && val.m_skillLevelModifier == 0f && val.m_skillLevelModifier2 == 0f && (val.m_mods == null || val.m_mods.Count == 0) && val.m_damageModifier == 1f && !((DamageTypes)(ref val.m_percentigeDamageModifiers)).HaveDamage() && val.m_noiseModifier == 0f && val.m_stealthModifier == 0f && val.m_addMaxCarryWeight == 0f && val.m_speedModifier == 0f && val.m_swimSpeedModifier == 0f && val.m_jumpModifier == Vector3.zero && val.m_maxMaxFallSpeed == 0f && val.m_fallDamageModifier == 0f && val.m_windMovementModifier == 0f && val.m_windRunStaminaModifier == 0f && (Object)val.m_pheromoneTarget == (Object)null && val.m_pheromoneSpawnChanceOverride == 0f && val.m_pheromoneSpawnMinLevel == 0 && val.m_pheromoneLevelUpMultiplier == 1f && val.m_pheromoneMaxInstanceOverride == 0)
			{
				return !val.m_pheromoneFlee;
			}
			return false;
		}

		private static string GetPrefabName(ItemData item)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			if (!((Object)item.m_dropPrefab != (Object)null))
			{
				return "";
			}
			return CleanPrefabName(((Object)item.m_dropPrefab).name);
		}

		internal static string GetCleanPrefabName(ItemData item)
		{
			return GetPrefabName(item);
		}

		private static string CleanPrefabName(string name)
		{
			if (!name.EndsWith("(Clone)", StringComparison.Ordinal))
			{
				return name;
			}
			return name.Substring(0, name.Length - "(Clone)".Length);
		}
	}
	internal static class TankardStorageSystem
	{
		private sealed class StoredDrinkSummary
		{
			internal string Name { get; }

			internal int Stack { get; set; }

			internal int Capacity { get; set; }

			internal StoredDrinkSummary(string name, int stack, int capacity)
			{
				Name = name;
				Stack = stack;
				Capacity = capacity;
			}
		}

		internal sealed class TankardStorageContainer : MonoBehaviour
		{
			private Player? _player;

			private ItemData? _tankard;

			private Inventory? _inventory;

			private Container? _container;

			private Action? _saveHandler;

			private bool _loadComplete = true;

			private bool _closed;

			internal bool LoadComplete => _loadComplete;

			internal void Initialize(Player player, ItemData tankard, TankardProfile profile, Container container, int slots, int width, int height)
			{
				_player = player;
				_tankard = tankard;
				_container = container;
				_inventory = LoadTankardStorageInventory(player, tankard, profile, out width, out height, out _loadComplete);
				ValheimAccess.SetContainerFields(container, tankard.m_shared.m_name, width, height, _inventory, inUse: true);
				tankard.m_customData["UsefulTankards.Storage.Slots"] = slots.ToString();
				AttachImmediateSave();
				ValheimAccess.Changed(((Humanoid)player).GetInventory());
			}

			private void Update()
			{
				//IL_0060: Unknown result type (might be due to invalid IL or missing references)
				if (!_closed && (Object)(object)_container != (Object)null && (Object)(object)InventoryGui.instance != (Object)null && (Object)(object)ValheimAccess.GetCurrentContainer(InventoryGui.instance) != (Object)(object)_container)
				{
					CloseAndDestroy();
				}
				else if ((Object)(object)_player != (Object)null)
				{
					((Component)this).transform.position = ((Component)_player).transform.position;
				}
			}

			internal void Save()
			{
				if (_tankard != null && _inventory != null && _loadComplete)
				{
					SaveTankardStorageInventory(_tankard, _inventory);
					Player? player = _player;
					ValheimAccess.Changed((player != null) ? ((Humanoid)player).GetInventory() : null);
				}
			}

			private void AttachImmediateSave()
			{
				if (_loadComplete && _inventory != null && _saveHandler == null)
				{
					_saveHandler = Save;
					ValheimAccess.AddInventoryChangedHandler(_inventory, _saveHandler);
				}
			}

			private void DetachImmediateSave()
			{
				if (_saveHandler != null)
				{
					ValheimAccess.RemoveInventoryChangedHandler(_inventory, _saveHandler);
					_saveHandler = null;
				}
			}

			internal void CloseAndDestroy()
			{
				if (!_closed)
				{
					_closed = true;
					Save();
					DetachImmediateSave();
					if (_inventory != null)
					{
						UnregisterTankardStorageInventory(_inventory);
					}
					Object.Destroy((Object)(object)((Component)this).gameObject);
				}
			}
		}

		private const string StorageDataKey = "UsefulTankards.Storage.Data";

		private const string StorageSlotsKey = "UsefulTankards.Storage.Slots";

		private static readonly HashSet<Inventory> StorageInventories = new HashSet<Inventory>();

		private static readonly Dictionary<Inventory, ItemData> InventoryOwners = new Dictionary<Inventory, ItemData>();

		private static readonly HashSet<string> WarnedIncompleteLoads = new HashSet<string>(StringComparer.Ordinal);

		private static Player? _cachedStoredDrinkPlayer;

		private static ItemData? _cachedStoredDrinkTankard;

		private static int _cachedStoredDrinkFrame = -1;

		private static bool _cachedStoredDrinkResult;

		internal static bool IsTankardStorageInventory(Inventory inventory)
		{
			if (inventory != null)
			{
				return StorageInventories.Contains(inventory);
			}
			return false;
		}

		internal static bool IsTankardStorageContainer(Container? container)
		{
			if ((Object)(object)container != (Object)null)
			{
				return (Object)(object)((Component)container).GetComponent<TankardStorageContainer>() != (Object)null;
			}
			return false;
		}

		internal static bool CanAddToTankardStorage(Inventory inventory, ItemData item)
		{
			if (!IsTankardStorageInventory(inventory))
			{
				return true;
			}
			return IsAllowedStoredDrink(inventory, item);
		}

		internal static bool CanAddToTankardStorage(Inventory inventory, GameObject prefab)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			if (!IsTankardStorageInventory(inventory))
			{
				return true;
			}
			if ((Object)prefab == (Object)null)
			{
				return false;
			}
			ItemDrop component = prefab.GetComponent<ItemDrop>();
			if ((Object)(object)component != (Object)null)
			{
				return IsAllowedStoredDrink(inventory, component.m_itemData);
			}
			return false;
		}

		internal static bool TrySaveTankardStorageContainer(Container container)
		{
			TankardStorageContainer tankardStorageContainer = (((Object)(object)container != (Object)null) ? ((Component)container).GetComponent<TankardStorageContainer>() : null);
			if ((Object)(object)tankardStorageContainer == (Object)null)
			{
				return false;
			}
			tankardStorageContainer.Save();
			return true;
		}

		internal static float GetStoredDrinkWeight(ItemData tankard)
		{
			if (!TryLoadStoredInventorySnapshot(tankard, out Inventory inventory))
			{
				return 0f;
			}
			float num = 0f;
			foreach (ItemData allItem in inventory.GetAllItems())
			{
				num += allItem.GetWeight(-1);
			}
			return num;
		}

		internal static List<string> GetStoredDrinkTooltipLines(ItemData tankard)
		{
			List<string> list = new List<string>();
			if (!TryLoadStoredInventorySnapshot(tankard, out Inventory inventory))
			{
				return list;
			}
			Dictionary<string, StoredDrinkSummary> dictionary = new Dictionary<string, StoredDrinkSummary>(StringComparer.Ordinal);
			foreach (ItemData allItem in inventory.GetAllItems())
			{
				if (allItem != null)
				{
					string text = LocalizeItemName(allItem);
					int num = Math.Max(1, allItem.m_stack);
					int num2 = Math.Max(num, allItem.m_shared?.m_maxStackSize ?? num);
					if (!dictionary.TryGetValue(text, out var value))
					{
						dictionary[text] = new StoredDrinkSummary(text, num, num2);
						continue;
					}
					value.Stack += num;
					value.Capacity += num2;
				}
			}
			foreach (StoredDrinkSummary value2 in dictionary.Values)
			{
				string text2 = ((value2.Capacity > 1) ? $" {value2.Stack}/{value2.Capacity}" : "");
				list.Add("- " + value2.Name + text2);
			}
			return list;
		}

		internal static bool TryHandleInventoryGuiUseInput(InventoryGui inventoryGui)
		{
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)inventoryGui == (Object)null || (Object)(object)Player.m_localPlayer == (Object)null)
			{
				return false;
			}
			Container currentContainer = ValheimAccess.GetCurrentContainer(inventoryGui);
			if (IsTankardStorageContainer(currentContainer))
			{
				if (!ZInput.GetButtonDown("Use"))
				{
					return false;
				}
				ZInput.ResetButtonStatus("Use");
				ValheimAccess.CloseContainer(inventoryGui);
				return true;
			}
			if ((Object)(object)currentContainer != (Object)null || !ZInput.GetButtonDown("Use"))
			{
				return false;
			}
			InventoryGrid playerGrid = ValheimAccess.GetPlayerGrid(inventoryGui);
			ItemData val = (((Object)(object)playerGrid != (Object)null) ? playerGrid.GetItem(new Vector2i(Mathf.RoundToInt(Input.mousePosition.x), Mathf.RoundToInt(Input.mousePosition.y))) : null);
			if (!TankardTweaks.TryGetProfile(val, out TankardProfile profile) || profile.TankardStorageSlots <= 0)
			{
				return false;
			}
			OpenTankardStorage(Player.m_localPlayer, val, profile);
			ZInput.ResetButtonStatus("Use");
			return true;
		}

		internal static void CloseTankardStorage(Container container)
		{
			if (container != null)
			{
				((Component)container).GetComponent<TankardStorageContainer>()?.CloseAndDestroy();
			}
		}

		internal static bool TryConsumeStoredDrinks(Player player, ItemData tankard, TankardProfile profile, out ItemData consumedAmmo)
		{
			consumedAmmo = null;
			if ((Object)(object)player == (Object)null || tankard == null || profile.TankardStorageSlots <= 0)
			{
				return false;
			}
			if (!tankard.m_customData.TryGetValue("UsefulTankards.Storage.Data", out var value) || string.IsNullOrWhiteSpace(value))
			{
				return false;
			}
			int width;
			int height;
			bool loadComplete;
			Inventory val = LoadTankardStorageInventory(player, tankard, profile, out width, out height, out loadComplete);
			if (!loadComplete)
			{
				return false;
			}
			try
			{
				bool flag = false;
				List<ItemData> allItems = val.GetAllItems();
				for (int num = allItems.Count - 1; num >= 0; num--)
				{
					ItemData val2 = allItems[num];
					if (CanConsumeStoredDrinkQuietly(player, tankard, val2))
					{
						ItemData val3 = val2.Clone();
						if (((Humanoid)player).ConsumeItem(val, val2, false))
						{
							if (consumedAmmo == null)
							{
								consumedAmmo = val3;
							}
							flag = true;
						}
					}
				}
				if (!flag)
				{
					return false;
				}
				SaveTankardStorageInventory(tankard, val);
				ClearStoredDrinkCheckCache();
				ValheimAccess.Changed(((Humanoid)player).GetInventory());
				return true;
			}
			finally
			{
				UnregisterTankardStorageInventory(val);
			}
		}

		internal static bool HasConsumableStoredDrink(Player player, ItemData tankard, TankardProfile profile)
		{
			if ((Object)(object)player == (Object)null || tankard == null || profile.TankardStorageSlots <= 0)
			{
				return false;
			}
			if (_cachedStoredDrinkPlayer == player && _cachedStoredDrinkTankard == tankard && _cachedStoredDrinkFrame == Time.frameCount)
			{
				return _cachedStoredDrinkResult;
			}
			bool num = HasConsumableStoredDrinkUncached(player, tankard, profile);
			_cachedStoredDrinkPlayer = player;
			_cachedStoredDrinkTankard = tankard;
			_cachedStoredDrinkFrame = Time.frameCount;
			_cachedStoredDrinkResult = num;
			return num;
		}

		private static bool HasConsumableStoredDrinkUncached(Player player, ItemData tankard, TankardProfile profile)
		{
			if (!tankard.m_customData.TryGetValue("UsefulTankards.Storage.Data", out var value) || string.IsNullOrWhiteSpace(value))
			{
				return false;
			}
			int width;
			int height;
			bool loadComplete;
			Inventory val = LoadTankardStorageInventory(player, tankard, profile, out width, out height, out loadComplete);
			if (!loadComplete)
			{
				return false;
			}
			try
			{
				foreach (ItemData allItem in val.GetAllItems())
				{
					if (CanConsumeStoredDrinkQuietly(player, tankard, allItem))
					{
						return true;
					}
				}
				return false;
			}
			finally
			{
				UnregisterTankardStorageInventory(val);
			}
		}

		private static void OpenTankardStorage(Player player, ItemData tankard, TankardProfile profile)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			int slots = ResolveStorageSlots(tankard, profile);
			ResolveGridSize(slots, out var width, out var height);
			GameObject val = new GameObject("UsefulTankards_TankardStorage");
			val.transform.position = ((Component)player).transform.position;
			TankardStorageContainer tankardStorageContainer = val.AddComponent<TankardStorageContainer>();
			Container val2 = val.AddComponent<Container>();
			tankardStorageContainer.Initialize(player, tankard, profile, val2, slots, width, height);
			if (!tankardStorageContainer.LoadComplete)
			{
				tankardStorageContainer.CloseAndDestroy();
			}
			else
			{
				InventoryGui.instance.Show(val2, 1);
			}
		}

		private static Inventory LoadTankardStorageInventory(Player player, ItemData tankard, TankardProfile profile, out int width, out int height, out bool loadComplete)
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Expected O, but got Unknown
			ResolveGridSize(ResolveStorageSlots(tankard, profile), out width, out height);
			Inventory val = CreateTankardStorageInventory(tankard, width, height);
			loadComplete = true;
			if (tankard.m_customData.TryGetValue("UsefulTankards.Storage.Data", out var value) && !string.IsNullOrWhiteSpace(value))
			{
				try
				{
					val.Load(new ZPackage(value));
					loadComplete = IsStorageLoadComplete(tankard, value, val);
				}
				catch (Exception ex)
				{
					UsefulTankardsPlugin.Log.LogWarning((object)("Could not read tankard storage for " + TankardTweaks.GetCleanPrefabName(tankard) + ": " + ex.GetBaseException().Message));
					loadComplete = false;
				}
			}
			RegisterTankardStorageInventory(val, tankard);
			return val;
		}

		private static bool TryLoadStoredInventorySnapshot(ItemData tankard, out Inventory inventory)
		{
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Expected O, but got Unknown
			inventory = null;
			if (tankard == null || !TankardTweaks.TryGetProfile(tankard, out TankardProfile profile) || !tankard.m_customData.TryGetValue("UsefulTankards.Storage.Data", out var value) || string.IsNullOrWhiteSpace(value))
			{
				return false;
			}
			ResolveGridSize(ResolveStorageSlots(tankard, profile), out var width, out var height);
			inventory = CreateTankardStorageInventory(tankard, width, height);
			try
			{
				inventory.Load(new ZPackage(value));
				if (!IsStorageLoadComplete(tankard, value, inventory))
				{
					inventory = null;
					return false;
				}
				return inventory.GetAllItems().Count > 0;
			}
			catch (Exception ex)
			{
				UsefulTankardsPlugin.Log.LogWarning((object)("Could not read tankard storage for " + TankardTweaks.GetCleanPrefabName(tankard) + ": " + ex.GetBaseException().Message));
				inventory = null;
				return false;
			}
		}

		private static void SaveTankardStorageInventory(ItemData tankard, Inventory inventory)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			if (tankard != null && inventory != null)
			{
				ZPackage val = new ZPackage();
				inventory.Save(val);
				string @base = val.GetBase64();
				if (inventory.GetAllItems().Count == 0)
				{
					tankard.m_customData.Remove("UsefulTankards.Storage.Data");
				}
				else
				{
					tankard.m_customData["UsefulTankards.Storage.Data"] = @base;
				}
				ClearStoredDrinkCheckCache();
			}
		}

		private static Inventory CreateTankardStorageInventory(ItemData tankard, int width, int height)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			return new Inventory(tankard?.m_shared?.m_name ?? "$item_tankard", (tankard != null) ? tankard.GetIcon() : null, width, height);
		}

		private static bool IsStorageLoadComplete(ItemData tankard, string rawData, Inventory inventory)
		{
			if (!TryReadExpectedStorageStack(rawData, out var expectedEntries, out var expectedStack) || expectedEntries <= 0)
			{
				return true;
			}
			int num = 0;
			foreach (ItemData allItem in inventory.GetAllItems())
			{
				num += Math.Max(0, allItem.m_stack);
			}
			if (num >= expectedStack)
			{
				return true;
			}
			WarnIncompleteLoad(tankard, expectedStack, num);
			return false;
		}

		private static bool TryReadExpectedStorageStack(string rawData, out int expectedEntries, out int expectedStack)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			expectedEntries = 0;
			expectedStack = 0;
			try
			{
				ZPackage val = new ZPackage(rawData);
				int num = val.ReadInt();
				int num2 = val.ReadInt();
				if (num != 106)
				{
					return false;
				}
				for (int i = 0; i < num2; i++)
				{
					string value = val.ReadString();
					int val2 = val.ReadInt();
					val.ReadSingle();
					val.ReadVector2i();
					val.ReadBool();
					val.ReadInt();
					val.ReadInt();
					val.ReadLong();
					val.ReadString();
					int num3 = val.ReadInt();
					for (int j = 0; j < num3; j++)
					{
						val.ReadString();
						val.ReadString();
					}
					val.ReadInt();
					val.ReadBool();
					if (!string.IsNullOrWhiteSpace(value))
					{
						expectedEntries++;
						expectedStack += Math.Max(0, val2);
					}
				}
				return true;
			}
			catch (Exception ex)
			{
				UsefulTankardsPlugin.Log.LogWarning((object)("Could not inspect tankard storage payload: " + ex.GetBaseException().Message));
				return false;
			}
		}

		private static void WarnIncompleteLoad(ItemData tankard, int expectedStack, int actualStack)
		{
			string cleanPrefabName = TankardTweaks.GetCleanPrefabName(tankard);
			string item = $"{cleanPrefabName}:{expectedStack}:{actualStack}";
			if (WarnedIncompleteLoads.Add(item))
			{
				UsefulTankardsPlugin.Log.LogWarning((object)$"Tankard storage for {cleanPrefabName} loaded only {actualStack}/{expectedStack} stored item stack. The stored data was preserved and the tankard storage was not opened.");
			}
		}

		private static int ResolveStorageSlots(ItemData tankard, TankardProfile profile)
		{
			int result = Math.Max(0, profile.TankardStorageSlots);
			if (tankard != null)
			{
				tankard.m_customData["UsefulTankards.Storage.Slots"] = result.ToString();
			}
			return result;
		}

		private static void ResolveGridSize(int slots, out int width, out int height)
		{
			int num = Math.Max(1, slots);
			width = Mathf.Clamp(num, 1, 5);
			height = Mathf.CeilToInt((float)num / 5f);
		}

		private static void RegisterTankardStorageInventory(Inventory inventory, ItemData tankard)
		{
			if (inventory != null)
			{
				StorageInventories.Add(inventory);
				if (tankard != null)
				{
					InventoryOwners[inventory] = tankard;
				}
			}
		}

		private static void UnregisterTankardStorageInventory(Inventory inventory)
		{
			if (inventory != null)
			{
				StorageInventories.Remove(inventory);
				InventoryOwners.Remove(inventory);
			}
		}

		private static void ClearStoredDrinkCheckCache()
		{
			_cachedStoredDrinkPlayer = null;
			_cachedStoredDrinkTankard = null;
			_cachedStoredDrinkFrame = -1;
			_cachedStoredDrinkResult = false;
		}

		private static string LocalizeItemName(ItemData item)
		{
			string text = item.m_shared?.m_name ?? "";
			if (Localization.instance == null || string.IsNullOrWhiteSpace(text))
			{
				return text;
			}
			return Localization.instance.Localize(text);
		}

		private static bool IsAllowedStoredDrink(Inventory inventory, ItemData item)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Invalid comparison between Unknown and I4
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Expected O, but got Unknown
			if (item == null || (int)item.m_shared.m_itemType != 2 || (Object)item.m_shared.m_consumeStatusEffect == (Object)null || TankardTweaks.TryGetProfile(item, out TankardProfile _))
			{
				return false;
			}
			if (!InventoryOwners.TryGetValue(inventory, out ItemData value) || value == null)
			{
				return true;
			}
			string ammoType = value.m_shared.m_ammoType;
			if (!string.IsNullOrWhiteSpace(ammoType) && !string.Equals(item.m_shared.m_ammoType, ammoType, StringComparison.OrdinalIgnoreCase))
			{
				if ((Object)item.m_dropPrefab != (Object)null)
				{
					return string.Equals(((Object)item.m_dropPrefab).name, ammoType, StringComparison.OrdinalIgnoreCase);
				}
				return false;
			}
			return true;
		}

		private static bool CanConsumeStoredDrinkQuietly(Player player, ItemData tankard, ItemData item)
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			if ((Object)(object)player == (Object)null || !IsAllowedStoredDrinkForTankard(tankard, item))
			{
				return false;
			}
			if (item.m_shared.m_food > 0f && !player.CanEat(item, false))
			{
				return false;
			}
			StatusEffect consumeStatusEffect = item.m_shared.m_consumeStatusEffect;
			if (!((Object)consumeStatusEffect == (Object)null))
			{
				if (!((Character)player).GetSEMan().HaveStatusEffect(consumeStatusEffect.NameHash()))
				{
					return !((Character)player).GetSEMan().HaveStatusEffectCategory(consumeStatusEffect.m_category);
				}
				return false;
			}
			return true;
		}

		private static bool IsAllowedStoredDrinkForTankard(ItemData tankard, ItemData item)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Invalid comparison between Unknown and I4
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Expected O, but got Unknown
			if (item == null || (int)item.m_shared.m_itemType != 2 || (Object)item.m_shared.m_consumeStatusEffect == (Object)null || TankardTweaks.TryGetProfile(item, out TankardProfile _))
			{
				return false;
			}
			string text = tankard?.m_shared?.m_ammoType ?? "";
			if (!string.IsNullOrWhiteSpace(text) && !string.Equals(item.m_shared.m_ammoType, text, StringComparison.OrdinalIgnoreCase))
			{
				if ((Object)item.m_dropPrefab != (Object)null)
				{
					return string.Equals(((Object)item.m_dropPrefab).name, text, StringComparison.OrdinalIgnoreCase);
				}
				return false;
			}
			return true;
		}
	}
	internal static class ValheimAccess
	{
		private static readonly FieldInfo? InventoryGuiCurrentContainerField = AccessTools.Field(typeof(InventoryGui), "m_currentContainer");

		private static readonly FieldInfo? InventoryGuiPlayerGridField = AccessTools.Field(typeof(InventoryGui), "m_playerGrid");

		private static readonly FieldInfo? ContainerNameField = AccessTools.Field(typeof(Container), "m_name");

		private static readonly FieldInfo? ContainerWidthField = AccessTools.Field(typeof(Container), "m_width");

		private static readonly FieldInfo? ContainerHeightField = AccessTools.Field(typeof(Container), "m_height");

		private static readonly FieldInfo? ContainerInventoryField = AccessTools.Field(typeof(Container), "m_inventory");

		private static readonly FieldInfo? ContainerInUseField = AccessTools.Field(typeof(Container), "m_inUse");

		private static readonly FieldInfo? InventoryOnChangedField = AccessTools.Field(typeof(Inventory), "m_onChanged");

		private static readonly MethodInfo? InventoryGuiCloseContainerMethod = AccessTools.Method(typeof(InventoryGui), "CloseContainer", (Type[])null, (Type[])null);

		private static readonly MethodInfo? InventoryChangedMethod = AccessTools.Method(typeof(Inventory), "Changed", (Type[])null, (Type[])null);

		internal static Container? GetCurrentContainer(InventoryGui? gui)
		{
			if (!((Object)(object)gui == (Object)null))
			{
				object? obj = InventoryGuiCurrentContainerField?.GetValue(gui);
				return (Container?)((obj is Container) ? obj : null);
			}
			return null;
		}

		internal static InventoryGrid? GetPlayerGrid(InventoryGui? gui)
		{
			if (!((Object)(object)gui == (Object)null))
			{
				object? obj = InventoryGuiPlayerGridField?.GetValue(gui);
				return (InventoryGrid?)((obj is InventoryGrid) ? obj : null);
			}
			return null;
		}

		internal static void SetContainerFields(Container container, string name, int width, int height, Inventory inventory, bool inUse)
		{
			ContainerNameField?.SetValue(container, name);
			ContainerWidthField?.SetValue(container, width);
			ContainerHeightField?.SetValue(container, height);
			ContainerInventoryField?.SetValue(container, inventory);
			SetContainerInUse(container, inUse);
		}

		internal static void SetContainerInUse(Container container, bool inUse)
		{
			ContainerInUseField?.SetValue(container, inUse);
		}

		internal static bool GetContainerInUse(Container container)
		{
			return ContainerInUseField?.GetValue(container) as bool? == true;
		}

		internal static void CloseContainer(InventoryGui gui)
		{
			InventoryGuiCloseContainerMethod?.Invoke(gui, null);
		}

		internal static void Changed(Inventory? inventory)
		{
			if (inventory != null)
			{
				InventoryChangedMethod?.Invoke(inventory, null);
			}
		}

		internal static void AddInventoryChangedHandler(Inventory? inventory, Action handler)
		{
			if (inventory != null && !(InventoryOnChangedField == null))
			{
				Action a = InventoryOnChangedField.GetValue(inventory) as Action;
				InventoryOnChangedField.SetValue(inventory, (Action)Delegate.Combine(a, handler));
			}
		}

		internal static void RemoveInventoryChangedHandler(Inventory? inventory, Action handler)
		{
			if (inventory != null && !(InventoryOnChangedField == null))
			{
				Action source = InventoryOnChangedField.GetValue(inventory) as Action;
				InventoryOnChangedField.SetValue(inventory, (Action)Delegate.Remove(source, handler));
			}
		}
	}
	[HarmonyPatch(typeof(ObjectDB), "Awake")]
	internal static class UsefulTankardsObjectDBAwakePatch
	{
		[HarmonyPriority(0)]
		private static void Postfix()
		{
			TankardTweaks.ApplyItemDefinitions();
			TankardRecipes.ApplyRecipeDefinitions();
		}
	}
	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	internal static class UsefulTankardsZNetSceneAwakePatch
	{
		[HarmonyPriority(0)]
		private static void Postfix()
		{
			TankardTweaks.ApplyItemDefinitions();
			TankardRecipes.ApplyRecipeDefinitions();
		}
	}
	[HarmonyPatch(typeof(Humanoid), "GetAttackSpeedFactorMovement")]
	internal static class UsefulTankardsAttackMovementSpeedPatch
	{
		private static void Postfix(Humanoid __instance, ref float __result)
		{
			float movementWhileDrinkingMultiplier = UsefulTankardsPlugin.MovementWhileDrinkingMultiplier;
			if (movementWhileDrinkingMultiplier > 0f && ((Character)__instance).InAttack() && TankardTweaks.TryGetProfile(__instance.GetCurrentWeapon(), out TankardProfile _))
			{
				__result = Mathf.Max(__result, movementWhileDrinkingMultiplier);
			}
		}
	}
	[HarmonyPatch(typeof(Humanoid), "GetAttackSpeedFactorRotation")]
	internal static class UsefulTankardsAttackRotationSpeedPatch
	{
		private static void Postfix(Humanoid __instance, ref float __result)
		{
			float movementWhileDrinkingMultiplier = UsefulTankardsPlugin.MovementWhileDrinkingMultiplier;
			if (movementWhileDrinkingMultiplier > 0f && ((Character)__instance).InAttack() && TankardTweaks.TryGetProfile(__instance.GetCurrentWeapon(), out TankardProfile _))
			{
				__result = Mathf.Max(__result, movementWhileDrinkingMultiplier);
			}
		}
	}
	[HarmonyPatch(typeof(CharacterAnimEvent), "CustomFixedUpdate")]
	internal static class UsefulTankardsCharacterAnimEventAnimationSpeedPatch
	{
		[HarmonyPriority(0)]
		private static void Prefix(Animator ___m_animator, Character ___m_character)
		{
			UsefulTankardsTankardAnimationSpeed.Apply(___m_animator, ___m_character);
		}

		[HarmonyPriority(0)]
		private static void Postfix(Animator ___m_animator, Character ___m_character)
		{
			UsefulTankardsTankardAnimationSpeed.Apply(___m_animator, ___m_character);
		}
	}
	internal static class UsefulTankardsTankardAnimationSpeed
	{
		private sealed class AnimationSpeedState
		{
			private readonly ZSyncAnimation _zAnim;

			private readonly float _originalSpeed;

			internal Animator Animator { get; }

			internal AnimationSpeedState(Animator animator, ZSyncAnimation zAnim)
			{
				Animator = animator;
				_zAnim = zAnim;
				_originalSpeed = animator.speed;
			}

			internal void Apply(float speed)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_0011: Expected O, but got Unknown
				//IL_001a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0025: Expected O, but got Unknown
				if (!((Object)Animator == (Object)null))
				{
					if ((Object)_zAnim != (Object)null)
					{
						_zAnim.SetSpeed(speed);
					}
					Animator.speed = speed;
				}
			}

			internal void Restore()
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_0011: Expected O, but got Unknown
				//IL_001a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0025: Expected O, but got Unknown
				if (!((Object)Animator == (Object)null))
				{
					if ((Object)_zAnim != (Object)null)
					{
						_zAnim.SetSpeed(_originalSpeed);
					}
					Animator.speed = _originalSpeed;
				}
			}
		}

		private static readonly Dictionary<Humanoid, AnimationSpeedState> ActiveStates = new Dictionary<Humanoid, AnimationSpeedState>();

		internal static void Apply(Animator animator, Character character)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			if (!((Object)animator == (Object)null))
			{
				Humanoid val = (Humanoid)(object)((character is Humanoid) ? character : null);
				if (val != null)
				{
					Apply(val, animator);
				}
			}
		}

		private static void Apply(Humanoid humanoid, Animator animator)
		{
			float tankardAnimationSpeedMultiplier = UsefulTankardsPlugin.TankardAnimationSpeedMultiplier;
			if (tankardAnimationSpeedMultiplier <= 1.0001f || !((Character)humanoid).InAttack() || !TankardTweaks.TryGetProfile(humanoid.GetCurrentWeapon(), out TankardProfile _))
			{
				Restore(humanoid);
				return;
			}
			ZSyncAnimation zAnim = ((Character)humanoid).GetZAnim();
			if (!ActiveStates.TryGetValue(humanoid, out AnimationSpeedState value))
			{
				value = new AnimationSpeedState(animator, zAnim);
				ActiveStates[humanoid] = value;
			}
			else if (value.Animator != animator)
			{
				value.Restore();
				value = new AnimationSpeedState(animator, zAnim);
				ActiveStates[humanoid] = value;
			}
			value.Apply(tankardAnimationSpeedMultiplier);
		}

		private static void Restore(Humanoid humanoid)
		{
			if (ActiveStates.TryGetValue(humanoid, out AnimationSpeedState value))
			{
				value.Restore();
				ActiveStates.Remove(humanoid);
			}
		}
	}
	internal static class UsefulTankardsAttackAmmo
	{
		internal static bool HasStoredDrink(Humanoid character, ItemData weapon, out TankardProfile profile)
		{
			profile = null;
			if (TankardTweaks.TryGetProfile(weapon, out profile))
			{
				Player val = (Player)(object)((character is Player) ? character : null);
				if (val != null)
				{
					return TankardStorageSystem.HasConsumableStoredDrink(val, weapon, profile);
				}
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(Attack), "UseAmmo")]
	internal static class UsefulTankardsUseAmmoPatch
	{
		private static bool Prefix(Attack __instance, ref ItemData ammoItem, ref bool __result, ref TankardProfile? __state)
		{
			__state = TankardTweaks.CurrentUseContext;
			if (TankardTweaks.TryGetProfile(__instance.GetWeapon(), out TankardProfile profile))
			{
				TankardTweaks.CurrentUseContext = profile;
				if (TankardStorageSystem.TryConsumeStoredDrinks(Player.m_localPlayer, __instance.GetWeapon(), profile, out ItemData consumedAmmo))
				{
					ammoItem = consumedAmmo;
					__result = true;
					return false;
				}
			}
			return true;
		}

		private static void Postfix(TankardProfile? __state)
		{
			TankardTweaks.CurrentUseContext = __state;
		}
	}
	[HarmonyPatch(typeof(Attack), "EquipAmmoItem")]
	internal static class UsefulTankardsEquipAmmoItemPatch
	{
		private static bool Prefix(Humanoid character, ItemData weapon, ref bool __result)
		{
			if (UsefulTankardsAttackAmmo.HasStoredDrink(character, weapon, out TankardProfile _))
			{
				__result = true;
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(Attack), "HaveAmmo")]
	internal static class UsefulTankardsHaveAmmoPatch
	{
		private static bool Prefix(Humanoid character, ItemData weapon, ref bool __result)
		{
			if (!UsefulTankardsAttackAmmo.HasStoredDrink(character, weapon, out TankardProfile _))
			{
				return true;
			}
			__result = true;
			return false;
		}
	}
	[HarmonyPatch(typeof(StatusEffect), "Setup")]
	internal static class UsefulTankardsStatusEffectSetupPatch
	{
		private static void Prefix(StatusEffect __instance)
		{
			TankardTweaks.ModifyEffectForCurrentTankard(__instance);
		}
	}
	[HarmonyPatch(typeof(ItemData), "GetTooltip", new Type[]
	{
		typeof(ItemData),
		typeof(int),
		typeof(bool),
		typeof(float),
		typeof(int)
	})]
	internal static class UsefulTankardsItemTooltipPatch
	{
		private static void Postfix(ItemData item, ref string __result)
		{
			TankardTweaks.AppendTankardTooltip(item, ref __result);
		}
	}
	[HarmonyPatch(typeof(ItemData), "GetWeight", new Type[] { typeof(int) })]
	internal static class UsefulTankardsItemWeightPatch
	{
		private static void Postfix(ItemData __instance, int stackOverride, ref float __result)
		{
			if (stackOverride != 0)
			{
				__result += TankardStorageSystem.GetStoredDrinkWeight(__instance);
			}
		}
	}
	internal static class UsefulTankardsInventoryGuards
	{
		internal static bool CanAdd(Inventory inventory, ItemData item)
		{
			return TankardStorageSystem.CanAddToTankardStorage(inventory, item);
		}

		internal static bool CanAdd(Inventory inventory, GameObject prefab)
		{
			return TankardStorageSystem.CanAddToTankardStorage(inventory, prefab);
		}
	}
	[HarmonyPatch(typeof(Container), "Awake")]
	internal static class UsefulTankardsContainerAwakePatch
	{
		private static bool Prefix(Container __instance)
		{
			return !TankardStorageSystem.IsTankardStorageContainer(__instance);
		}
	}
	[HarmonyPatch(typeof(Container), "IsOwner")]
	internal static class UsefulTankardsContainerIsOwnerPatch
	{
		private static bool Prefix(Container __instance, ref bool __result)
		{
			if (!TankardStorageSystem.IsTankardStorageContainer(__instance))
			{
				return true;
			}
			__result = true;
			return false;
		}
	}
	[HarmonyPatch(typeof(Container), "SetInUse")]
	internal static class UsefulTankardsContainerSetInUsePatch
	{
		private static bool Prefix(Container __instance, bool inUse)
		{
			if (!TankardStorageSystem.IsTankardStorageContainer(__instance))
			{
				return true;
			}
			ValheimAccess.SetContainerInUse(__instance, inUse);
			return false;
		}
	}
	[HarmonyPatch(typeof(Container), "IsInUse")]
	internal static class UsefulTankardsContainerIsInUsePatch
	{
		private static bool Prefix(Container __instance, ref bool __result)
		{
			if (!TankardStorageSystem.IsTankardStorageContainer(__instance))
			{
				return true;
			}
			__result = ValheimAccess.GetContainerInUse(__instance);
			return false;
		}
	}
	[HarmonyPatch(typeof(Container), "Save")]
	internal static class UsefulTankardsContainerSavePatch
	{
		private static bool Prefix(Container __instance)
		{
			return !TankardStorageSystem.TrySaveTankardStorageContainer(__instance);
		}
	}
	[HarmonyPatch(typeof(Container), "Load")]
	internal static class UsefulTankardsContainerLoadPatch
	{
		private static bool Prefix(Container __instance, ref bool __result)
		{
			if (!TankardStorageSystem.IsTankardStorageContainer(__instance))
			{
				return true;
			}
			__result = true;
			return false;
		}
	}
	[HarmonyPatch(typeof(InventoryGui), "Update")]
	internal static class UsefulTankardsInventoryGuiUpdatePatch
	{
		private static void Prefix(InventoryGui __instance)
		{
			TankardStorageSystem.TryHandleInventoryGuiUseInput(__instance);
		}
	}
	[HarmonyPatch(typeof(InventoryGui), "CloseContainer")]
	internal static class UsefulTankardsInventoryGuiCloseContainerPatch
	{
		private static void Prefix(InventoryGui __instance, out Container __state)
		{
			__state = ValheimAccess.GetCurrentContainer(__instance);
		}

		private static void Postfix(Container __state)
		{
			TankardStorageSystem.CloseTankardStorage(__state);
		}
	}
	[HarmonyPatch(typeof(InventoryGui), "Hide")]
	internal static class UsefulTankardsInventoryGuiHidePatch
	{
		private static void Prefix(InventoryGui __instance, out Container __state)
		{
			__state = ValheimAccess.GetCurrentContainer(__instance);
		}

		private static void Postfix(Container __state)
		{
			TankardStorageSystem.CloseTankardStorage(__state);
		}
	}
	[HarmonyPatch(typeof(Inventory), "CanAddItem", new Type[]
	{
		typeof(ItemData),
		typeof(int)
	})]
	internal static class UsefulTankardsInventoryCanAddItemPatch
	{
		private static bool Prefix(Inventory __instance, ItemData item, ref bool __result)
		{
			if (UsefulTankardsInventoryGuards.CanAdd(__instance, item))
			{
				return true;
			}
			__result = false;
			return false;
		}
	}
	[HarmonyPatch(typeof(Inventory), "CanAddItem", new Type[]
	{
		typeof(GameObject),
		typeof(int)
	})]
	internal static class UsefulTankardsInventoryCanAddPrefabPatch
	{
		private static bool Prefix(Inventory __instance, GameObject prefab, ref bool __result)
		{
			if (UsefulTankardsInventoryGuards.CanAdd(__instance, prefab))
			{
				return true;
			}
			__result = false;
			return false;
		}
	}
	[HarmonyPatch(typeof(Inventory), "AddItem", new Type[] { typeof(ItemData) })]
	internal static class UsefulTankardsInventoryAddItemPatch
	{
		private static bool Prefix(Inventory __instance, ItemData item, ref bool __result)
		{
			if (UsefulTankardsInventoryGuards.CanAdd(__instance, item))
			{
				return true;
			}
			__result = false;
			return false;
		}
	}
	[HarmonyPatch(typeof(Inventory), "AddItem", new Type[]
	{
		typeof(GameObject),
		typeof(int)
	})]
	internal static class UsefulTankardsInventoryAddPrefabPatch
	{
		private static bool Prefix(Inventory __instance, GameObject prefab, ref bool __result)
		{
			if (UsefulTankardsInventoryGuards.CanAdd(__instance, prefab))
			{
				return true;
			}
			__result = false;
			return false;
		}
	}
	[HarmonyPatch(typeof(Inventory), "AddItem", new Type[]
	{
		typeof(ItemData),
		typeof(Vector2i)
	})]
	internal static class UsefulTankardsInventoryAddItemAtPatch
	{
		private static bool Prefix(Inventory __instance, ItemData item, ref bool __result)
		{
			if (UsefulTankardsInventoryGuards.CanAdd(__instance, item))
			{
				return true;
			}
			__result = false;
			return false;
		}
	}
	[HarmonyPatch(typeof(Inventory), "AddItem", new Type[]
	{
		typeof(ItemData),
		typeof(int),
		typeof(int),
		typeof(int)
	})]
	internal static class UsefulTankardsInventoryAddItemAmountPatch
	{
		private static bool Prefix(Inventory __instance, ItemData item, ref bool __result)
		{
			if (UsefulTankardsInventoryGuards.CanAdd(__instance, item))
			{
				return true;
			}
			__result = false;
			return false;
		}
	}
	[HarmonyPatch(typeof(Inventory), "MoveItemToThis", new Type[]
	{
		typeof(Inventory),
		typeof(ItemData)
	})]
	internal static class UsefulTankardsInventoryMoveItemPatch
	{
		private static bool Prefix(Inventory __instance, ItemData item)
		{
			return UsefulTankardsInventoryGuards.CanAdd(__instance, item);
		}
	}
	[HarmonyPatch(typeof(Inventory), "MoveItemToThis", new Type[]
	{
		typeof(Inventory),
		typeof(ItemData),
		typeof(int),
		typeof(int),
		typeof(int)
	})]
	internal static class UsefulTankardsInventoryMoveItemAmountPatch
	{
		private static bool Prefix(Inventory __instance, ItemData item, ref bool __result)
		{
			if (UsefulTankardsInventoryGuards.CanAdd(__instance, item))
			{
				return true;
			}
			__result = false;
			return false;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase()
	{
		public readonly ConfigEntry<T> SourceConfig = sourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend > 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer;
				if (__instance.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag == true;
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0052:
				result = 0;
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;

		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int num2 = 0; num2 < num; num2++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}