using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Riverboat.Players;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("DeathRelocate")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("DeathRelocate")]
[assembly: AssemblyTitle("DeathRelocate")]
[assembly: AssemblyMetadata("AI_Assisted_Creation", "This assembly was partially or fully created with the assistance of Generative AI (e.g., Code Suggestions, Refactoring, Documentation Generation).")]
[assembly: AssemblyMetadata("AI_Model_Vendor", "DeepSeek")]
[assembly: AssemblyMetadata("AI_Model_Name", "deepseek-v4-flash")]
[assembly: AssemblyMetadata("AI_Agent", "Claude Code")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace VoodooFishin.DeathRelocate
{
[BepInPlugin("voodoofishin.deathrelocate", "Death Relocate", "0.1.0")]
public class Plugin : BasePlugin
{
public const string Guid = "voodoofishin.deathrelocate";
internal static ConfigEntry<bool> CfgEnabled;
internal static ConfigEntry<string> CfgSource;
internal static ManualLogSource Logger;
public override void Load()
{
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Expected O, but got Unknown
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Expected O, but got Unknown
Logger = ((BasePlugin)this).Log;
CfgEnabled = ((BasePlugin)this).Config.Bind<bool>("General", "Enabled", true, "死亡时把渔具放到重生点,而不是死亡地点。");
CfgSource = ((BasePlugin)this).Config.Bind<string>("General", "PositionSource", "PlayerSpawn", new ConfigDescription("重生点坐标怎么取。PlayerSpawn = 记录玩家 Initialize 时的位置(默认,离线/联机都适用);SceneSpawnPoint = 直接找场景里的 SpawnPoint 组件(联机多人时可能取错人,仅作备用)。", (AcceptableValueBase)(object)new AcceptableValueList<string>(new string[2] { "PlayerSpawn", "SceneSpawnPoint" }), Array.Empty<object>()));
Harmony val = new Harmony("voodoofishin.deathrelocate");
val.PatchAll(typeof(Player_Initialize_Patch));
val.PatchAll(typeof(Player_SpawnRecoveryItem_Patch));
ManualLogSource log = ((BasePlugin)this).Log;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val2 = new BepInExInfoLogInterpolatedStringHandler(32, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral("Death Relocate loaded (source=");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<string>(CfgSource.Value);
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(").");
}
log.LogInfo(val2);
}
}
[HarmonyPatch(typeof(Player), "Initialize")]
internal static class Player_Initialize_Patch
{
private static readonly Dictionary<int, Vector3> Homes = new Dictionary<int, Vector3>();
[HarmonyPostfix]
private static void Postfix(Player __instance)
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)__instance == (Object)null)
{
return;
}
try
{
Homes[((Object)__instance).GetInstanceID()] = ((Component)__instance).transform.position;
}
catch
{
}
}
internal static bool TryGetHome(Player player, out Vector3 pos)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
pos = default(Vector3);
if ((Object)(object)player == (Object)null)
{
return false;
}
return Homes.TryGetValue(((Object)player).GetInstanceID(), out pos);
}
}
[HarmonyPatch(typeof(Player), "SpawnRecoveryItem")]
internal static class Player_SpawnRecoveryItem_Patch
{
[HarmonyPrefix]
private static void Prefix(Player __instance)
{
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
if (!Plugin.CfgEnabled.Value || (Object)(object)__instance == (Object)null)
{
return;
}
try
{
if (Plugin.CfgSource.Value == "SceneSpawnPoint")
{
PlayerSpawnPoints val = Object.FindObjectOfType<PlayerSpawnPoints>();
if ((Object)(object)val != (Object)null)
{
SpawnPoint spawnPointAtIndex = val.GetSpawnPointAtIndex(0);
if ((Object)(object)spawnPointAtIndex != (Object)null)
{
__instance.SetRecoveryPositionOverride(spawnPointAtIndex.GetPosition());
return;
}
}
}
if (Player_Initialize_Patch.TryGetHome(__instance, out var pos))
{
__instance.SetRecoveryPositionOverride(pos);
}
}
catch (Exception ex)
{
ManualLogSource logger = Plugin.Logger;
if (logger != null)
{
bool flag = default(bool);
BepInExWarningLogInterpolatedStringHandler val2 = new BepInExWarningLogInterpolatedStringHandler(20, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral("定位重生点失败,回收物将落在死亡地点: ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<string>(ex.Message);
}
logger.LogWarning(val2);
}
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "DeathRelocate";
public const string PLUGIN_NAME = "DeathRelocate";
public const string PLUGIN_VERSION = "0.1.0";
}
}