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Climbmageddon

Oops! Everything Bounces

By Coder

CHANGELOG

v1.3.0

  • The flashlight now has completely normal physics, instead of just being frozen on spawning in.
  • Made the key, handwheel, and Amalgamator items act like the flashlight.
  • The Rat King is no longer incredibly fast and violent, it was funny but way too jank.
  • Stopped items/props freaking out thinking they're out of bounds in Hadal Diver.
  • Slightly nerfed the surprise in Expulsion Chute.

v1.2.0

  • Fixed compatibility issues caused by the move to Unity 6 in The Shortcut and Accesibility Update.

v1.1.0

  • Added a minimum velocity for all items/props which should greatly reduce the amount of instances where objects lose all of their velocity by interacting with weird geometry and then sadly flop around in a single spot.
  • Fixed some items applying the big spawn-in velocity boost when dropping them.
  • Fixed barnacles occasionally eating items by making them hate the taste of them.
  • Made items/props bounce off of the bounds of most of the levels in Abyss and Pier instead of flying off into the void for more chaos.
  • Added some screenshake when you're hurt by a collision.
  • Expulsion Chute now holds a surprise for you.
  • Flashlights are now frozen upon spawning in so you don't have go through habitation without a light or spend 5 minutes searching for one (especially after going through Chute).
  • Fixed objects losing their speed limit and starting to bounce at the speed of light.

v1.0.0

  • Initial Release