360gaggi-Uncap_player_level icon

Uncap player level

Small mod that uncaps player level so you can make longstanding solitude runs viable

CHANGELOG

2.0.2

  • a lot less garbage for the game to clean up: XP that comes in all the time (orbs, kills, Prayer Beads) no longer makes new big numbers every time
  • many levels at once are worked out together instead of one by one, an XP multiplicator just above 100% no longer stutters on big kills
  • the ring of light, the flash of the Prayer Beads and the sound of a level up show once a second at most, each of them with its own interval and a switch to turn it off (section "Effects")
  • fixed kills giving next to no XP late in a run, once the XP of a single kill got bigger than the game can count (around stage 80, a lot sooner with monsters that level past 99)

2.0.1

  • added a debug key that drops a Brittle Crown (F4), off by default like the other two
  • the mod shows its icon in the Risk of Options menu now
  • the config file is called 360gaggi.UncapPlayerLevel.cfg now, your settings are taken over from the old one

2.0.0

  • updated for game version 1.5.0 (needs ProperSave 3.1.1 or newer if you use it)
  • rewrote the whole thing, no more IL hooks that break with every game update
  • multiplayer: clients now get the real level and XP bar, everyone needs this version
  • Longstanding Solitude gives the same share of a level per chest as vanilla again (was only about a third of that)
  • Longstanding Solitude gives one free unlock per level gained, not just one per level up
  • Longstanding Solitude only turns into a Pearl at your max level now, or at the new "Pearl level" setting
  • Prayer Beads are back: they level past 94 now and have their own settings
  • added debug keys that drop Prayer Beads (F2) and Longstanding Solitude (F3), off by default
  • fixed "Max level" and "How many levels per level up" not working right together
  • fixed levels never getting more expensive with a very low "Initial level cost"
  • fixed a freeze when the XP multiplicator is 100% and a lot of XP comes in at once
  • team_set_level works past 94
  • no longer needs R2API

1.3.0

  • fixed the solitude issue once we reach ulong cap

1.2.0

  • reworked whole mod so it works with ILHooks now (prolly still got some things wrong but oh well)
  • Removed beads for fututre release
  • Works for both single and multi but clients in multi stay lvl 1 visually (idk why will fix later)

1.1.0

  • works with ProperSave now
  • added Risk of Options menu

1.0.0

  • initial release