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Uncap player level
Small mod that uncaps player level so you can make longstanding solitude runs viable
CHANGELOG
2.0.2
- a lot less garbage for the game to clean up: XP that comes in all the time (orbs, kills, Prayer Beads) no longer makes new big numbers every time
- many levels at once are worked out together instead of one by one, an XP multiplicator just above 100% no longer stutters on big kills
- the ring of light, the flash of the Prayer Beads and the sound of a level up show once a second at most, each of them with its own interval and a switch to turn it off (section "Effects")
- fixed kills giving next to no XP late in a run, once the XP of a single kill got bigger than the game can count (around stage 80, a lot sooner with monsters that level past 99)
2.0.1
- added a debug key that drops a Brittle Crown (F4), off by default like the other two
- the mod shows its icon in the Risk of Options menu now
- the config file is called 360gaggi.UncapPlayerLevel.cfg now, your settings are taken over from the old one
2.0.0
- updated for game version 1.5.0 (needs ProperSave 3.1.1 or newer if you use it)
- rewrote the whole thing, no more IL hooks that break with every game update
- multiplayer: clients now get the real level and XP bar, everyone needs this version
- Longstanding Solitude gives the same share of a level per chest as vanilla again (was only about a third of that)
- Longstanding Solitude gives one free unlock per level gained, not just one per level up
- Longstanding Solitude only turns into a Pearl at your max level now, or at the new "Pearl level" setting
- Prayer Beads are back: they level past 94 now and have their own settings
- added debug keys that drop Prayer Beads (F2) and Longstanding Solitude (F3), off by default
- fixed "Max level" and "How many levels per level up" not working right together
- fixed levels never getting more expensive with a very low "Initial level cost"
- fixed a freeze when the XP multiplicator is 100% and a lot of XP comes in at once
- team_set_level works past 94
- no longer needs R2API
1.3.0
- fixed the solitude issue once we reach ulong cap
1.2.0
- reworked whole mod so it works with ILHooks now (prolly still got some things wrong but oh well)
- Removed beads for fututre release
- Works for both single and multi but clients in multi stay lvl 1 visually (idk why will fix later)
1.1.0
- works with ProperSave now
- added Risk of Options menu
1.0.0
- initial release