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Sven
Adds Dota 2's Sven as a playable melee survivor, with sweeping cleaves, Storm Hammer, three exclusive relics, and the Vigil Triumph appearance.
| Last updated | 30 minutes ago |
| Total downloads | 437 |
| Total rating | 2 |
| Categories | Mods Player Characters AI Generated |
| Dependency string | DDL-Sven-0.3.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Loadout
API for registering skills, skins and entity states
Preferred version: 1.0.2RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.4RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122RiskofThunder-R2API_Skins
R2API Submodule for adding custom Skins and Skin-related utilities to the game
Preferred version: 1.4.14README
Sven
Bring the Rogue Knight of Dota 2 to Petrichor V.
Sven is an armored melee survivor built around broad sword swings, decisive engagements, and overwhelming strength. But it will be very tricky when fighting against enemies above the ground (this is also a problem that needs to be solved in the next gameplay update...) Break up a crowd with Storm Hammer, rally your allies with Warcry, then unleash God's Strength or carry your momentum into two sweeping circular strikes.
Thunderstore · GitHub · Report an issue
- Adds Sven as a separate playable survivor.
- Includes the classic appearance and Vigil Triumph cosmetic combination, with Dota-derived selection animations.
- Choose between three exclusive relics and alternate secondary, utility, and special skills.
- Features Dota-derived models, animations, icons, weapon sounds and Warcry yells, with effects adapted for Risk of Rain 2.
- Includes English and Simplified Chinese in-game text and optional LookingGlass proc information.
- Item and equipment displays follow the animated model on both skins.

Overview
Sven excels when enemies gather within reach. Great Cleave follows the direction of his swings, allowing each attack to catch several enemies. Storm Hammer provides a ranged opening; its Aghanim's Scepter variant takes Sven along for the ride, protected during flight.
Use Warcry to stay in the fight or help your team reposition. Choose God's Strength for sustained cleaving damage, or Momentum Cleave for a burst that rewards moving into the fight at speed. Falling also contributes to Heavy damage.

Skills
Cooldowns are base values before item modifiers. Damage percentages are relative to Sven's damage stat.

| Slot | Skill | Description | Cooldown |
|---|---|---|---|
| Primary | Great Cleave | Growth. Swing your sword in a 10m arc for 500% damage to enemies in front of you. Gain 1m radius per 100 bonus health. | — |
| Secondary | Storm Hammer | Launch a fist up to 80m, exploding on impact for 600% damage within 8m and stunning eligible enemies for 1.75s. | 8s |
| Secondary | Storm Hammer: Aghanim's Scepter | Fly forward up to 40m, then explode for 300% damage within 8m, stunning eligible enemies. Sven is invulnerable during flight and cannot use other skills until the flight ends. | 10s |
| Utility | Warcry | Grant yourself and allies within 20m 100 armor and 50% movement speed for 8s. | 14s |
| Utility | Warcry: Aghanim's Shard | Grant yourself and allies within 20m a temporary barrier equal to 50% of maximum health, plus 30% movement speed for 8s. Barrier decays normally. | 14s |
| Special | God's Strength | Sven gets pumped up! After a committed windup, triple Great Cleave and Echo Sabre damage for 10s. | 30s after the cast |
| Special | Momentum Cleave | Heavy. Sweep around yourself twice, dealing 2 × 1000% damage within 20m. Damage increases with movement speed. Each turn damages enemies as the blade passes, at most once per enemy per turn. | 7s |
Great Cleave follows your aim, including upward and downward angles. Momentum Cleave sweeps around Sven. Both have vertical reach to help with slopes and nearby airborne targets.
Damaging skills have a 1.0 proc coefficient per target per hit. Control effects respect applicable native immunities. Momentum Cleave briefly retains landing speed and can be used after Aghanim flight ends.
Exclusive Relics
Choose one relic in the loadout menu. Relics are passive choices and do not occupy your equipment slot.
| Relic | Effect |
|---|---|
| Echo Sabre | Every 3s, your next Great Cleave triggers a fast extra swing for full damage, even if the first swing misses. |
| Blink Dagger | After 3s without taking damage, using Warcry while sprinting also blinks up to 30m toward your aim. Works with either Warcry variant. |
| Black King Bar | Using your special skill cleanses existing debuffs and damage over time, then grants immunity to stuns, freezes, slows and knockback: 6s with God's Strength, or 2s with Momentum Cleave. Does not prevent damage or allow casting while stunned or frozen. |

Skins
Sven — The classic Rogue Knight, with his greatsword, heavy armor, and Dota selection presentation.
Vigil Triumph — Combines Vigil Signet, Vigil Triumph and Vigil Odyssey with the remaining Stormwrought Arbiter pieces.
Both skins and all loadout choices are available immediately.
Multiplayer and Configuration
All players must have this mod enabled at the same version. Multiplayer edge cases still need broader testing.
Sound volume is stored in BepInEx/config/Sven.cfg, created on first launch.
With LookingGlass installed, skill tooltips include proc coefficients. LookingGlass is optional. Its buff timer display can show the Echo Sabre countdown; the ready/cooldown icons also work without it.
Feedback
When reporting an issue, include the mod version, selected skin and loadout, other installed mods, and whether you were hosting or joining. A short reproduction sequence and BepInEx/LogOutput.log are especially helpful. For animation or terrain issues, include a screenshot or short clip.
Feel free to email me or open a GitHub issue.
Also try DrowRanger, another Dota survivor.
AI Disclosure
AI tools assisted with code, documentation and some UI artwork.
Credits
- DDL — Mod author, gameplay design, testing and Chinese text.
- Valve / Dota 2 — Sven, cosmetic assets, animations, source effects, icons and audio; Juggernaut's Blade Fury source animation used for the adapted double spin.
- HenryTutorial contributors — Survivor template and project foundation.
- BepInEx and R2API contributors — Mod loading and survivor integration tools.
- ValveResourceFormat / Source 2 Viewer and Blender contributors — Asset inspection, extraction and conversion tools.
This is a community-made adaptation of Sven for Risk of Rain 2. Character assets belong to their respective creators. Source 2 effects are adapted for Unity.