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ScavengerBeforeLoop
A Scavenger at the start of stage 5, with a one-per-stage limit or repeat spawns.
| Last updated | a day ago |
| Total downloads | 62 |
| Total rating | 0 |
| Categories | Mods Tweaks Enemies Alloyed Collective |
| Dependency string | Fafnir62-ScavengerBeforeLoop-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2113Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.5README
Adds a normal Scavenger when you enter stage 5, whether it is Sky Meadow or Helminth Hatchery. It spawns once a player has arrived and a valid spawn point is available.
Maximum one per stage is checked by default in Risk of Options. Killing it does not free up another spawn. Uncheck it for more Scavengers, spaced at least 90 seconds apart, until the teleporter finishes charging. There is no total limit in that mode.
Uses the original Scavenger spawn card, body and language tokens, so Fairer Scavs can apply its normal changes. It does not add a Twisted Scavenger or change later loops. More Monster Credits can be used alongside it; these scheduled spawns do not spend the director's budget.
The host's settings control spawning. Changing the limit does not remove enemies already on the stage. Requires Risk of Options; Fairer Scavs is optional. Import the ZIP through r2modman's Settings > Profile > Import local mod.
Icon artwork credit goes to the creator of this Scavenger fan art on Reddit.