Isaac-AuditDepartment icon

AuditDepartment

Monster-economy pack: tax, veto, skim, and audit the combat director's budget.

Last updated 6 days ago
Total downloads 154
Total rating 1 
Categories Items Artifacts AI Generated
Dependency string Isaac-AuditDepartment-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2121 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2121
RiskofThunder-HookGenPatcher-1.2.9 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.9
RiskofThunder-R2API_Items-1.0.8 icon
RiskofThunder-R2API_Items

API for adding custom items

Preferred version: 1.0.8
RiskofThunder-R2API_Language-1.1.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.1.0
RiskofThunder-R2API_ContentManagement-1.0.11 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.11

README

Audit Department

A monster-economy pack. Risk of Rain 2's combat director literally runs on credits — this bundle audits, vetoes, skims, and over-funds that budget. Designed multiplayer-first: items may read the shared director freely, but anything that writes to it is either a pure lobby benefit or pays the whole lobby; personal risk loops target only their holder.

  • Red Tape (white) — enemies that spawn within 75m arrive buried in paperwork: slowed and weakened for 3s (+1.5s per stack).
  • Line-Item Veto (green) — every 45s (less with stacks), the next enemy spawn costing 100+ director credits is cancelled and its budget is paid out to holders as gold.
  • Hostile Takeover (red) — skim 15% per stack (max 50% total) of the monster director's income and spend it hiring this stage's monsters onto your team. Up to 2 (+1/stack, max 6) hires at once on 120s contracts.
  • Stimulus Package (lunar) — monster directors earn +50% income per stack (lobby-wide). A kickback on every bonus credit is paid as gold, split evenly among all players — everyone shares the heat, everyone gets a cut.
  • Off the Books (void, corrupts Red Tape) — nearby spawns are audited, taking +15% damage from all sources (+5%/stack). Audited enemies you kill accrue their spawn cost to a ledger; at 300 credits the books are balanced: a monster wave is bought with it and spawned on you. Requires Survivors of the Void.
  • Artifact of Austerity — monster spawning runs on a fixed budget each stage: 50% faster spending while it lasts, then nothing. Fewer, harder waves.

Fine print

  • Teleporter boss waves are funded directly, not by income — Stimulus can't inflate them, Austerity can't starve them, Takeover can't skim them, and the Veto never cancels a boss.
  • Off the Books punishment waves never accrue audit credit themselves (no perpetual-motion ledger).
  • The Veto destroys the credits it cancels — the director eats the loss and re-rolls something cheaper.
  • All numbers configurable in BepInEx/config/Isaac_Cummings.AuditDepartment.cfg.

Part of a series with DefenseBudget (your economy) and SupplyChain (your items) — this one is about their economy.