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FirstMod
Multiplayer-aware cheat menu: items, spawn, teleports, run control, presets. RU/EN UI.
| Last updated | 7 hours ago |
| Total downloads | 24 |
| Total rating | 1 |
| Categories | Mods Tools Client-side Server-side |
| Dependency string | Kavoshnik-FirstMod-0.8.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
FirstMod
Cheat / sandbox menu for Risk of Rain 2. Open with N (configurable). Russian and English UI. Server-side features work in multiplayer when the mod is installed on the host.
Features
- Player: god mode, heal / revive, money, lunar coins, free purchases, team level. Target: me / everyone / a specific player.
- Movement: speed, jump height, infinite jumps, flight, noclip, no fall damage, teleport to crosshair / teleporter / nearest chest, loot magnet.
- Combat: one-shot, attack speed, 100% crit, instant cooldowns, damage / armor / regen / max HP, kill all, kill target at crosshair, freeze enemy AI.
- World: game speed, charge teleporter, next / restart stage, run timer, director control (stop spawns, credits, start boss), stages cleared, difficulty, artifacts, stage select.
- Items: item and equipment catalog with icon tiles, rarity filter, tooltips, search by name and description.
- Spawn: creatures (enemy or ally, optional elite affix, at the crosshair) and interactables (chests, shrines, printers...).
- Players: teleport between players, saved teleport points (kept between sessions).
- Character: swap survivor and skin mid-run, save / load item builds.
- HUD with active features and hotkeys (F5 god, F6 fly, F7 noclip, F8 teleport to crosshair, F9 kill target, F10 HUD).
Settings and hotkeys: BepInEx/config/com.Kavoshnik.firstmod.cfg.
Saved builds: BepInEx/config/FirstMod_builds/.
Toggles are never saved: cheats do not turn on by themselves on launch.
Installation
Install through Thunderstore Mod Manager, or put FirstMod.dll into BepInEx/plugins/FirstMod/.