Kulfs-Jak icon

Jak

Jak from Jak 3 joins with Morph Gun weapons, Arc Wielder lightning, a Jet-Board, Dodge Roll and a timed Dark Jak transformation.

Last updated 11 hours ago
Total downloads 222
Total rating 2 
Categories Player Characters AI Generated
Dependency string Kulfs-Jak-0.1.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

RiskofThunder-R2API_Prefab-1.1.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.1.1
RiskofThunder-R2API_Language-1.1.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.1.0
RiskofThunder-R2API_Core-5.3.0 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.3.0
RiskofThunder-R2API_RecalculateStats-1.6.6 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.6.6
RiskofThunder-RoR2BepInExPack-1.43.0 icon
RiskofThunder-RoR2BepInExPack

Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.

Preferred version: 1.43.0
bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122

README

Jak Survivor

Jak in Risk of Rain 2

  • Adds Jak from Jak 3 as a playable survivor, available immediately
  • Uses Jak 3's original model, animations, effects and sounds
  • Switches between Morph Gun combat and a timed Dark Jak transformation
  • Has nine skills, including Arc Wielder, Wave Concussor, Spin Attack and Jet-Board alternates
  • Multiplayer compatible (all players need the same version)
  • Doesn't replace any survivor

Screenshots

Dark Jak Arc Wielder Jet-Board

Skills

Skill Description
The Eco Warrior (passive) Double jump. Hold jump to leap higher.
Blaster (primary) Fire an accurate shot for 240% damage.
Arc Wielder (primary alt) Hold to channel lightning that bends toward enemies and arcs between them for 160% damage every 0.4s. Each arc keeps 75% of the previous hit's damage.
Scatter Gun (secondary) Blast every enemy in a wide 20m fan for 1000% damage within 6m, or 667% farther away. 2 charges, 5s cooldown.
Wave Concussor (secondary alt) Hold to charge, release for a 360° shockwave dealing 200%–1000% damage out to 18m. Damage falls off with distance. 2 charges, 5s cooldown.
Spin Attack (secondary alt) Spin kick enemies within 4m for 350% damage. Fire while spinning to spray shots. 3s cooldown.
Dodge Roll (utility) Roll about 10m while sprinting; distance scales with movement speed. Jump near the end to leap. 4s cooldown.
Jet-Board (utility alt) Ride a steerable jet-board for 4s, 20% faster than MUL-T's Transport Mode. Hold jump to ollie higher; use again to dismount. 6s cooldown.
Dark Jak (special) Transform for 10s, gaining 30 armor and +20% movement speed. Replaces your skills with Dark Claws, Dark Bomb and Dark Blast. 24s cooldown.
Dark Claws Three claw strikes for 160%, 190% and 300% damage.
Dark Bomb Slam down and detonate in a 14m radius for 800% damage, stunning enemies. Uses your secondary's charges.
Dark Blast Hold to charge, release a piercing blast for 800% damage. Stops at walls. 3s cooldown.

Attack speed raises Blaster's fire rate and Arc Wielder's pulse rate, and shortens Wave Concussor's charge. Arc Wielder and Wave Concussor can't fire while riding the board.