Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
DamageSourceForEnemies
Adds a DamageSource to enemy attacks that don't have one yet from vanilla and all DLCs. Does almost nothing on it's own.
| Last updated | 7 hours ago |
| Total downloads | 316 |
| Total rating | 1 |
| Categories | Mods Tweaks Enemies |
| Dependency string | Lordryn-DamageSourceForEnemies-2.1.1 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122MonoDetour-MonoDetour_BepInEx_5
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Preferred version: 0.7.16README
DamageSourceForEnemies
In vanilla the majority of enemy attacks don't have a DamageSource set, which means that items that rely on specific skill hits and mods that look for a skill's DamageSource will never work with most enemies. This mod fixes that by giving every enemy attack a proper DamageSource if it didn't have one already, based on the skill slot an attack is in.
Before
After
Mod Support
This mod also supports a few other mods that edit/add enemy attacks: