Mods uploaded by Moffein

 381
1 
ConduitCanyonNewtAltar
Adds a Newt Altar to Conduit Canyon. Server-side and Vanilla-compatible.
Last updated: 3 months ago
 12152
4 
RailgunnerRebloated
Nerfs Railgunner and reworks her kit to rely on her unique mechanics more. Experimental mod, any similarities to a certain character are purely coincidental.
Last updated: 8 months ago
 10429
2 
NoStageDifficultyScaling
Replaces the per-stage exponential with an exponential that scales with time.
Last updated: 8 months ago
 14546
1 
DebloatedSeeker
Reworks Seeker's kit to be less bloated. No more Tranquility, no more revives, no more 4 keywords on every single skill.
Last updated: 8 months ago
 17004
0 
Powerfully Slow Moon
Let's first timers experience con lentitud poderosa as we once did.Default settings only change it for the first time through. Now with repeat chance config! Original mod by yekoc (RandomlyAwesome)
Last updated: 8 months ago
 35258
3 
NoContentSourceMixLimit
Removes the limit of 2 DLCs per stage. Server-side and Vanilla-compatible!
Last updated: 9 months ago
 16799
3 
Go Back to Solus
Restricts the DLC3 Solus Enemies to Solus Maps and maps that Solus Control Units spawn on. Server-side and Vanilla-compatible!
Last updated: 3 months ago
 3934
2 
BlightReturns
Reworks Acrid's Blight to amplify damage taken, like Corrosive Wounds from Returns. Server-side and vanilla-compatible.
Last updated: 9 months ago
 29895
3 
CheaperEliteBosses
Makes Elite Bosses use their Health Multiplier in director cost calculations, instead of their Elite Tier Cost Multiplier. Server-side and Vanilla-compatible.
Last updated: a year ago
 17318
3 
EarlyAccessBulletSponge
Buffs enemy HP to resemble Early Access numbers.
Last updated: 9 months ago
 16729
5 
HalcyoniteShrineOnStage1Only
Halcyonite Shrine only spawns on loop start and Treeborn Colony. Server-side and vanilla-compatible.
Last updated: a year ago
 142159
0 
ExtraDamageTypes
Library for common damage types that I'll be using.
Last updated: 9 months ago
 15026
4 
ArtificerPrimaryRework
Reworks Artificer primaries to have fixed cooldown and scale hitcount with attack speed instead, along with other changes. Everyone needs the mod.
Last updated: a year ago
 1472
3 
TrueOSP
OSP no longer counts shields and can trigger from multihits. Originally from RiskyMod.
Last updated: a year ago
 23238
1 
ArtificerPrimaryVfx
Artificer's gauntlets play a sound and VFX when regaining primary stocks. Client-Side and Vanilla-Compatible!
Last updated: a year ago
 100521
1 
FalseSonLaserLock
Disables False Son's ranged skills while the laser is active. Server-side and Vanilla-compatible.
Last updated: 9 months ago
 25785
3 
FuckPrimeDevastator
False Son's Prime Devastator applies 5 stacks of Lunar Ruin instead of Skill Disable. Server-side and Vanilla-compatible.
Last updated: a year ago
 2227
5 
RemoveEnemies
Config for removing any enemy from stage spawnpools. Server-side and Vanilla-compatible.
Last updated: 9 months ago
 29269
3 
RemoveReviveShrine
Removes the Shrine of Shaping from all spawnpools. Server-side and Vanilla-compatible.
Last updated: 9 months ago
 1724
1 
MoreBulletsponge
Gives enemies armor per level. Server-side and Vanilla-compatible.
Last updated: 2 years ago
 16038
3 
RemoveScorchWurm
Removes Scorch Wurms from all spawnpools. Server-side and Vanilla-compatible.
Last updated: 9 months ago
 336
1 
LoaderHealthNerf
Reduces Loader's health and armor to the default health that medium survivors use.
Last updated: 2 years ago
 211606
9 
TeammateRevival
Survivors can revive fallen teammates, but it comes at the price of their own health and safety! Optional death curse mode. Highly configurable. ( multiplayer heal spawn )
Last updated: 2 years ago
 326095
12 
TooManyFriends
Wildbook's TooManyFriends recompiled for SotS. Increases max lobby size for 16, allowing for big lobbies.
Last updated: 2 years ago