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Elementalist
A versatile survivor who wields many weapons, switching between elemental modes to suit their every need.
| Last updated | 2 days ago |
| Total downloads | 570 |
| Total rating | 1 |
| Categories | Mods Player Characters AI Generated |
| Dependency string | Nebulos-Elementalist-0.1.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122README
Elementalist
The Elementalist is a highly versatile survivor who can channel the elements through his orb to suit his every need.
Overview
Pick your weapon in the lobby. Each element has three weapons to choose from, and each of those has three options for primary, secondary, and utility. Your special is used to switch between elements.
Beta
This mod is still not even close to finished; only fire has been implemented out of fire, water, earth, and air, and attunement switching hasn't been added yet.
The Bomb special is a leftover placeholder and will be replaced by attunement switching.
Multiplayer compatible.
Base Stats
| Stat | Base | Per Level |
|---|---|---|
| Health | 110 | +33 |
| Damage | 12 | +2.4 |
| Move Speed | 7 m/s | N/A |
| Armor | 0 (some weapons 20) | N/A |
Fire
Elementalist Burn: Deals 50% damage per second per stack. One stack wears off every 2 seconds.
Passive

Sword
Primary 1

Primary 2

Primary 3

Secondary 1

Secondary 2

Secondary 3

Utility 1

Utility 2

Utility 3

Axe
Primary 1

Primary 2

Primary 3

Secondary 1

Secondary 2

Secondary 3

Utility 1

Utility 2

Utility 3

Crossbow
Primary 1

Primary 2

Primary 3

Secondary 1

Secondary 2

Secondary 3

Utility 1

Utility 2

Utility 3

Bugs & Suggestions
Found a bug or have an idea? Post it on the GitHub issues page.
For bug reports, please include:
- The mod version and which weapon and skills you had picked
- What happened, and what you expected to happen
- Your other installed mods (in r2modman: Settings → Export profile as code)
- Your log file,
BepInEx\LogOutput.logfrom your profile folder (in r2modman: Settings → Browse profile folder)
Credits
This mod was coded completely by Claude Code, and the models/animations/icons as well. The concept, abilities, and stats were all conceptualized by Nebulos. Built off of the Henry template.