NotStudio-NotExponentiallItems icon

NotExponentiallItems

Every item you pick up doubles your stack: 1, 2, 4, 8, 16... From the ground, Command cubes, printers and chests. Only the host needs it.

Last updated 7 hours ago
Total downloads 140
Total rating 0 
Categories Tools Tweaks Items AI Generated
Dependency string NotStudio-NotExponentiallItems-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122

README

NotExponentiallItems

Every item you pick up doubles your stack.

Your first Soldier's Syringe gives you 1. The next one brings you to 2, then 4, 8, 16, 32... Each item has its own stack, so a new item always starts at 1 again.

Pickup 1st 2nd 3rd 4th 5th 6th
You have 1 2 4 8 16 32

What counts as a pickup

  • Items you pick up from the ground: chest drops, boss drops, printers, scrappers, cauldrons, everything that lands on the floor.
  • Items from Artifact of Command cubes.
  • Chests and choice menus that send the item straight to you as a flying orb.

Every one of these doubles the stack of that item.

What stays vanilla:

  • Temporary and rented items keep their normal count.
  • Items you get any other way (rewards handed to the whole team, items given by other items, console commands) are not doubled.
  • Equipment is not affected. You can only hold one anyway.

Config

The config file is BepInEx/config/NotExponentiallItems.cfg. It is created the first time you start the game with the mod.

Setting Default What it does
Mode DoubleStack DoubleStack doubles your stack on every pickup, so you have 1, 2, 4, 8, 16... DoubleAmount gives twice as many as the last pickup (+1, +2, +4, +8...), so you have 1, 3, 7, 15, 31...
MaxStack 1073741824 The stack stops growing exponentially at this size. After that, every pickup gives 1 item like in the base game. Set it lower if huge stacks get out of hand.

Multiplayer

  • Works in single-player and for the host of a multiplayer lobby.
  • Clients don't need the mod. Only the host has to install it.
  • Every player's stacks grow on their own. Your Syringes don't care how many Syringes your friends have.

Good to know

  • This breaks the game balance on purpose. After a few pickups of the same item, things get silly fast.
  • Some items do something once per stack. With very large stacks they can make the game slow. If that happens, lower MaxStack.
  • Printers and scrappers turn into a loop: scrap doubles too, and so does every printed item.

Changelog

See the Changelog tab.