Phreel-PhreelVariants icon

PhreelVariants

Some messed up enemy variants for vanilla and modded monsters alike.

By Phreel
Last updated 2 days ago
Total downloads 105
Total rating 0 
Categories Mods Alloyed Collective Enemies Seekers of the Storm Update Survivors of the Void
Dependency string Phreel-PhreelVariants-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.9 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.9
bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122
RiskofThunder-RoR2BepInExPack-1.49.0 icon
RiskofThunder-RoR2BepInExPack

Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.

Preferred version: 1.49.0
Nebby-VarianceAPI-3.0.1 icon
Nebby-VarianceAPI

VarianceAPI allows you to create Variants for CharacterBodies, Variants can have different textures, lights, skills, and more. Now updated for Hallowed Concepts!

Preferred version: 3.0.1

README

Phreel's Variants

A Variant Pack for VarianceAPI that adds over 60 Variants to vanilla and modded enemies. They range from stat and size changes to borrowed attacks, auras, elemental band procs and summoned guards.

Every variant can be toggled and have its spawn rate changed in VarianceAPI's config.

Features

Most variants target modded enemies. They only spawn when the mod adding that enemy is installed, and nothing breaks if it isn't.

Mod Crossover Feature
Titans of the Rift Revived Variants for the Sentinel, Crimson Raptor and Rift Herald
Cloudburst Variants for the Clay Guardsman
Forgotten Relics Variants for the Coil Golem, Sanctum Wisp and Brass Monolith
Enemies Returns Variants for the Colossus, Sand Crab, Archer Bug and Swift
Starstorm 2 Variants for the Clay Monger, Archer Bug, Wayfarer and Follower
Enemies Expanded Variants for the Thqwarp
Spikestrip 2.0 Variants for the Lively Pot
Gorp Variants for the Gorp, including its split-off Gips
Bootleg Bestiary Variants for the Bathylopod
Dwarf Mushrum Variants for the Dwarf Mushrum
Rising Tides Variants for the Mother Mushrum
Recovered and Reformed Variants for the Swift it brings back

Variant Tablesheets

Base Game

Base Game Variants (Click me!)

Character Variant Name Details
Assassin Shinobi Smaller, faster shurikens, keeps throwing them while cloaked
Assassin Imperial Throws Mercenary's Slicing Winds instead of shurikens
Blind Pest Machinegun Fires almost constantly, weaker shots
Blind Pest Shotgun Fires a spread of 6 shots at half damage
Blind Pest Deadshot Smaller, near-infinite range and extremely fast shots
Clay Apothecary Carpetbomber Bombards from any range with 6 tar balls per volley, half damage
Lynx Deadeye Rapidfire 4x attack speed, much faster cooldowns, half damage
Iota Construct Iota Construct 9000 Its laser is 9 times wider and deals 4x damage
Void Barnacle Laser Node Fires the Stone Golem's laser instead of its projectiles
Greater Wisp Gravitational Its shots leave a Singularity Band black hole, at most one every 4 seconds
Lunar Golem Gravitational Its shots leave a Singularity Band black hole, at most one every 4 seconds
Imp Railshot Fires bursts of Railgunner pistol shots on top of its slashes
Imp Overlord Railshot Its spikes are replaced with Railgunner pistol shots

Modded Enemies

Modded Variants (Click me!)

Character Variant Name Details
Sentinel, Clay Guardsman Colossal 2.5x size, more health and armor, slower. Has Titanic Knurls, Leeching Seeds and Aegis
Sentinel, Clay Guardsman Corrupted Always sprinting, has Mercurial Rachis and Transcendence, calls down a Glowing Meteorite when low
Sentinel, Clay Guardsman Crazed Faster attacks, extra and faster recharging secondary charges
Sentinel, Clay Guardsman Havoc Always crits, faster, has Predatory Instincts, uses Gorag's Opus when low
Sentinel, Clay Guardsman Juggernaut Larger and tanky but deals far less damage, heals constantly, fires missiles when low
Sentinel, Clay Guardsman Neverdie Fragile but comes back twice with Dio's Best Friend, eats a Foreign Fruit when low
Sentinel, Clay Guardsman Nocturne Tiny, skills recharge much faster, shreds armor on hit
Sentinel, Clay Guardsman Predatory Tiny and fast out of combat, drinks Spinel Tonic when low
Sentinel, Clay Guardsman Primal Larger, erratic, always crits and lowers its cooldowns on crit
Coil Golem Colossal 2.5x size, more health and armor, slower. Has Titanic Knurls, Leeching Seeds and Aegis
Colossus Founding 4x size, 2.5x damage, slower
Sanctum Wisp Mystic Green flames, larger, attacks twice as fast
Dwarf Mushrum Mortar Lobs its spores from any range and never burrows toward you
Dwarf Mushrum Lunar Flame Blue, smaller, faster, its spores leave a Lunar Chimera fire pool
Sand Crab Aquatic Tiny, faster, blows far more bubbles
Sand Crab Dried No bubbles, but much faster movement and attacks
Clay Monger Caustic Poisons on hit
Crimson Raptor Machinegun Fires rapid 3-shot bursts, weaker shots
Crimson Raptor Flamethrower Chases you down with a short range flamethrower
Crimson Raptor Lunar Flame Faster, its hits burn like Helfire Tincture
Archer Bug Machinegun Fires almost constantly, weaker shots
Thqwarp Explosive Explodes on death
Thqwarp Venomous Poisons whatever it rides
Thqwarp Plague Blights whatever it rides
Thqwarp Simulacrum Smaller, inflicts Collapse on whatever it rides
Lively Pot Caustic Its tar trail poisons
Lively Pot Piercing Its tar trail makes you bleed
Lively Pot Simulacrum Half size, its tar trail inflicts Collapse
Gorp Tarred Tars on hit, slightly stronger, its Gips are Tarred too
Bathylopod Soul Reaper Fires cyan tracking Grovetender wisps on top of its normal attacks
Rift Herald Berserker Half the health and size, twice the speed
Mother Mushrum Otherworldly Surrounded by a 20m Void Seed dome that fills with void fog
Wayfarer Blackout Blinds everything not on its team within 25m, only summons Blackout Followers
Follower Blackout Blinds everything not on its team within 10m
Brass Monolith Cathedral 2x size, slower but hits extremely hard, guarded by 6 Brass Contraptions. All of its bells are Cathedral
Swift Runald's Its dive impact procs Runald's Band
Swift Kjaro's Its dive impact procs Kjaro's Band
Swift Singularity Its dive impact procs Singularity Band

Special Thanks

  • Thanks to Nebby for VarianceAPI and the Variant Packs this one is modeled on.
  • The Sentinel and Clay Guardsman set is carried over from HIFU's Variants.